Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds

Author(s):  
Mike Craven ◽  
Bernd Lintermann ◽  
Michael Hoch ◽  
Ian Taylor ◽  
Adam Drozd ◽  
...  
2021 ◽  
Vol 22 (24) ◽  
pp. 13275
Author(s):  
Elena Monica Borroni ◽  
Fabio Grizzi

Human cancer has been depicted as a non-linear dynamic system that is discontinuous in space and time, but progresses through different sequential states (Figure 1) [...]


2017 ◽  
Vol 9 (1) ◽  
Author(s):  
Jescica Spannenberg ◽  
Abdon Atangana ◽  
P.D. Vermeulen

AbstractFractional differentiation has adequate use for investigating real world scenarios related to geological formations associated with elasticity, heterogeneity, viscoelasticity, and the memory effect. Since groundwater systems exist in these geological formations, modelling groundwater recharge as a real world scenario is a challenging task to do because existing recharge estimation methods are governed by linear equations which make use of constant field parameters. This is inadequate because in reality these parameters are a function of both space and time. This study therefore concentrates on modifying the recharge equation governing the EARTH model, by application of the Eton approach. Accordingly, this paper presents a modified equation which is non-linear, and accounts for parameters in a way that it is a function of both space and time. To be more specific, herein, recharge and drainage resistance which are parameters within the equation, became a function of both space and time. Additionally, the study entailed solving the non-linear equation using an iterative method as well as numerical solutions by means of the Crank-Nicolson scheme. The numerical solutions were used alongside the Riemann-Liouville, Caputo-Fabrizio, and Atangana-Baleanu derivatives, so that account was taken for elasticity, heterogeneity, viscoelasticity, and the memory effect. In essence, this paper presents a more adequate model for recharge estimation.


Author(s):  
Yasmin B. Kafai ◽  
Deborah Fields ◽  
Kristin A. Searle

Millions of youth have joined virtual worlds to hang out with each other. However, capturing their interactions is no easy feat given the complexity of virtual worlds, their 24/7 availability, and distributed access from different places. In this paper, we illustrate what different methods can reveal about the dating and flirting practices of tweens in Whyville.net, a virtual world with over 1.5 million registered players in 2005 between the ages 8-16 years old. We compare findings from analyses of tweens’ newspaper writings, chat records, and logfile data. Our analysis demonstrates the mixed attitudes toward flirting on Whyville and the pervasiveness of flirting as a whole, as well as the breadth and selectivity of tweens’ adoption of flirting practices. We discuss how our multi-modal investigation reveals individual variation and development across practices and suggests that player expertise might contribute to the striking contrast between formal writing about dating and the frequency of it on the site. Finally, we discuss the limitations of our methodological approaches and suggest that our findings are limited to a particular space and time in the existence of Whyville and the tweens who populate it.


2019 ◽  
Vol 51 (2-3) ◽  
pp. 231-247 ◽  
Author(s):  
Derek S Denman

Fortification calls to mind images of high walls establishing clear lines between inside and outside and immobilizing enemies. However, even the most seemingly inert fortifications rely on subtle forms of mobility and more elaborate spatial relations. This article examines fortification as a technique of power in which warfare, the design of the built environment, and the organization of space are intertwined. Where research on fortification tends to emphasize the symbolic, sovereign aspirations of wall-building, the approach advanced here focuses on the spatial technologies and infrastructural projects of military architecture and engineering that remake space through martial means. The article follows the trajectory within military architecture by which linear fortifications became defense in depth and asks how transformations of ‘depth’ in contemporary warfare have come to integrate more complex, non-linear notions of space and time. By tracing the ways in which the curtain wall of Vauban’s bastion fortress transformed into the radar curtain, I argue that fortification constitutes a ‘becoming war’ in which ‘defensive’ war intensifies organized violence. As such, the concept of fortification proves indispensable for understanding the reinforced boundaries and delineated pathways cutting across the global space of contemporary warfare.


Author(s):  
Yasmin B. Kafai ◽  
Deborah Fields ◽  
Kristin A. Searle

Millions of youth have joined virtual worlds to hang out with each other. However, capturing their interactions is no easy feat given the complexity of virtual worlds, their 24/7 availability, and distributed access from different places. In this paper, we illustrate what different methods can reveal about the dating and flirting practices of tweens in Whyville.net, a virtual world with over 1.5 million registered players in 2005 between the ages 8-16 years old. We compare findings from analyses of tweens’ newspaper writings, chat records, and logfile data. Our analysis demonstrates the mixed attitudes toward flirting on Whyville and the pervasiveness of flirting as a whole, as well as the breadth and selectivity of tweens’ adoption of flirting practices. We discuss how our multi-modal investigation reveals individual variation and development across practices and suggests that player expertise might contribute to the striking contrast between formal writing about dating and the frequency of it on the site. Finally, we discuss the limitations of our methodological approaches and suggest that our findings are limited to a particular space and time in the existence of Whyville and the tweens who populate it.


2017 ◽  
Vol 119 (12) ◽  
pp. 1-16 ◽  
Author(s):  
Sandra Schamroth Abrams ◽  
Jennifer Rowsell ◽  
Guy Merchant

Background Research into digital practices and cultures repeatedly calls attention to the complexity of communication spaces and meaning-making practices. With the blurring of boundaries between online and offline, these entangled practices involve the interweaving of human, material, semiotic, and discursive practices. Purpose This introductory article builds on theoretical work by Huizinga and Appadurai and presents the concept of playscapes to help situate the overall collection of articles in this special issue, Virtual Convergence: Synergies in Virtual Worlds and Videogames Research. Research Design This analytic essay examines virtual worlds and videogames and offers the concept of playscapes to expand the discourse about space and finitudes of practice. Conclusions Playscapes extend current conversations about learning, transmedia, and play ecologies because playscapes can support the discussion of entangled meaning making across space and time, all the while acknowledging the situated nature of the activity.


Author(s):  
Karl Aage Rasmussen

The article adresses the question of ‘what is music?’ It is argued that a conceptualization of tonal space must take its starting point in the intersection of space and time: music is suspended in time, but time and therefore music can not be thought without space. In 20th century music a linear time is mainly found, in which the compositions are developed continuously from start to finish. But with composers such as Stravinsky, Varese, and Satie, time is dissociated and a non-linear time is crystallized in the compositions. In this way, a continuous development is no longer central to their compositions, but discontinuities, planes, fragments, and chord breakings, where time is slowed down or suddenly released. However, it is argued that this does not mean that the music becomes space or may be understood as space, but rather that the connection between the different fragments of a composition is not determined until it interacts with the listener’s concept of time in a space of mental experience. The space of music thus becomes a mental-tonal space.


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