Design and implementation of digital signage system based on Raspberry Pi 2 for e-tourism in Indonesia

Author(s):  
Yoanes Bandung ◽  
Yonathan F. Hendra ◽  
Luki Bangun Subekti
2017 ◽  
Vol 6 (2) ◽  
pp. 20-32
Author(s):  
MengMeng Zhao

This article outlines a case study in which the author employs a Raspberry Pi 3 miniature computer as a Digital Signage System, which can be managed from either laptop, smartphone or desktop computers. The author presents it as a case study that high school students (and their teachers) can follow, as a collaborative project that delivers a cost effective and flexible, digital signage system for their school. While it does not require any coding on their part, it presents an excellent use of ICT, by configuring multiple interrelated hardware and open software, in a school community setting, that would fit in with many contemporary digital technology curriculums.


2017 ◽  
Vol 20 (5) ◽  
pp. 808-826
Author(s):  
Trinh Duy Khue ◽  
Thanh Binh Nguyen ◽  
UkJIn Jang ◽  
Chanbin Kim ◽  
Sun-Tae Chung

Author(s):  
Anup Kumar Kolya ◽  
Debasish Mondal ◽  
Alokesh Ghosh ◽  
Subhashree Basu

This paper presents the design and implementation of control strategy for both the speed and direction of a direct current (DC) motor using Android-based application in smart phone. The Raspberry Pi 3 with a motor driver controller has been used to implement the control action via Python-based user-defined programming. The Android application has been developed using Android Developer Tools (ADT) in Java platform. The Android apps work like a client and communicates with Raspberry Pi through wi-fi connectivity. Finally, a small graphical user interface (GUI) has been created in Python in order to interface and control the motor with buttons in GUI. The advantages of GUI are that it is attractive, user friendly, and even a layman can work with the application developed in GUI.


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