Investigating the Impact of Gaming Habits, Gender, and Age on the Effectiveness of an Educational Video Game: An Exploratory Study
2017 ◽
Vol 10
(2)
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pp. 236-246
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2013 ◽
Vol 221
(2)
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pp. 90-97
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2016 ◽
Vol 5
(2)
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pp. 239-245
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Keyword(s):
2015 ◽
Vol 21
(5)
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pp. 1283-1297
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Keyword(s):
Keyword(s):
Keyword(s):
2020 ◽
Vol 9
(1)
◽
Keyword(s):