scholarly journals Visualization Analysis of Top Papers in the Subject Category of Computer Science, Information Systems Based on ESI

2020 ◽  
Vol 1673 ◽  
pp. 012019
Author(s):  
Baozhong Yuan ◽  
Jie Sun
2014 ◽  
Vol 644-650 ◽  
pp. 5777-5780
Author(s):  
Zhi Ping Hou ◽  
Yong Yi Li

This study identified 19,831 publications to explore global trends of electronic commerce research during 1996-2012, based on all the subject categories of the SCIE and SSCI. A few significant global trends of EC research were revealed. First, proceedings papers and journal articles were the primary document types, contributing 12,200 and 6,707 publications respectively. Journal articles showed stable upward trends from 1996 to 2012. Second, the top three conferences contributed a 10.6% share of total proceedings papers and the top 20 journals published a 31.1% share of total journal articles. Third, “Computer Science Information Systems”, “Business” and “Computer Science Theory Methods” were the top three most popular subject categories.


Author(s):  
Manoj Kumar

The intention of this chapter is to provide an overview on the subject of Human-Computer Interaction. The overview includes the basic definitions and terminology, a survey of existing technologies and recent advances in the field, common architectures used in the design of HCI systems which includes unimodal and multimodal configurations, and finally the applications of HCI. This chapter also offers a comprehensive number of references for each concept, method, and application in the HCI. Human–computer interaction is considered a core element of computer science. Yet it has not coalesced; many researchers who identify their focus as human–computer interaction reside in other fields. It examines the origins and evolution of three HCI research foci: computer operation, information systems management, and discretionary use. It describes efforts to find common ground and forces that have kept them apart.


2021 ◽  
Vol 11 (7) ◽  
pp. 345
Author(s):  
Olawande Daramola

This paper presents an evocative autoethnographic account of my postgraduate supervision experience in two African institutions while dealing mainly with students in the computing disciplines of Computer Science, Information Systems, and Information Technology. In this paper, the context of the postgraduate supervision, and the lessons learnt are presented based on personal reflection, students’ feedback, and retrospective analysis on my activities as an absorbed participant in the supervision process. The reflection of my supervision process offers vital lessons for all supervisors in the developing country context who are torn between the requirements for the student to do quality work and get published in top journals, and the challenges in their operational environment and students’ lives. The study also recommends some good practices that could help supervisors that are operating in similar contexts to mine.


2018 ◽  
Author(s):  
Antoine Taly ◽  
Francesco Nitti ◽  
Marc Baaden ◽  
samuela pasquali

<div>We present here an interdisciplinary workshop on the subject of biomolecules offered to undergraduate and high-school students with the aim of boosting their interest toward all areas of science contributing to the study of life. The workshop involves Mathematics, Physics, Chemistry, Computer Science and Biology. Based on our own areas of research, molecular modeling is chosen as central axis as it involves all disciplines. In order to provide a strong biological motivation for the study of the dynamics of biomolecules, the theme of the workshop is the origin of life. </div><div>All sessions are built around active pedagogies, including games, and a final poster presentation.</div>


Examples of the value that can be created and captured through crowdsourcing go back to at least 1714, when the UK used crowdsourcing to solve the Longitude Problem, obtaining a solution that would enable the UK to become the dominant maritime force of its time. Today, Wikipedia uses crowds to provide entries for the world’s largest and free encyclopedia. Partly fueled by the value that can be created and captured through crowdsourcing, interest in researching the phenomenon has been remarkable. For example, the Best Paper Awards in 2012 for a record-setting three journals—the Academy of Management Review, Journal of Product Innovation Management, and Academy of Management Perspectives—were about crowdsourcing. In spite of the interest in crowdsourcing—or perhaps because of it—research on the phenomenon has been conducted in different research silos within the fields of management (from strategy to finance to operations to information systems), biology, communications, computer science, economics, political science, among others. In these silos, crowdsourcing takes names such as broadcast search, innovation tournaments, crowdfunding, community innovation, distributed innovation, collective intelligence, open source, crowdpower, and even open innovation. The book aims to assemble papers from as many of these silos as possible since the ultimate potential of crowdsourcing research is likely to be attained only by bridging them. The papers provide a systematic overview of the research on crowdsourcing from different fields based on a more encompassing definition of the concept, its difference for innovation, and its value for both the private and public sectors.


1997 ◽  
Vol 25 (4) ◽  
pp. 38-47 ◽  
Author(s):  
Mary J. Granger ◽  
Elizabeth S. Adams ◽  
Christina Björkman ◽  
Don Gotterbarn ◽  
Diana D. Juettner ◽  
...  

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