Software Application for Research on the Organization of Cyclic Production of Multi-assorted Products

Author(s):  
Artem V. Chernukhin ◽  
Tatyana V. Savitskaya ◽  
Andrey M. Sverchkov ◽  
Alexander F. Egorov
2018 ◽  
Author(s):  
E Herdt ◽  
M Klon ◽  
M Schwarz ◽  
B Fay ◽  
E Haen

2018 ◽  
Vol 1 (2) ◽  
pp. 1-17
Author(s):  
Tedi Budiman

One example of the growing information technology today is mobile learning, mobile learning which refers to mobile technology as a learning medium. Mobile learning is learning that is unique for each student to access learning materials anywhere, anytime. Mobile learning is suitable as a model of learning for the students to make it easier to get an understanding of a given subject, such as math is pretty complicated and always using formulas.The design method that I use is the case study method, namely, learning, searching and collecting data related to the study. While the development of engineering design software application programs that will be used by the author is the method of Rapid Application Development (RAD), which consists of 4 stages: Requirements Planning Phase, User Design Phase, Construction Phase and Phase Cotuver.


2019 ◽  
Vol 24 (3) ◽  
pp. 309-312
Author(s):  
Aleksandr S. Gulyaev ◽  
◽  
Vladimir B. Koltsov ◽  
Elena A. Sevryukova ◽  
◽  
...  

2012 ◽  
Vol 2 (2) ◽  
pp. 112-116
Author(s):  
Shikha Bhatia ◽  
Mr. Harshpreet Singh

With the mounting demand of web applications, a number of issues allied to its quality have came in existence. In the meadow of web applications, it is very thorny to develop high quality web applications. A design pattern is a general repeatable solution to a generally stirring problem in software design. It should be noted that design pattern is not a finished product that can be directly transformed into source code. Rather design pattern is a depiction or template that describes how to find solution of a problem that can be used in many different situations. Past research has shown that design patterns greatly improved the execution speed of a software application. Design pattern are classified as creational design patterns, structural design pattern, behavioral design pattern, etc. MVC design pattern is very productive for architecting interactive software systems and web applications. This design pattern is partition-independent, because it is expressed in terms of an interactive application running in a single address space. We will design and analyze an algorithm by using MVC approach to improve the performance of web based application. The objective of our study will be to reduce one of the major object oriented features i.e. coupling between model and view segments of web based application. The implementation for the same will be done in by using .NET framework.


10.28945/3391 ◽  
2009 ◽  
Author(s):  
Moshe Pelleh

In our world, where most systems become embedded systems, the approach of designing embedded systems is still frequently similar to the approach of designing organic systems (or not embedded systems). An organic system, like a personal computer or a work station, must be able to run any task submitted to it at any time (with certain constrains depending on the machine). Consequently, it must have a sophisticated general purpose Operating System (OS) to schedule, dispatch, maintain and monitor the tasks and assist them in special cases (particularly communication and synchronization between them and with external devices). These OSs require an overhead on the memory, on the cache and on the run time. Moreover, generally they are task oriented rather than machine oriented; therefore the processor's throughput is penalized. On the other hand, an embedded system, like an Anti-lock Braking System (ABS), executes always the same software application. Frequently it is a small or medium size system, or made up of several such systems. Many small or medium size embedded systems, with limited number of tasks, can be scheduled by our proposed hardware architecture, based on the Motorola 500MHz MPC7410 processor, enhancing its throughput and avoiding the software OS overhead, complexity, maintenance and price. Encouraged by our experimental results, we shall develop a compiler to assist our method. In the meantime we will present here our proposal and the experimental results.


2020 ◽  
Author(s):  
Adinda Ayu Fadhilah

Perangkat lunak komputer merupakan sebuah program komputer yang menjembatani pengguna komputer dan perangkat keras yang digunakannya. Dengan kata lain perangkat lunak merupakan penerjemah antara manusia sebagai orang yang memberi instruksi dan komputer sebagai pihak yang menerima instruksi. Perangkat lunak memang tidak tampak secara fisik dan tidak berwujud benda namun bisa untuk dioperasikan. Perangkat lunak secara garis besar software atau perangkat lunak dapat diklasifikasikan menjadi tiga bagian yaitu, perangkat lunak sistem operasi, perangkat lunak sistem aplikasi dan bahasa pemograman.Kata kunci : Perangkat Lunak KomputerAbstractComputer software is a computer program that bridges computer users and the hardware they use. In other words software is a translator between humans as the person who gives instructions and the computer as the party who receives instructions. The software does not appear physically and is not tangible but can be operated. Software outline software or software can be classified into three parts, namely, operating system software, application system software and programming languages.


