A Collision-Free 3D Path Planning Strategy for Mobile Robots

Author(s):  
Jian Zhang
10.5772/5787 ◽  
2005 ◽  
Vol 2 (3) ◽  
pp. 21
Author(s):  
Kristo Heero ◽  
Alvo Aabloo ◽  
Maarja Kruusmaa

This paper examines path planning strategies in partially unknown dynamic environemnts and introduces an approach to learning innovative routes. The approach is verified against shortest path planning with a distance transform algorithm, local and global replanning and suboptimal route following in unknown, partially unknown, static and dynamic environments. We show that the learned routes are more reliable and when traversed repeatedly the robot's behaviour becomes more predictable. The test results also suggest that the robot's behaviour depends on knowledge about the environemnt but not about the path planning strategy used.


Sensors ◽  
2021 ◽  
Vol 21 (12) ◽  
pp. 4156
Author(s):  
Luís B. P. Nascimento ◽  
Dennis Barrios-Aranibar ◽  
Vitor G. Santos ◽  
Diego S. Pereira ◽  
William C. Ribeiro ◽  
...  

The planning of safe paths is an important issue for autonomous robot systems. The Probabilistic Foam method (PFM) is a planner that guarantees safe paths bounded by a sequence of structures called bubbles that provides safe regions. This method performs the planning by covering the free configuration space with bubbles, an approach analogous to a breadth-first search. To improve the propagation process and keep the safety, we present three algorithms based on Probabilistic Foam: Goal-biased Probabilistic Foam (GBPF), Radius-biased Probabilistic Foam (RBPF), and Heuristic-guided Probabilistic Foam (HPF); the last two are proposed in this work. The variant GBPF is fast, HPF finds short paths, and RBPF finds high-clearance paths. Some simulations were performed using four different maps to analyze the behavior and performance of the methods. Besides, the safety was analyzed considering the new propagation strategies.


Mathematics ◽  
2021 ◽  
Vol 9 (15) ◽  
pp. 1821
Author(s):  
Lazaros Moysis ◽  
Karthikeyan Rajagopal ◽  
Aleksandra V. Tutueva ◽  
Christos Volos ◽  
Beteley Teka ◽  
...  

This work proposes a one-dimensional chaotic map with a simple structure and three parameters. The phase portraits, bifurcation diagrams, and Lyapunov exponent diagrams are first plotted to study the dynamical behavior of the map. It is seen that the map exhibits areas of constant chaos with respect to all parameters. This map is then applied to the problem of pseudo-random bit generation using a simple technique to generate four bits per iteration. It is shown that the algorithm passes all statistical NIST and ENT tests, as well as shows low correlation and an acceptable key space. The generated bitstream is applied to the problem of chaotic path planning, for an autonomous robot or generally an unmanned aerial vehicle (UAV) exploring a given 3D area. The aim is to ensure efficient area coverage, while also maintaining an unpredictable motion. Numerical simulations were performed to evaluate the performance of the path planning strategy, and it is shown that the coverage percentage converges exponentially to 100% as the number of iterations increases. The discrete motion is also adapted to a smooth one through the use of B-Spline curves.


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