3D perceptual shape feature-based body parts classification and pose estimation

Author(s):  
Gang Hu ◽  
Qigang Gao
2017 ◽  
Vol 11 (6) ◽  
pp. 426-433 ◽  
Author(s):  
Manuel I. López‐Quintero ◽  
Manuel J. Marín‐Jiménez ◽  
Rafael Muñoz‐Salinas ◽  
Rafael Medina‐Carnicer

Author(s):  
Maofu Liu ◽  
Huijun Hu

The image shape feature can be described by the image Zernike moments. In this chapter, the authors point out the problem that the high dimension image Zernike moments shape feature vector can describe more detail of the original image but has too many elements making trouble for the next image analysis phases. Then the low dimension image Zernike moments shape feature vector should be improved and optimized to describe more detail of the original image. Therefore, the optimization algorithm based on evolutionary computation is designed and implemented in this chapter to solve this problem. The experimental results demonstrate the feasibility of the optimization algorithm.


Author(s):  
Hailin Ren ◽  
Anil Kumar ◽  
Xinran Wang ◽  
Pinhas Ben-Tzvi

This paper presents an efficient method to detect human pose with monocular color imagery using a parallel architecture based on deep neural network. The network presented in this approach consists of two sequentially connected stages of 13 parallel CNN ensembles, where each ensemble is trained to detect one specific kind of linkage of the human skeleton structure. After detecting all skeleton linkages, a voting score-based post-processing algorithm assembles the individual linkages to form a complete human structure. This algorithm exploits human structural heuristics while assembling skeleton links and searches only for adjacent link pairs around the expected common joint area. The use of structural heuristics in the presented approach heavily simplifies the post-processing computations. Furthermore, the parallel architecture of the presented network enables mutually independent computing nodes to be efficiently deployed on parallel computing devices such as GPUs for computationally efficient training. The proposed network has been trained and tested on the COCO 2017 person-keypoints dataset and delivers pose estimation performance matching state-of-art networks. The parallel ensembles architecture improves its adaptability in applications aimed at identifying only specific body parts while saving computational resources.


Author(s):  
Daichi Abe ◽  
Satoshi Suzuki ◽  
Kouzirou Iizuka ◽  
Takashi Kawamura

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