scholarly journals A Probabilistic Approach to Extended Finite State Mean Field Games

Author(s):  
René Carmona ◽  
Peiqi Wang

We develop a probabilistic approach to continuous-time finite state mean field games. Based on an alternative description of continuous-time Markov chains by means of semimartingales and the weak formulation of stochastic optimal control, our approach not only allows us to tackle the mean field of states and the mean field of control at the same time, but also extends the strategy set of players from Markov strategies to closed-loop strategies. We show the existence and uniqueness of Nash equilibrium for the mean field game as well as how the equilibrium of a mean field game consists of an approximative Nash equilibrium for the game with a finite number of players under different assumptions of structure and regularity on the cost functions and transition rate between states.

2020 ◽  
Vol 9 (4) ◽  
Author(s):  
Thibault Bonnemain ◽  
Thierry Gobron ◽  
Denis Ullmo

Mean Field Games provide a powerful framework to analyze the dynamics of a large number of controlled agents in interaction. Here we consider such systems when the interactions between agents result in a negative coordination and analyze the behavior of the associated system of coupled PDEs using the now well established correspondence with the non linear Schrödinger equation. We focus on the long optimization time limit and on configurations such that the game we consider goes through different regimes in which the relative importance of disorder, interactions between agents and external potential vary, which makes possible to get insights on the role of the forward-backward structure of the Mean Field Game equations in relation with the way these various regimes are connected.


Author(s):  
Sarah Perrin ◽  
Mathieu Laurière ◽  
Julien Pérolat ◽  
Matthieu Geist ◽  
Romuald Élie ◽  
...  

We present a method enabling a large number of agents to learn how to flock. This problem has drawn a lot of interest but requires many structural assumptions and is tractable only in small dimensions. We phrase this problem as a Mean Field Game (MFG), where each individual chooses its own acceleration depending on the population behavior. Combining Deep Reinforcement Learning (RL) and Normalizing Flows (NF), we obtain a tractable solution requiring only very weak assumptions. Our algorithm finds a Nash Equilibrium and the agents adapt their velocity to match the neighboring flock’s average one. We use Fictitious Play and alternate: (1) computing an approximate best response with Deep RL, and (2) estimating the next population distribution with NF. We show numerically that our algorithm can learn multi-group or high-dimensional flocking with obstacles.


2017 ◽  
Vol 23 (2) ◽  
pp. 569-591 ◽  
Author(s):  
Pierre Cardaliaguet ◽  
Saeed Hadikhanloo

Mean Field Game systems describe equilibrium configurations in differential games with infinitely many infinitesimal interacting agents. We introduce a learning procedure (similar to the Fictitious Play) for these games and show its convergence when the Mean Field Game is potential.


Author(s):  
Diogo Gomes ◽  
Roberto M. Velho ◽  
Marie-Therese Wolfram

In this paper, we present different applications of finite state mean field games to socio-economic sciences. Examples include paradigm shifts in the scientific community or consumer choice behaviour in the free market. The corresponding finite state mean field game models are hyperbolic systems of partial differential equations, for which we present and validate different numerical methods. We illustrate the behaviour of solutions with various numerical experiments, which show interesting phenomena such as shock formation. Hence, we conclude with an investigation of the shock structure in the case of two-state problems.


2018 ◽  
Vol 81 (2) ◽  
pp. 253-300 ◽  
Author(s):  
Alekos Cecchin ◽  
Markus Fischer

2013 ◽  
Vol 68 (1) ◽  
pp. 99-143 ◽  
Author(s):  
Diogo A. Gomes ◽  
Joana Mohr ◽  
Rafael Rigão Souza

2020 ◽  
Author(s):  
René Carmona ◽  
Peiqi Wang

We use the recently developed probabilistic analysis of mean field games with finitely many states in the weak formulation to set up a principal/agent contract theory model where the principal faces a large population of agents interacting in a mean field manner. We reduce the problem to the optimal control of dynamics of the McKean-Vlasov type, and we solve this problem explicitly for a class of models with concave rewards. The paper concludes with a numerical example demonstrating the power of the results when applied to an example of epidemic containment. This paper was accepted by Baris Ata, stochastic models and simulation.


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