scholarly journals The Application and Prospect of Mistika VR Video Stitching and Processing Software

2018 ◽  
Vol 227 ◽  
pp. 02016
Author(s):  
Cheng Huang

Virtual reality technology (VR) is widely used in various industries, opening up a new form of sensory experience for human beings. VR video stitching is a kind of “work hard” like Rotoscope. But if someone can make this thing easier, it will definitely be welcomed, so Mistika VR comes into being.

2011 ◽  
Vol 403-408 ◽  
pp. 2923-2926 ◽  
Author(s):  
Chi Jun Zhang ◽  
Wang Sheng Liu

Virtual Reality technology is a hot research field in simulation of complex electromagnetic and its practical environment in the condition of information and high technology war. The paper discussed the main framework of spatial electromagnetic environment computing and simulating, presented realizing method and key arithmetic designing based on Virtual Reality Modeling Language. The work is evidently valuable for quantitative examinations, evaluation, and analysis of complex electromagnetic environment function, diversification, and effect on human beings, electronic units.


2018 ◽  
Vol 13 (1) ◽  
Author(s):  
Ibrahim Jawad Kadhim ◽  
Zahra Mohamed Mosa

due to the major technological development happened in the last 20 years, technology had great role in changing the architectural constants and classifying its priorities. Many studies focused on technology notion and its application in architecture. But they did not focus on the rule of technology to realize Human reliance on internal and external spaces in which the people spend most of their time in.The information technology with its developments has great impact on actions & behaviors of human beings. Here the research idea in “Lack of sufficient scientific knowledge about the impact of technology of virtual reality to achieve the existential nature of the personality in virtual space. The search aimed to discuss "Clarifying the role of virtual reality technology to establish an internal virtual theoretical framework of space which seeks to achieve human existential lost in realistic space achieving the goal required having Comprehensive theoretical framework .This theoretical framework as a first stage of theoretical framework .The second stage of tries to clarify the main levels of the practical study to clarify truth fullness of indicators achieved through out:selecting items of theoretical framework. The final conclusions of the research which include theoretical framework conclusions, application results conclusions.


2018 ◽  
Vol 13 (1) ◽  
Author(s):  
Ibrahim Jawad Kadhim ◽  
Zahra Mohamed Mosa

due to the major technological development happened in the last 20 years, technology had great role in changing the architectural constants and classifying its priorities. Many studies focused on technology notion and its application in architecture. But they did not focus on the rule of technology to realize Human reliance on internal and external spaces in which the people spend most of their time in.The information technology with its developments has great impact on actions & behaviors of human beings. Here the research idea in “Lack of sufficient scientific knowledge about the impact of technology of virtual reality to achieve the existential nature of the personality in virtual space. The search aimed to discuss "Clarifying the role of virtual reality technology to establish an internal virtual theoretical framework of space which seeks to achieve human existential lost in realistic space achieving the goal required having Comprehensive theoretical framework .This theoretical framework as a first stage of theoretical framework .The second stage of tries to clarify the main levels of the practical study to clarify truth fullness of indicators achieved through out:selecting items of theoretical framework. The final conclusions of the research which include theoretical framework conclusions, application results conclusions.


2018 ◽  
Vol 227 ◽  
pp. 02002
Author(s):  
Wenli Lu ◽  
Xiangyang Bian

The wide application of Virtual Reality technology has realized the virtualization of display in the museum and created a new form of interaction between visitors and exhibits. Cheongsam is the product of innovative integration of Chinese traditional dress and Western dress. In this paper, we take “Orange silk Qipao with velvet pattern” which exhibits in Shanghai Museum of textile and costume as an example, take the immersive Virtual Reality System as the carrier to introduce the construction process of Cheongsam Virtual Reality System.


2017 ◽  
Author(s):  
Nicholas Gmeiner

This project aims to provide students with disabilities the same in class learning experience through virtual reality technology, 360-degree video capture, and the use of Arduino units. These technologies will be combined to facilitate communication between teachers in physical classrooms with students in virtual classrooms. The goal is to provide a person who is affected by a disability (which makes it hard to be in a traditional classroom) the same benefits of a safe and interactive learning environment.


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