The Unscented Transform as a Tool to Assess Circuit Variability for Emergent Technologies

Author(s):  
Reinaldo G. Pimenta ◽  
Jose E. G. Medeiros ◽  
Stefan Blawid

Larval transport is fundamental to several ecological processes, yet it remains unresolved for the majority of systems. We define larval transport, and describe its components, namely, larval behavior and the physical transport mechanisms accounting for advection, diffusion, and their variability. We then discuss other relevant processes in larval transport, including swimming proficiency, larval duration, accumulation in propagating features, episodic larval transport, and patchiness and spatial variability in larval abundance. We address challenges and recent approaches associated with understanding larval transport, including autonomous sampling, imaging, -omics, and the exponential growth in the use of poorly tested numerical simulation models to examine larval transport and population connectivity. Thus, we discuss the promises and pitfalls of numerical modeling, concluding with recommendations on moving forward, including a need for more process-oriented understanding of the mechanisms of larval transport and the use of emergent technologies.


2021 ◽  
pp. bmjstel-2020-000813
Author(s):  
Pier Luigi Ingrassia ◽  
Mattia Ferrari ◽  
Matteo Paganini ◽  
Giulia Mormando

IntroductionThe COVID-19 pandemic has dramatically affected the Italian health systems and drastically impacted healthcare workers’ daily routine and training. Simulation is an efficient tool to provide medical education, especially in the case of incoming public health emergencies. This study investigated the role and activities of Italian simulation centres (SCs) during the acute phase of the COVID-19 pandemic.MethodsThe population was identified through a web search. The directors of Italian SCs were contacted via email and then enrolled. A structured interview was created, internally validated and administrated by phone to participants.ResultsFollowing the government’s ordinance, 37 (88.37%) SCs had to be closed to the public. Twenty (46.51%) SCs organised in situ simulation while 7 (16.28%) of them organised simulation inside the centre. Twenty-three (53.49%) SCs resorted to telematic modalities to provide training about COVID-19 and 21 (48.84%) of them for other training. Up to date, 13 SCs are still closed to the public.ConclusionsItaly has been severely hit by COVID-19, with differences between the regions. Almost all the SCs were closed, with only a few delivering training. The SCs took advantage of emergent technologies to create new ways to train people safely. Unfortunately, nearly one-fourth of Italian SCs have not reopened yet. The evolution of the COVID-19 epidemic calls for reconsideration about training activities including adequate safety measures implemented for all individuals involved.


Author(s):  
Hongbo Zou ◽  
Juan Tao ◽  
Salah K. Elsayed ◽  
Ehab E. Elattar ◽  
Abdulaziz Almalaq ◽  
...  

2021 ◽  
Vol 5 (2) ◽  
Author(s):  
Stuart Gray ◽  
Chris Bevan ◽  
Kirsten Cater ◽  
Jo Gildersleve ◽  
Caroline Garland ◽  
...  

Collaborations between human–computer interaction (HCI) researchers and arts practitioners frequently centre on the development of creative content using novel – often emergent – technologies. Concurrently, many of the techniques that HCI researchers use in evaluative participant-based research have their roots in the arts – such as sketching, writing, artefact prototyping and role play. In this reflective paper, we describe a recent collaboration between a group of HCI researchers and dramatists from the immersive theatre organization Kilter, who worked together to design a series of audience-based interventions to explore the ethics of virtual reality (VR) technology. Through a process of knowledge exchange, the collaboration provided the researchers with new techniques to explore, ideate and communicate their work, and provided the dramatists with a solid academic grounding in order to produce an accurate yet provocative piece of theatrically based design fiction. We describe the formation of this partnership between academia and creative industry, document our journey together, and share the lasting impact it has had upon both parties.


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