scholarly journals Constancy of visual working memory of glossiness under real-world illuminations

2018 ◽  
Vol 18 (8) ◽  
pp. 14 ◽  
Author(s):  
Hiroyuki Tsuda ◽  
Jun Saiki
2020 ◽  
Author(s):  
Timothy F. Brady ◽  
Viola S. Störmer ◽  
Anna Shafer-Skelton ◽  
Jamal Rodgers Williams ◽  
Angus F. Chapman ◽  
...  

Both visual attention and visual working memory tend to be studied with very simple stimuli and low-level paradigms, designed to allow us to understand the representations and processes in detail, or with fully realistic stimuli that make such precise understanding difficult but are more representative of the real world. In this chapter we argue for an intermediate approach in which visual attention and visual working memory are studied by scaling up from the simplest settings to more complex settings that capture some aspects of the complexity of the real-world, while still remaining in the realm of well-controlled stimuli and well-understood tasks. We believe this approach, which we have been taking in our labs, will allow a more generalizable set of knowledge about visual attention and visual working memory while maintaining the rigor and control that is typical of vision science and psychophysics studies.


2020 ◽  
Author(s):  
Timothy F. Brady ◽  
Viola S. Störmer

Visual working memory is a capacity-limited cognitive system used to actively store and manipulate visual information. Visual working memory capacity is not fixed, but varies by stimulus type: stimuli that are more meaningful are better remembered. In the current work, we investigate what conditions lead to the strongest benefits for meaningful stimuli. We propose that in some situations, participants may be prone to try to encode the entire display holistically (i.e., in a quick ‘snapshot’), encouraging participants to treat objects simply as meaningless colored ‘blobs’, rather than processing them individually and in a high-level way, which could reduce benefits for meaningful stimuli. In a series of experiments we directly test whether real-world objects, colors, perceptually-matched less-meaningful objects, and fully scrambled objects benefit from deeper processing. We systematically vary the presentation format of stimuli at encoding to be either simultaneous — encouraging a parallel, ‘take-a-quick-snapshot’ strategy — or present the stimuli sequentially, promoting a serial, each-item-at-once strategy. We find large advantages for meaningful objects in all conditions, but find that real-world objects — and to a lesser degree lightly scrambled, still meaningful versions of the objects — benefit from the sequential encoding and thus deeper, focused-on-individual-items processing, while colors do not. Our results suggest single feature objects may be an outlier in their affordance of parallel, quick processing, and that in more realistic memory situations, visual working memory likely relies upon representations resulting from in-depth processing of objects (e.g., in higher-level visual areas) rather than solely being represented in terms of their low-level features.


Author(s):  
Timothy F. Brady ◽  
Viola S. Störmer ◽  
Anna Shafer-Skelton ◽  
Jamal R. Williams ◽  
Angus F. Chapman ◽  
...  

2015 ◽  
Vol 22 (6) ◽  
pp. 1784-1790 ◽  
Author(s):  
Daniel Kaiser ◽  
Timo Stein ◽  
Marius V. Peelen

PLoS ONE ◽  
2020 ◽  
Vol 15 (11) ◽  
pp. e0241110
Author(s):  
Ariel Starr ◽  
Mahesh Srinivasan ◽  
Silvia A. Bunge

We can retain only a portion of the visual information that we encounter within our visual working memory. Which factors influence how much information we can remember? Recent studies have demonstrated that the capacity of visual working memory is influenced by the type of information to be remembered and is greater for real-world objects than for abstract stimuli. One explanation for this effect is that the semantic knowledge associated with real-world objects makes them easier to maintain in working memory. Previous studies have indirectly tested this proposal and led to inconsistent conclusions. Here, we directly tested whether semantic knowledge confers a benefit for visual working memory by using familiar and unfamiliar real-world objects. We found a mnemonic benefit for familiar objects in adults and children between the ages of 4 and 9 years. Control conditions ruled out alternative explanations, namely the possibility that the familiar objects could be more easily labeled or that there were differences in low-level visual features between the two types of objects. Together, these findings demonstrate that semantic knowledge influences visual working memory, which suggests that the capacity of visual working memory is not fixed but instead fluctuates depending on what has to be remembered.


2018 ◽  
Vol 18 (10) ◽  
pp. 700
Author(s):  
Yuri Markov ◽  
Igor Utochkin ◽  
Timothy Brady

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