scholarly journals Principles of reforming an agile-compliant performance appraisal

Author(s):  
Mawarny Md. Rejab ◽  
Mazni Omar ◽  
Mazida Ahmad ◽  
Syahida Hassan

This paper presents principles of reforming an Agile-compliant performance appraisal. In this study, several semi-structured interviews have been carried out and discovered eight principles for reforming an Agile-compliant performance appraisal for Agile teams. Performance appraisal for software engineers in an Agile software development environment is complex and different from the traditional software development.  Performance appraisal should be aligned to Agile values, principles, and practices, which advocate interactions, collaborations, teamwork, and knowledge transfer among Agile team members. Therefore, a transition to Agile Software Development requires the implementation of Agile-compliant performance appraisal. These principles embark the proper practices and guidance to support management and Agile teams in deriving and implementing an Agile-compliant performance appraisal. Therefore, the emerged principles can be a baseline in generating an Agile-compliant performance appraisal to assess Agile team members in a fair and consistent manner. This indirectly increases motivation amongst team members and tends to produce capable workforce to perform at a higher level.

2021 ◽  
Author(s):  
◽  
Mawarny Md. Rejab

<p>Agile software development projects rely on the diversity of team members’ expertise. This expertise, however, is not adequate on its own: it is important to leverage available expertise through expertise coordination. Expertise coordination requires team members to rely on each other for recognizing who has particular expertise, when and where they are needed, and how to access the expertise effectively. Agile teams also need to rely on outside expertise such as user experience designers, architects, and database administrators. This thesis presents a theory of expertise coordination in Agile Software Development projects. We employed semi-structured interviews, observations, and document analysis in a Grounded Theory study involving 48 Agile practitioners and external specialists. This study discovered three main categories of expertise coordination: processes of expertise coordination, strategies of managing external expertise, and management roles in supporting expertise coordination. The theory provides a new insight into how Agile teams coordinate internal and external expertise, how they utilize external specialists and outsourcers’ expertise, and how management can support expertise coordination.</p>


2021 ◽  
Author(s):  
◽  
Mawarny Md. Rejab

<p>Agile software development projects rely on the diversity of team members’ expertise. This expertise, however, is not adequate on its own: it is important to leverage available expertise through expertise coordination. Expertise coordination requires team members to rely on each other for recognizing who has particular expertise, when and where they are needed, and how to access the expertise effectively. Agile teams also need to rely on outside expertise such as user experience designers, architects, and database administrators. This thesis presents a theory of expertise coordination in Agile Software Development projects. We employed semi-structured interviews, observations, and document analysis in a Grounded Theory study involving 48 Agile practitioners and external specialists. This study discovered three main categories of expertise coordination: processes of expertise coordination, strategies of managing external expertise, and management roles in supporting expertise coordination. The theory provides a new insight into how Agile teams coordinate internal and external expertise, how they utilize external specialists and outsourcers’ expertise, and how management can support expertise coordination.</p>


Author(s):  
Vinay Kukreja ◽  
Amitoj Singh

In the globalization of fast changing business and technology environment, it becomes very important to respond quickly to changing user requirements. Traditional methodologies are not appropriate for the projects where user requirements are not fixed. Agile methodologies have been developed to cope up with user changing requirements and emphasize more on working software and customer collaboration. Agile is an umbrella term and it is used for many software development methodologies which shares common characteristics. This chapter mainly focuses on the working methodology of agile development and the usage areas of industry where agile development is implemented. Agile software development is difficult in distributed environment as the team members are at distributed locations. This chapter discusses agile industry applicability enablers which are useful for agile software development in distributed environment.


Author(s):  
Amir Mashmool ◽  
Samiyeh Khosravi ◽  
Javad Hassannataj Joloudari ◽  
Irum Inayat ◽  
Zulkefli Mansor ◽  
...  

Agile methods promise to achieve high productivity and provide high-quality software. Agile software development is the most important model that has spread through the world of software development over the past decade. Software productivity measurement is essential in agile teams to increase the performance of Software development. Due to the increasing competition of software development companies, software team productivity has become one of the crucial challenges for software companies and teams. Awareness of the level of team productivity can help them to achieve more accurate estimation results on the time and cost of the projects. However, to measure software productivity, there is no definitive solution or approach whether in traditional and agile software development teams that lead to the occurrence of many problems in achieving a reliable definition of software productivity. Hence, this study aims to evaluate the productivity of the software in an up-to-date view of software development and to present a model for computing software team productivity. A survey was conducted with forty software development organizations located in Iran and measured the impact of six factors of the team on productivity in these companies. The results show that team effectiveness factors including inter-team relationship, quality conformance by the team, team vision, team leader, and requirements handled by the team had an impact on productivity. Moreover, the results also state that inter-team relations affect the most on software teams’ productivity. Finally, using the model fit test, it found that 80% of productivity changes based on team effectiveness factors.


i-com ◽  
2015 ◽  
Vol 14 (2) ◽  
Author(s):  
Hartmut Schmitt ◽  
Dominik Magin ◽  
Andreas Maier ◽  
Richard Wacker ◽  
Josh Wang

AbstractSmall and medium-sized enterprises (SMEs) increasingly rely on agile software development. However, the majority of established usability methods have been developed with traditional software engineering principles in mind. So, one might assume that these methods and tools might not be applicable to agile development projects. In this paper, a possible approach to systematically adapting traditional usability methods to application in agile projects is introduced and documented as best practices. These best practices can be quickly and dynamically employed by agile development team members and can thus contribute to higher quality of software development outputs. The approach described in this paper was developed in the context of a German research project funded by the German Federal Ministry of Education and Research (BMBF) and conducted by one research institute and three software-developing enterprises and will be evaluated throughout the further course of the project. For this purpose, a number of best practices have been adapted to the context of agile software development and described in detail in order to allow inexperienced software developers of small and medium-sized enterprises to successfully apply these best practices. As two examples of these best practices, we illustrate the best practices ‘Contextual Inquiry’ and ‘Template-Based UI Design’ in this paper.


