scholarly journals The role of visual communication design to increase public literacy on the history of Spice Route in supporting Indonesia’s proposal toward UNESCO’s World Cultural Heritage

2021 ◽  
Vol 729 (1) ◽  
pp. 012107
Author(s):  
D Kumoratih ◽  
G Anindita ◽  
I Ariesta ◽  
E Tholkhah
2021 ◽  
Vol 4 (1) ◽  
Author(s):  
N. Ilma ◽  
P. A. W. Hidayat ◽  
D. Setiono ◽  
B. H. Prilosadoso

Visual-based technology as a medium of contact and alternative solutions in pandemic conditions requires a design role, primarily visual communication design during the coronavirus outbreak. Visual communication design becomes an intermediary bridge for information, education, and recreation media to the community. Various aspects of the design become part of applied art, which has goals and benefits to overcome problems in society. The WHO on March 11, 2020, declared the COVID-19 as a pandemic that affects almost regions of the world, where nearly more than five million people are infected. The technology eliminates distance and is an essential part of the development of visual communication design. Research on technological developments in the field of visual communication design in the application of information and education media in the spread of this pandemic. The qualitative research methods states that this research method is used well in examining the details of the research subject. The natural condition of researchers without engineering, where the research process can describe the process from time to time; b). Inductive analysis, which contains exploration orientation, discovery, and inductive logic, so that theories and patterns are in reality; and c) Description of human behaviour in its natural context.


2021 ◽  
Vol 53 (1) ◽  
Author(s):  
Dori Griffin

In this article, the history of visual communication design provides an area of thematic convergence. The research represented here engages typographic communication, an area of investigation familiar to the journal's readership. Yet its significance extends beyond illuminating the historical context of singular designs or designers. Collectively, the authors in this issue join a broader and sustained interdisciplinary conversation between design history and visual communication design practice. Situating their research relative to this shared context expands its relevance beyond their discrete areas of focus. At its inception, the history of visual communication design relied on the intuition of practitioners and the connoisseurship of collectors; its narrative prioritized aesthetic styles and eminent designers. The first sustained calls to move beyond such a conceptualization emerged in 1983 at Coming of Age: The First Symposium on the History of Graphic Design.


2019 ◽  
Vol 4 (2) ◽  
Author(s):  
Risvi Pangestu

<p align="center"><strong>ABSTRACT</strong></p><p><em>Communication is the key to a comprehensive effort to form a positive goal. Planned communication creates certain effects on a large number of audiences that are carried out sustainably over a period of time. Campaigns often use the media as a message sending channel that has been well organized to target targets as planned. The campaign which currently has a high existence is a campaign oriented social mission as a series of planned non-commercial communication processes that contain messages about social problems that occur in the community. In the design process, there are data collection methods and data analysis methods before executing execution. The data collected is in the form of facts, daily targets, and casual diction so that the data can be a creative media that fits the characteristics of the target audience. The author takes the topic The Role of Social Campaign Media With Visual Communication Design due to the author's interest in delivering messages that are made creative and interactive by a visual communication design to be able to make other individuals change their minds.</em> <em>Analysis of this work contains observations related to design elements, campaign media and campaign communication processes designed. The 16 Days Campaign Against Violence Against Communities relies on print ads and interactive ambient ads as an effort to raise awareness of target targets to combat related cases.</em></p><p><strong><em>Keywords :  </em></strong><em>Communication, Design, </em><em>Campaign, Woman</em></p><p align="center"><strong>ABSTRAK</strong></p><p><em>Komunikasi menjadi kunci dari sebuah usaha komperhensif dalam membentuk suatu tujuan yang positif. Komunikasi secara terencana  </em><em>menciptakan efek tertentu pada sejumlah besar khalayak yang dilakukan secara berkelanjutan pada kurun waktu tertentu</em><em> . </em><em>Kampanye kerap menggunakan media sebagai saluran pengirim pesan yang telah ditata dengan baik kepada target sasaran sesuai yang telah direncanakan. Kampanye yang saat ini memiliki eksistensi yang tinggi adalah kampanye misi sosial yang berorientasi sebagai serangkaian proses komunikasi terencana bersifat non-komersil yang berisi pesan tentang masalah sosial yang terjadi di masyarakat</em><em>. </em><em>Dalam proses perancangan, terdapat metode pengumpulan data dan metode analisis data sebelum melakukan pengerjaan eksekusi. Data yang dikumpulkan berupa fakta kasus, keseharian target sasaran, serta diksi yang kasual sehingga data tersebut dapat menjadi media kreatif yang sesuai dengan karakteristik target sasaran. Adapun penulis mengambil topik Peranan Media Kampanye Sosial Dengan Desain Komunikasi Visual dikarenakan ketertarikan penulis terhadap penyampaian pesan yang dibuat kreatif dan interaktif oleh seorang desain komunikasi visual hingga mampu membuat individu yang lain berubah pikiran.</em> <em>Analisis karya ini berisikan pengamatan terkait elemen desain, media kampanye dan proses komunikasi kampanye yang dirancang. Kampanye 16 Hari Anti Kekerasan Terhadap Masyarakat mengandalkan print ads dan ambient ads yang interaktif sebagai upaya mengugah kesadaran target sasaran untuk memerangi kasus terkait.</em></p><strong><em>Kata kunci : </em></strong><em>Komunikasi, Desain, Kampanye, Perempuan</em>


