Logical Design of Digital Computers. Montgomery Phister, Jr.

1959 ◽  
Vol 26 (1) ◽  
pp. 48-50
Author(s):  
Samuel E. Gluck
1959 ◽  
Vol 13 (66) ◽  
pp. 139
Author(s):  
David E. Muller ◽  
Montgomery Phister

1958 ◽  
Vol 266 (2) ◽  
pp. 141
Author(s):  
Laurence C. McGinn

Author(s):  
Ratnesh Kumar ◽  
Vijay K. Garg ◽  
Steven I. Marcus
Keyword(s):  

Author(s):  
David Segal

Chapter 3 highlights the critical role materials have in the development of digital computers. It traces developments from the cat’s whisker to valves through to relays and transistors. Accounts are given for transistors and the manufacture of integrated circuits (silicon chips) by use of photolithography. Future potential computing techniques, namely quantum computing and the DNA computer, are covered. The history of computability and Moore’s Law are discussed.


2018 ◽  
Vol 24 (3) ◽  
pp. 67-67
Author(s):  
Vasileios Kalantzis
Keyword(s):  

2021 ◽  
pp. 1357034X2110089
Author(s):  
Henning Schmidgen

Marshall McLuhan understood television (TV) as a tactile medium. This understanding implied what Bruno Latour might call a ‘symmetrical’ conception of tactility. According to McLuhan, not only human actors are endowed with the sense of touch. In addition, TV, digital computers and other ‘electric media’ use light beams and similar scanning techniques for ceaselessly ‘caressing the contours’ of their surroundings. This notion of tactility was crucially shaped by the holistic aesthetics of the early Bauhaus. To get at the specific features of the TV image, McLuhan relied on the writings of László Moholy-Nagy and Sigfried Giedion, in particular their use of photography for capturing and highlighting the ‘texture’ of surfaces. However, he hardly reflected the social and political factors that, in the age of electric media, contribute to the ‘symmetricization’ of touch.


1957 ◽  
Vol 8 (9) ◽  
pp. 313-313
Author(s):  
J Crank
Keyword(s):  

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