scholarly journals User training for machine learning controlled upper limb prostheses: a serious game approach

Author(s):  
Morten B. Kristoffersen ◽  
Andreas W. Franzke ◽  
Raoul M. Bongers ◽  
Michael Wand ◽  
Alessio Murgia ◽  
...  

Abstract Background Upper limb prosthetics with multiple degrees of freedom (DoFs) are still mostly operated through the clinical standard Direct Control scheme. Machine learning control, on the other hand, allows controlling multiple DoFs although it requires separable and consistent electromyogram (EMG) patterns. Whereas user training can improve EMG pattern quality, conventional training methods might limit user potential. Training with serious games might lead to higher quality EMG patterns and better functional outcomes. In this explorative study we compare outcomes of serious game training with conventional training, and machine learning control with the users’ own one DoF prosthesis. Methods Participants with upper limb absence participated in 7 training sessions where they learned to control a 3 DoF prosthesis with two grips which was fitted. Participants received either game training or conventional training. Conventional training was based on coaching, as described in the literature. Game-based training was conducted using two games that trained EMG pattern separability and functional use. Both groups also trained functional use with the prosthesis donned. The prosthesis system was controlled using a neural network regressor. Outcome measures were EMG metrics, number of DoFs used, the spherical subset of the Southampton Hand Assessment Procedure and the Clothespin Relocation Test. Results Eight participants were recruited and four completed the study. Training did not lead to consistent improvements in EMG pattern quality or functional use, but some participants improved in some metrics. No differences were observed between the groups. Participants achieved consistently better results using their own prosthesis than the machine-learning controlled prosthesis used in this study. Conclusion Our explorative study showed in a small group of participants that serious game training seems to achieve similar results as conventional training. No consistent improvements were found in either group in terms of EMG metrics or functional use, which might be due to insufficient training. This study highlights the need for more research in user training for machine learning controlled prosthetics. In addition, this study contributes with more data comparing machine learning controlled prosthetics with Direct Controlled prosthetics.

1994 ◽  
Author(s):  
William H. Donovan ◽  
◽  
Diane J. Atkins ◽  
Denise C. Y. Heard

2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Chinmay P. Swami ◽  
Nicholas Lenhard ◽  
Jiyeon Kang

AbstractProsthetic arms can significantly increase the upper limb function of individuals with upper limb loss, however despite the development of various multi-DoF prosthetic arms the rate of prosthesis abandonment is still high. One of the major challenges is to design a multi-DoF controller that has high precision, robustness, and intuitiveness for daily use. The present study demonstrates a novel framework for developing a controller leveraging machine learning algorithms and movement synergies to implement natural control of a 2-DoF prosthetic wrist for activities of daily living (ADL). The data was collected during ADL tasks of ten individuals with a wrist brace emulating the absence of wrist function. Using this data, the neural network classifies the movement and then random forest regression computes the desired velocity of the prosthetic wrist. The models were trained/tested with ADLs where their robustness was tested using cross-validation and holdout data sets. The proposed framework demonstrated high accuracy (F-1 score of 99% for the classifier and Pearson’s correlation of 0.98 for the regression). Additionally, the interpretable nature of random forest regression was used to verify the targeted movement synergies. The present work provides a novel and effective framework to develop an intuitive control for multi-DoF prosthetic devices.


2021 ◽  
Vol 11 (12) ◽  
pp. 5468
Author(s):  
Elizaveta Shmalko ◽  
Askhat Diveev

The problem of control synthesis is considered as machine learning control. The paper proposes a mathematical formulation of machine learning control, discusses approaches of supervised and unsupervised learning by symbolic regression methods. The principle of small variation of the basic solution is presented to set up the neighbourhood of the search and to increase search efficiency of symbolic regression methods. Different symbolic regression methods such as genetic programming, network operator, Cartesian and binary genetic programming are presented in details. It is shown on the computational example the possibilities of symbolic regression methods as unsupervised machine learning control technique to the solution of MLC problem of control synthesis for obtaining the stabilization system for a mobile robot.


2013 ◽  
Vol 55 (12) ◽  
pp. 1484-1488 ◽  
Author(s):  
Philip Harber ◽  
Robert J. Boumis ◽  
Jing Su ◽  
Sarah Barrett ◽  
Gabriela Alongi

Author(s):  
Marek Sierotowicz ◽  
Nicola Lotti ◽  
Laura Nell ◽  
Francesco Missiroli ◽  
Ryan Alicea ◽  
...  

Author(s):  
Reidner Santos Cavalcante ◽  
Edgard Afonso Lamounier Junior ◽  
Alexandre Cardoso ◽  
Alcimar Soares ◽  
Gerson Mendes de Lima
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