2020 ◽  
Vol 4 (2) ◽  
pp. 133
Author(s):  
Imran Rahmat

The background of this research was blended learning on adult education especially on the design used in the online platform because blended learning was a learning model that combines face to face learning and online learning activities. This research was a descriptive research by using qualitative method; the data was collected by observation and interview methods. The subject of this research was the history of modern thinking course, study program on Visual Communication Design, Padang University which has used blended learning in the learning process. Data analysis was performed by using the Bogdan & Biklen model. The results showed that the e-learning used in the history of modern thinking course, study program on Visual Communication Design, Padang University was still not optimal to fulfil the adult learning needs, it wass expected that UNP (Padang University) could add and optimize the e-learning features in the future to make it more optimal.


Humaniora ◽  
2010 ◽  
Vol 1 (2) ◽  
pp. 388
Author(s):  
Aryo Bimo

Nowadays advertising is a field that is progressing rapidly and is quite popular majors marked by numerous educational institutions both private and the country that opened specialization advertising. One of the positions in the field of advertising that quite popular is Art Director. The skill of art directing is a bit much has been represented in the department of Visual Communication Design or Graphic design. But it is sometimes still confused between the duties and role of an art director and a graphic designer. This article gives a general overview of what is meant by Art Director as well as roles and duties.  


2021 ◽  
Vol 53 (1) ◽  
Author(s):  
Dr. Johnson Witehira

This article follows the growth of written communication by Aotearoa New Zealand's indigenous Maori. The research focuses on nineteenth century developments, linking four significant areas of Maori writing--tuhi rerehua (calligraphy), tuhi motumotu (printing), tuhi waitohu (lettering), and tatai kupu toi (typography)--into a continuous whakapapa (genealogy) of what might be described as hoahoa whakairoiro Maori. Through a number of fascinating case studies, the research sheds light on the distinctive history of Maori lettering and typography. While some of these subjects have been explored separately within the literature of Maori cultural history, none have connected these practices into a definitive Maori tradition of creating and using letterforms for the purpose of visual communication. Importantly, this work also introduces a number of new kupu Maori relating to Maori visual communication design. For the indigenous Māori of Aotearoa New Zealand, written language remains a relatively new method for communicating and storing information.


2019 ◽  
Vol 9 (5) ◽  
Author(s):  
HUANG Wei-bo ◽  
ZENG Rou-mei ◽  
XIANG Han-dun ◽  
LI Xiao-dan ◽  
LIANG Wen-xin ◽  
...  

Sign in / Sign up

Export Citation Format

Share Document