2020 ◽  
Author(s):  
Nadila Putri Ayu

Perangkat Lunak merupakan salah satu perangkat yang dibutuhkan dalam menjalankan komputer. Perangkat lunak adalah perangkat yang tidak dapat dilihat dan disentuh secara langsung, namun dapat dioperasikan oleh user atau penggunanya. Perangkat lunak komputer (software) merupakan sekumpulan data elektronik yang disimpan dan diatur oleh komputer, data elektronik yang disimpan oleh komputer itu dapat berupa program atau instruksi yang akan menjalankan suatu perintah. Perangkat lunak disebut juga sebagai penerjemah perintah-perintah yang dijalankan pengguna komputer untuk diteruskan atau diproses oleh perangkat keras. Melalui software atau perangkat lunak inilah suatu komputer dapat menjalankan suatu perintah. Secara garis besar software atau perangkat lunak dapat diklasifikasikan menjadi tiga bagian yaitu, perangkat lunak sistem operasi, perangkat lunak sistem aplikasi dan bahasa pemograman.Kata Kunci : Perangkat Lunak AbstractComputer software is one of the devices needed to run a computer. Software is a device that cannot be seen and touched directly, but can be done by the user or the user. Computer software (software) is a collection of electronic data collected and compiled by a computer, electronic data stored by a computer may consist of programs or directions that will execute an order. Software is also referred to as a translator of commands run by computer users to be forwarded or processed by the hardware. It is through this software or software that a computer can run a request. Broadly speaking, software or software can be divided into three parts, namely, operating system software, application system software and programming languages.Keywords: Computer software


2020 ◽  
Author(s):  
Putraangga

Perangkat lunak komputer merupakan sebuah program komputer yang menjembatani pengguna komputer dan perangkat keras yang digunakannya. Dengan kata lain perangkat lunak merupakan penerjemah antara manusia sebagai orang yang memberi instruksi dan komputer sebagai pihak yang menerima instruksi. Perangkat lunak memang tidak tampak secara fisik dan tidak berwujud benda namun  bisa untuk dioperasikan. Perangkat lunak secara garis besar software atau perangkat lunak dapat diklasifikasikan menjadi tiga bagian yaitu, perangkat lunak sistem operasi, perangkat lunak sistem aplikasi dan bahasa pemograman.Computer software is a computer program that bridges computer users and the hardware they use. In other words software is a translator between humans as the person who gives instructions and the computer as the party who receives instructions. The software does not appear physically and is not tangible but can be operated. Software outline software or software can be classified into three parts, namely, operating system software, application system software and programming languages.


2020 ◽  
Author(s):  
Adinda Ayu Fadhilah

Perangkat lunak komputer merupakan sebuah program komputer yang menjembatani pengguna komputer dan perangkat keras yang digunakannya. Dengan kata lain perangkat lunak merupakan penerjemah antara manusia sebagai orang yang memberi instruksi dan komputer sebagai pihak yang menerima instruksi. Perangkat lunak memang tidak tampak secara fisik dan tidak berwujud benda namun bisa untuk dioperasikan. Perangkat lunak secara garis besar software atau perangkat lunak dapat diklasifikasikan menjadi tiga bagian yaitu, perangkat lunak sistem operasi, perangkat lunak sistem aplikasi dan bahasa pemograman.Kata kunci : Perangkat Lunak KomputerAbstractComputer software is a computer program that bridges computer users and the hardware they use. In other words software is a translator between humans as the person who gives instructions and the computer as the party who receives instructions. The software does not appear physically and is not tangible but can be operated. Software outline software or software can be classified into three parts, namely, operating system software, application system software and programming languages.. Keywords: Computer Software


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