Development of hardware-in-loop and virtual reality co-simulation platform for automotive anti-lock braking system

Author(s):  
Zheng Taixiong ◽  
Zhao Yage
2010 ◽  
Vol 44-47 ◽  
pp. 1893-1897
Author(s):  
Jing Lian ◽  
Ya Fu Zhou ◽  
Teng Ma ◽  
Xiao Yong Shen

This paper presents a low-cost, simple and reliable solution for automotive electronics Hardware-In-Loop (HIL) simulation, taking Jetta AT1.6 car as object, designs and develops automotive electronics HIL simulation platform. Firstly, the overall structure of the platform is designed; secondly, system hardware platform is developed and built using Protel DXP; then, HIL simulation models of ABS (Anti-lock Braking System), engine and automatic transmission are built using Matlab/Simulink and develop automotive electronics HIL simulation platform; finally, carry on the experiment and the results show that the designed HIL simulation experimental platform is good. The platform has widespread applicability in the teaching experiments and the aspects of developing, debugging and testing of automotive electronics control systems.


2016 ◽  
Vol 14 (2) ◽  
pp. 64-78 ◽  
Author(s):  
Yong Sang ◽  
Yu Zhu ◽  
Honghua Zhao ◽  
Mingyan Tang

The modern web-based distance education overcomes space-time restriction of the traditional teaching forms. However, being short of specifically observable and operable experimental equipment makes the web-based education lack advantages in the knowledge learning progress, which needs strong stereoscopic effect and operability. Truck crane is the most widely used crane installed on ordinary or tailor-made chassis with strong operability. This paper introduces a kind of interactive truck crane simulation platform based on the virtual reality technology, on which can complete the simulation experiment of the crane's movement. The framework and working principle of the interactive truck crane simulation platform are discussed in the paper, while landing leg and hook are used as an example to show the motion control mechanism of truck crane components. The interactive truck crane simulation platform uses the browser-based structure, Java3D, virtual reality and Java Applet, etc. to develop a Web3D virtual reality learning environment, which has the advantages of good interaction, strong sense of reality, simple update, less investment and so on. This learning environment can meet the needs that many students study online at the same time, so it has important application in the distance education of mechanical profession and remote training of vocational skills.


2020 ◽  
Vol 2020 (9) ◽  
pp. 39-1-39-7
Author(s):  
Mingming Wang ◽  
Anjali Jogeshwar ◽  
Gabriel J. Diaz ◽  
Jeff B. Pelz ◽  
Susan Farnand

A virtual reality (VR) driving simulation platform has been built for use in addressing multiple research interests. This platform is a VR 3D engine (Unity © ) that provides an immersive driving experience viewed in an HTC Vive © head-mounted display (HMD). To test this platform, we designed a virtual driving scenario based on a real tunnel used by Törnros to perform onroad tests [1] . Data from the platform, including driving speed and lateral lane position, was compared the published on-road tests. The correspondence between the driving simulation and onroad tests is assessed to demonstrate the ability of our platform as a research tool. In addition, the drivers’ eye movement data, such as 3D gaze point of regard (POR), will be collected during the test with an Tobii © eye-tracker integrated in the HMD. The data set will be analyzed offline and examined for correlations with driving behaviors in future study.


2011 ◽  
Vol 30 (12) ◽  
pp. 3284-3287
Author(s):  
Wen-qiang XU ◽  
Guo-xia ZHANG ◽  
Xin-hong WANG ◽  
Fu-qiang LIU

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