2021 ◽  
Author(s):  
◽  
Michael Grant Waterman

<p>The purpose of agile software development is to enable the software development team to respond to change and learn from change so that it can better deliver value to its customer. If an agile software development team spends too much time planning and designing architecture up-front then the delivery of value to the customer is delayed or otherwise compromised, and responding to change can become extremely difficult. Not doing enough architecture design increases exposure to risk and increases the chance of failure. The balance between architecture and agility is not well understood by agile practitioners or researchers.  This thesis is based on grounded theory research involving 44 participants from 36 organisations, all working in agile software development and who are either experienced in architecture design or are closely involved with architecture. The thesis presents a theory that describes how agile software teams design an agile architecture with reduced up-front design and which is able to respond to change, helping teams find a balance between architecture and agility.  The theory describes six forces that affect the agility of the architecture and up-front design, and five strategies that teams use in response to those forces to determine how much effort they put into up-front design. Understanding these forces and strategies helps agile teams to determine how much up-front design is appropriate in their contexts.</p>


2013 ◽  
Vol 5 (2) ◽  
pp. 98-108 ◽  
Author(s):  
Renato Takeki Nishijima ◽  
Prof. Dr. José Gonçalo Dos Santos

Agile software development management is gradually gaining more profile and followers among technology companies. The current article presents a study on agile methodologies in contrast to traditional methodologies as well as the motivation to implement agile software development management techniques in small projects by providing an overview of the challenges, objectives, reasons, advantages and disadvantages compared to traditional software development management.


2021 ◽  
Author(s):  
◽  
Michael Grant Waterman

<p>The purpose of agile software development is to enable the software development team to respond to change and learn from change so that it can better deliver value to its customer. If an agile software development team spends too much time planning and designing architecture up-front then the delivery of value to the customer is delayed or otherwise compromised, and responding to change can become extremely difficult. Not doing enough architecture design increases exposure to risk and increases the chance of failure. The balance between architecture and agility is not well understood by agile practitioners or researchers.  This thesis is based on grounded theory research involving 44 participants from 36 organisations, all working in agile software development and who are either experienced in architecture design or are closely involved with architecture. The thesis presents a theory that describes how agile software teams design an agile architecture with reduced up-front design and which is able to respond to change, helping teams find a balance between architecture and agility.  The theory describes six forces that affect the agility of the architecture and up-front design, and five strategies that teams use in response to those forces to determine how much effort they put into up-front design. Understanding these forces and strategies helps agile teams to determine how much up-front design is appropriate in their contexts.</p>


2018 ◽  
Vol 8 (1) ◽  
pp. 1-25
Author(s):  
Andries Maritz ◽  
Fatima Hamdulay

Subject area Agile software development, Knowledge workers and Lean thinking as a management system Study level/applicability The case lends itself to students of business management, or aspiring consultants, who have been exposed to operations management in general and Lean thinking specifically. It is an advanced case study, assuming prior knowledge in these subjects and approaches the subject matter from an organisational development point of view, rather than a pure operations point of view. It is thus well suited to an elective on operational excellence on an MBA or in executive education courses in Lean thinking Case overview The case starts with Mark, manager of a software development team, hearing that he will have budget for two new developers who will join his team in the coming year. While the extra help could be useful, he was considering what the impact of new people would be on the productivity of the team, which he felt was already stretched. Mark continues to consider the entire development chain and how code changes were implemented to ACSESim’s (the company’s primary product) graphical user interfaces. Having recently been acquired by an American company, he was also under pressure to start to adopt some of the parent company’s systems, which would constitute a fairly disruptive, but necessary, change, particularly for future collaborations with other developers in the parent company. With two new developers, experience taught Mark that development could slow down owing to training efforts. To minimise disruption, he was wondering about how to get the new developers up-to-speed quickly and streamline their operations within a changing corporate environment. The case highlights the different mechanisms that were in place at ACSESim, including the use of issue trackers; Kanban boards; version control software; automated systems; stand-up meetings, etc. Each of these mechanisms is discussed briefly and shows the value they added to the development practices that were in place. This also allows students to understand Agile practices and what Lean thinking might mean in a knowledge work environment and then to consider what the proposed changes might mean and how they could be deployed. Expected learning outcomes To gain an understanding of how Lean and Agile principles can be applied in a software development environment and Lean knowledge work in general To consider the best way to manage new hires so that they can become productive in a Lean or Agile software development environment, whilst dealing with pressures to migrate to new systems. Supplementary materials Teaching notes are available for educators only. Please contact your library to gain login details or email [email protected] to request teaching notes. Subject code CSS: 9: Operations and Logistics.


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