Sensorimotor rhythm-based brain–computer interface training: the impact on motor cortical responsiveness

2011 ◽  
Vol 8 (2) ◽  
pp. 025020 ◽  
Author(s):  
F Pichiorri ◽  
F De Vico Fallani ◽  
F Cincotti ◽  
F Babiloni ◽  
M Molinari ◽  
...  
2021 ◽  
Vol 11 (1) ◽  
pp. 39
Author(s):  
Álvaro Fernández-Rodríguez ◽  
Ricardo Ron-Angevin ◽  
Ernesto J. Sanz-Arigita ◽  
Antoine Parize ◽  
Juliette Esquirol ◽  
...  

Studies so far have analyzed the effect of distractor stimuli in different types of brain–computer interface (BCI). However, the effect of a background speech has not been studied using an auditory event-related potential (ERP-BCI), a convenient option when the visual path cannot be adopted by users. Thus, the aim of the present work is to examine the impact of a background speech on selection performance and user workload in auditory BCI systems. Eleven participants tested three conditions: (i) auditory BCI control condition, (ii) auditory BCI with a background speech to ignore (non-attentional condition), and (iii) auditory BCI while the user has to pay attention to the background speech (attentional condition). The results demonstrated that, despite no significant differences in performance, shared attention to auditory BCI and background speech required a higher cognitive workload. In addition, the P300 target stimuli in the non-attentional condition were significantly higher than those in the attentional condition for several channels. The non-attentional condition was the only condition that showed significant differences in the amplitude of the P300 between target and non-target stimuli. The present study indicates that background speech, especially when it is attended to, is an important interference that should be avoided while using an auditory BCI.


2009 ◽  
Vol 80 (2) ◽  
pp. 169-175 ◽  
Author(s):  
Elisabeth V.C. Friedrich ◽  
Dennis J. McFarland ◽  
Christa Neuper ◽  
Theresa M. Vaughan ◽  
Peter Brunner ◽  
...  

2017 ◽  
Vol 5 ◽  
pp. 187-191
Author(s):  
Martin Hudák ◽  
Radovan MadleĹˆĂˇk ◽  
Veronika Brezániová

Marketing can be described as a tool for companies to influence the consumer’s perception to the desired direction. The current market situation is characterized by dynamism, growing consumer power, and intense competition. The consumer perception and behavior are changing and therefore need to be constantly monitored and measured. The aim of this article is to scan and measure consumer’s perception while watching a video advertisement. During this experiment, an eye-tracking technology was used, which allows capturing a consumer’s gaze. The central part of the research is to measure the brain activity of a consumer based on the EEG (Electroencephalography). EMOTIV Epoc+ is a 14-channel wireless EEG, designed for contextualized research and advanced brain computer interface applications. An advertising campaign from four different mobile operators was used for this purpose. In the conclusion of this article, consumer’s perception of different advertising campaigns are compared and evaluated.


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