scholarly journals Spatiotemporal dynamics of animal contests arise from effective forces between contestants

2021 ◽  
Vol 118 (49) ◽  
pp. e2106269118
Author(s):  
Amir Haluts ◽  
Sylvia F. Garza Reyes ◽  
Dan Gorbonos ◽  
Robert Ian Etheredge ◽  
Alex Jordan ◽  
...  

Competition among animals for resources, notably food, territories, and mates, is ubiquitous at all scales of life. This competition is often resolved through contests among individuals, which are commonly understood according to their outcomes and in particular, how these outcomes depend on decision-making by the contestants. Because they are restricted to end-point predictions, these approaches cannot predict real-time or real-space dynamics of animal contest behavior. This limitation can be overcome by studying systems that feature typical contest behavior while being simple enough to track and model. Here, we propose to use such systems to construct a theoretical framework that describes real-time movements and behaviors of animal contestants. We study the spatiotemporal dynamics of contests in an orb-weaving spider, in which all the common elements of animal contests play out. The confined arena of the web, on which interactions are dominated by vibratory cues in a two-dimensional space, simplifies the analysis of interagent interactions. We ask whether these seemingly complex decision-makers can be modeled as interacting active particles responding only to effective forces of attraction and repulsion due to their interactions. By analyzing the emergent dynamics of “contestant particles,” we provide mechanistic explanations for real-time dynamical aspects of animal contests, thereby explaining competitive advantages of larger competitors and demonstrating that complex decision-making need not be invoked in animal contests to achieve adaptive outcomes. Our results demonstrate that physics-based classification and modeling, in terms of effective rules of interaction, provide a powerful framework for understanding animal contest behaviors.

Author(s):  
Shreyanshu Parhi ◽  
S. C. Srivastava

Optimized and efficient decision-making systems is the burning topic of research in modern manufacturing industry. The aforesaid statement is validated by the fact that the limitations of traditional decision-making system compresses the length and breadth of multi-objective decision-system application in FMS.  The bright area of FMS with more complexity in control and reduced simpler configuration plays a vital role in decision-making domain. The decision-making process consists of various activities such as collection of data from shop floor; appealing the decision-making activity; evaluation of alternatives and finally execution of best decisions. While studying and identifying a suitable decision-making approach the key critical factors such as decision automation levels, routing flexibility levels and control strategies are also considered. This paper investigates the cordial relation between the system ideality and process response time with various prospective of decision-making approaches responsible for shop-floor control of FMS. These cases are implemented to a real-time FMS problem and it is solved using ARENA simulation tool. ARENA is a simulation software that is used to calculate the industrial problems by creating a virtual shop floor environment. This proposed topology is being validated in real time solution of FMS problems with and without implementation of decision system in ARENA simulation tool. The real-time FMS problem is considered under the case of full routing flexibility. Finally, the comparative analysis of the results is done graphically and conclusion is drawn.


2020 ◽  
Vol 34 (10) ◽  
pp. 13849-13850
Author(s):  
Donghyeon Lee ◽  
Man-Je Kim ◽  
Chang Wook Ahn

In a real-time strategy (RTS) game, StarCraft II, players need to know the consequences before making a decision in combat. We propose a combat outcome predictor which utilizes terrain information as well as squad information. For training the model, we generated a StarCraft II combat dataset by simulating diverse and large-scale combat situations. The overall accuracy of our model was 89.7%. Our predictor can be integrated into the artificial intelligence agent for RTS games as a short-term decision-making module.


2021 ◽  
Vol 10 (6) ◽  
pp. 403
Author(s):  
Jiamin Liu ◽  
Yueshi Li ◽  
Bin Xiao ◽  
Jizong Jiao

The siting of Municipal Solid Waste (MSW) landfills is a complex decision process. Existing siting methods utilize expert scores to determine criteria weights, however, they ignore the uncertainty of data and criterion weights and the efficacy of results. In this study, a coupled fuzzy Multi-Criteria Decision-Making (MCDM) approach was employed to site landfills in Lanzhou, a semi-arid valley basin city in China, to enhance the spatial decision-making process. Primarily, 21 criteria were identified in five groups through the Delphi method at 30 m resolution, then criteria weights were obtained by DEMATEL and ANP, and the optimal fuzzy membership function was determined for each evaluation criterion. Combined with GIS spatial analysis and the clustering algorithm, candidate sites that satisfied the landfill conditions were identified, and the spatial distribution characteristics were analyzed. These sites were subsequently ranked utilizing the MOORA, WASPAS, COPRAS, and TOPSIS methods to verify the reliability of the results by conducting sensitivity analysis. This study is different from the previous research that applied the MCDM approach in that fuzzy MCDM for weighting criteria is more reliable compared to the other common methods.


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