scholarly journals Musing: Adaptable Mobile Augmented Reality Application for Museums and Art Galleries

2014 ◽  
Author(s):  
Kevin Whiteside ◽  
Gentry Atkinson ◽  
Mary Mikel Stump ◽  
Dan Tamir ◽  
Grayson Lawrence
Author(s):  
Marva Angélica Mora Lumbreras ◽  
Méndez-Trejo María de Lourdes ◽  
Sanluis-Ramírez Ariel

A person with autism or autism spectrum disorder (ASD) presents conditions characterized by challenges with social skills, repetitive behaviors, speech, and nonverbal communication. Augmented reality (AR) combines reality with virtual aspects such as sound, video, graphics, or GPS data. Specifically, Aura is a mobile augmented reality application applied in the learning of children with ASD with the purpose of helping them in their relationships with the outside world and especially in their learning. Aura consists of five modules and 42 activities. The modules are Learn Basic Shapes, Repeat Basic Habits, Draw, Learn to Write, and Learn Values and Empathy. This project was tested by children of the Angelitos Mios Foundation, located in Apizaco Tlaxcala. The test showed favorable results. Tests were conducted with students in the age range of 4-8 years with ASD. The foundation is currently working on the acquisition of mobile devices for the implementation of Aura.


2019 ◽  
Vol 9 (24) ◽  
pp. 5454
Author(s):  
Anabela Marto ◽  
Alexandrino Gonçalves

The growing number of mobile augmented reality applications has been favoring its awareness and usage among diversified areas. Focusing on cultural heritage applications, this study presents an evaluation of a mobile augmented reality application tested at Conimbriga, an archaeological site. The prototype developed for this purpose, named DinofelisAR, allowed users to view, over 360 degrees, a majestic reconstruction of a Forum from the Roman Era superimposed over its current ruins. Thus, users were able to keep perceiving the present-day surroundings of a Roman city in ruins while, at the same time, had the possibility to explore the matching virtual model. The results presented, arising from 90 participants involved in this evaluation, praise the sense of opportunity for new augmented reality solutions targeted at cultural heritage sites.


Author(s):  
Tiago Araújo ◽  
Carlos Santos ◽  
Brunelli Miranda ◽  
Nikolas Carneiro ◽  
Anderson Marques ◽  
...  

Author(s):  
Nurhazarifah Che Hashim ◽  
Nazatul Aini Abdul Majid ◽  
Haslina Arshad ◽  
Siti Soleha Muhammad Nizam ◽  
Haekal Mozzia Putra

Author(s):  
Ajinkya Rajendrakumar Kunjir ◽  
Krutika Ravindra Patil

After the tragic Coronavirus (COVID-19) pandemic was declared by the WHO (World Health Organization) in March 2020, social distancing and sanitization were recommended by top medical experts and health officials to help stop the virus spread. Research has sought to help people practice social distancing in public attractions such as museums and art galleries using touchless technologies. In the modern circle of innovation and technology, mobile augmented reality (MAR) is a touchless technology that adds layers of virtual information on top of real-world images. An individual can view 3D images and videos by pointing an AR-enabled device towards a piece of digital information. This paper describes the constructive use of the major design elements of MAR, which can directly be applied for impaired and non-impaired visitors to practice social distancing in museums and art galleries.


2018 ◽  
Vol 197 ◽  
pp. 15004 ◽  
Author(s):  
Hendra Pradibta ◽  
Indra Dharma Wijaya ◽  
Ferdian Ronilaya ◽  
Usman Nurhasan

ARdoa is Mobile Augmented Reality (MAR) application used as a therapy media for children with Autism Spectrum Disorder (ASD). The content of this application is daily prayers for Muslim children, and it is designed in the form of audio-video animation. This paper is aimed at discussing the evaluation and testing of the development process of MAR ARdoa. Technical evaluation and testing are conducted on several aspects, specifically testing the detection and tracking. Moreover, the method used in the process is to identify the distance, surface area and ideal conditions for the utilization of this application. The completion of the test is based on whether or not the content appearing on the marker has been made. From the evaluation and testing process, it is obtained ideal distance, surface area and conditions for the utilization of MAR ARdoa that can be used as standards for its development.


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