scholarly journals A Study on Information Architecture & User Experience of the Smartphone

2015 ◽  
Vol 13 (11) ◽  
pp. 383-390
Author(s):  
Young-Ju Lee
Author(s):  
JOSEP MARIA BRUNETTI ◽  
ROSA GIL ◽  
JUAN MANUEL GIMENO ◽  
ROBERTO GARCIA

Thanks to Open Data initiatives the amount of data available on the Web is rapidly increasing. Unfortunately, most of these initiatives only publish raw tabular data, which makes its analysis and reuse very difficult. Linked Data principles allow for a more sophisticated approach by making explicit both the structure and semantics of the data. However, from the user experience viewpoint, published datasets continue to be monolithic files which are completely opaque or difficult to explore by making complex semantic queries. Our objective is to facilitate the user to grasp what kind of entities are in the dataset, how they are interrelated, which are their main properties and values, etc. Rhizomer is a data publishing tool whose interface provides a set of components borrowed from Information Architecture (IA) that facilitate getting an insight of the dataset at hand. Rhizomer automatically generates navigation menus and facets based on the kinds of things in the dataset and how they are described through metadata properties and values. This tool is currently being evaluated with end users that discover a whole new perspective of the Web of Data.


2019 ◽  
Vol 22 (2) ◽  
Author(s):  
Adrià Fernández-Luna ◽  
Mario Pérez-Montoro ◽  
Javier Guallar

Se propone la utilización de metodologías propias de la disciplina de la Arquitectura de la información para mejorar el acceso a los contenidos de los repositorios universitarios o institucionales. Se ha observado que en la mayoría (80%) de los repositorios universitarios se utiliza una implementación por defecto del software DSpace. El hecho de no adecuar la arquitectura del repositorio a las necesidades de la universidad y sus usuarios puede generar una mala experiencia de usuario llegando a generar búsquedas insatisfactorias en una de cada tres interacciones. Este obstáculo en la recuperación de documentos puede evolucionar en una falta de visibilidad de la producción científica de la institución. Por ello se hace una propuesta metodológica para mejorar la arquitectura de los repositorios basada en las técnicas de User Persona y de Card Sorting empleando herramientas gratuitas como Google Forms, y se aplica la metodología a un estudio de caso: el Dipòsit Digital de la UB. The article proposes the use of methodologies of the discipline of Information Architecture to improve access to the contents of institutional repositories. It has been observed that in the majority (80%) of the university repositories a default implementation of the DSpace software is used. The fact of not adapting the architecture of the repository to the needs of the university and its users can generate a bad user experience, generating unsatisfactory searches in one of every three interactions. This obstacle in the recovery of documents can evolve in a lack of visibility of the scientific production of the institution. Therefore, a methodological proposal is made to improve the architecture of the repositories based on the techniques of User Persona and Card Sorting using free tools such as Google Forms, and this methodology is applied to a case study: Dipòsit Digital of the UB.


2021 ◽  
Vol 5 (1) ◽  
pp. 22-34
Author(s):  
Sri Soedewi ◽  
Wirania Swasty ◽  
Arry Mustikawan ◽  
Fariha Eridani Naufalina

Shopee dan Tokopedia merupakan aplikasi (mobile apps) marketplace populer di Indonesia yang memberikan fasilitas jual beli barang secara online dari berbagai penjual atau toko. Dalam sebuah aplikasi, salah satu hal yang sangat berpengaruh untuk kenyamanan pengguna adalah penyusunan struktur informasi (information architecture). Metode Information Architecture digunakan untuk menyusun informasi menjadi lebih mudah dipahami dan dimengerti serta mempermudah pengguna aplikasi ketika berinteraksi dengan aplikasi smartphone. Penelitian ini menggunakan metode penelitian kuantitatif dengan melakukan observasi, wawancara dan studi pustaka serta menganalisis tentang struktur/arsitektur informasi dan mengetahui pengalaman pengguna (user experience) pada aplikasi Tokopedia dan Shopee menggunakan software Optimal Workshop


2006 ◽  
Vol 7 (1) ◽  
pp. 40-48 ◽  
Author(s):  
William E. Landis

Personas, as used in the world of information architecture and user experience design, represent an archetype.1 They capture, in a narrative format, a composite of goals, attitudes, skills, behaviors, frustrations, environmental factors, and work or activity flows of a range of actual people represented by the archetypal persona. Of course, in a user experience design setting, personas are based on qualitative and quantitative data gathered from observing and interacting with end-user populations envisioned for the service or interface being designed. Using personas helps Web designers and information architects avoid pitfalls such as overly elastic conceptions of the real people who . . .


Sign in / Sign up

Export Citation Format

Share Document