An active boosting-based learning framework for real-time hand detection

Author(s):  
Thuy Thi Nguyen ◽  
Nguyen Dang Binh ◽  
Horst Bischof
2018 ◽  
Vol 2018 ◽  
pp. 1-11
Author(s):  
Yan-Guo Zhao ◽  
Feng Zheng ◽  
Zhan Song

Sliding-window based multiclass hand posture detections are often performed by detecting postures of each predefined category using an independent detector, which makes it lack efficiency and results in high postures confusion rates in real-time applications. To tackle such problems, in this work, an efficient cascade detector that integrates multiple softmax-based binary (SftB) models and a softmax-based multiclass (SftM) model is investigated to perform multiclass posture detection in parallel. The SftB models are used to distinguish the predefined postures from the background regions, and the SftM model is applied to discriminate among all the predefined hand posture categories. Another usage of the cascade structure is that it could effectively decompose the complexity of background pattern space and therefore improve the detection accuracy. In addition, to balance the detection accuracy and efficiency, the HOG features of increasing resolutions will be adopted by classifiers of increasing stage-levels in the cascade structure. The experiments are implemented under various scenarios with complicated background and challenging lightings. Results show the superiority of the proposed SftB classifiers over the traditional binary classifiers such as logistic regression, as well as the accuracy and efficiency improvements brought by the softmax-based cascade architecture compared with the noncascade multiclass softmax detectors.


Author(s):  
Rayane El Sibai ◽  
Chady Abou Jaoude ◽  
Jacques Demerjian

Processes ◽  
2020 ◽  
Vol 8 (6) ◽  
pp. 649
Author(s):  
Yifeng Liu ◽  
Wei Zhang ◽  
Wenhao Du

Deep learning based on a large number of high-quality data plays an important role in many industries. However, deep learning is hard to directly embed in the real-time system, because the data accumulation of the system depends on real-time acquisitions. However, the analysis tasks of such systems need to be carried out in real time, which makes it impossible to complete the analysis tasks by accumulating data for a long time. In order to solve the problems of high-quality data accumulation, high timeliness of the data analysis, and difficulty in embedding deep-learning algorithms directly in real-time systems, this paper proposes a new progressive deep-learning framework and conducts experiments on image recognition. The experimental results show that the proposed framework is effective and performs well and can reach a conclusion similar to the deep-learning framework based on large-scale data.


2013 ◽  
Vol 748 ◽  
pp. 999-1002 ◽  
Author(s):  
Ren Chen ◽  
Hui Li

Hand-detection is a key technology to the somatic games. In this paper, we present a real-time hand-detection method based on Adaboost and skin-color characteristic. By processing the video frames with Adaboost classifier, we abstract the target regions which may contain the hand gestures. Then a filter based on skin color is proposed to select the correct regions. The best detection rate reaches above 89% with an acceptable failure rate and misjudgment rate. Experimental results show that this method is a lightweight and rapid approach to implement real-time hand detection in somatic games.


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