The Impact of Out-of-class Friends’ Interaction on Second Language Writing

2016 ◽  
Vol 6 (10) ◽  
pp. 1905
Author(s):  
Zainab M. Jabur

The purpose of this paper is to examine the impact of friends’ interaction outside the classroom on the development and production of writing in English as a second language inside the classroom. The paper examines second language writing from the perspective of second language learning in the field of education. The terms: friends, friendship, interaction, and conversational interaction are explored as they mean in the context of this study. Then an experimental study is performed to examine the feedback the students obtain from the interaction with their friends within the same field of study and the impact of this interaction on developing the students’ writing and revision. The paper discusses how the interaction has or has not changed the writer of the paper’s view of the topic. The result of the study shows that friends’ feedback outside of the classroom plays a very important role in enhancing and developing second language writing. The group interaction helped in improving the writer’s ideas, knowledge, linguistic and academic skills which all lead to producing a better written text.

2010 ◽  
Vol 33 (3) ◽  
pp. 26.1-26.22
Author(s):  
Rhonda Oliver ◽  
Ellen Grote

The role of conversational interaction in second language research has increasingly been seen as playing a facilitative role in second language learning. As such there have been a number of studies focussing on different types of interaction, including feedback such as recasts, and their potential role in second language learning. In this study, using Sheen’s (2006) taxonomy, we compare various types of recasts delivered to child ESL learners. Further, we examine two variables: context (teacher-fronted classrooms versus pair work, including NNS-NNS and NNS-NS dyads) and age (the results of this study with children are compared with the results from Sheen’s (2006) study of adults) and the impact these factors have on this form of feedback. We also examine the opportunity for, and the actual uptake that may follow these recasts, for child ESL learners. The findings suggest that age and context make a difference, both in relation to the provision of recasts (in terms of their type and characteristics), as well as in relation to their uptake, though to a lesser extent. Context also influences the opportunity for uptake afforded to child learners. The theoretical and pedagogical implications of these results are outlined at the conclusion of this paper.


2010 ◽  
Vol 33 (3) ◽  
pp. 26.1-26.22 ◽  
Author(s):  
Rhonda Oliver ◽  
Ellen Grote

The role of conversational interaction in second language research has increasingly been seen as playing a facilitative role in second language learning. As such there have been a number of studies focussing on different types of interaction, including feedback such as recasts, and their potential role in second language learning. In this study, using Sheen’s (2006) taxonomy, we compare various types of recasts delivered to child ESL learners. Further, we examine two variables: context (teacher-fronted classrooms versus pair work, including NNS-NNS and NNS-NS dyads) and age (the results of this study with children are compared with the results from Sheen’s (2006) study of adults) and the impact these factors have on this form of feedback. We also examine the opportunity for, and the actual uptake that may follow these recasts, for child ESL learners. The findings suggest that age and context make a difference, both in relation to the provision of recasts (in terms of their type and characteristics), as well as in relation to their uptake, though to a lesser extent. Context also influences the opportunity for uptake afforded to child learners. The theoretical and pedagogical implications of these results are outlined at the conclusion of this paper.


Author(s):  
John W. Schwieter

In the present study, Vygotsky’s (1978, 1986) sociocultural framework of the zone of proximal development (ZPD) and scaffolding writing (Bodrova & Leong, 1995, 1996; Ross, 1976) are used as the theoretical basis to study the development of second language writing. A course project is presented in which advanced English language learners of Spanish acted as authors and editors to create their own professional magazines for an authentic audience. In the project, each student authored four essays which went through four peer- and instructor-edited stages of scaffolding writing techniques. After each stage, ratings were given by the editors who also facilitated feedback debriefing sessions (Lidz, 1991). Statistical analyses revealed significant improvement within the four essays demonstrating writing development of subsequent revisions of a single essay. There was also significant improvement between the four essays revealing a linear, continuous writing development. In all, these results support a notion that scaffolding writing techniques and feedback debriefing sessions within the ZPD effectively develops writing skills in second language learning when contextualized through a writing workshop involving the creation of a professional magazine designed for an authentic audience.


Author(s):  
Samuel Holtzman

The process of technological inclusion begins with an analysis of the features and functions of the specific tool in consideration. Pedagogy should then be evaluated and evolved in the light of possibilities inherent in the new technology. The process is essential because tools are not neutral entities, and they must be integrated in a thoughtful manner consistent with “best practice” standards. This chapter contains an examination of E-Folio, a Web 2.0 application, and a case study focusing on the process of technological inclusion to determine how to promote portfolio creation in the acquisition of second language writing.


2021 ◽  
pp. 104687812110565
Author(s):  
Maram Almufareh

Background The Technology-Enhanced Training Effectiveness Model (TETEM) has been used to assess the effectiveness of various technology-driven solutions in improving students’ outcomes in multiple academic fields. However, limited research is available on the use of TETEM in the context of second language learning. Using a modified TETEM, this study seeks first, to assess the direct effects of students’ attitudes and experiences with video gaming on their achievement; and second, to evaluate the effects of students’ attitudes and experiences that are mediated by their motivation. Methods This study was conducted among preparatory year students at Al-Jouf University, Saudi Arabia. Students were randomly assigned to the technology-enhanced group (Duolingo® + workbook) or the control group (classroom workbook group). We started by comparing student performance between the two groups to evaluate the effect of the intervention. Subsequently, we conducted a confirmatory factor analysis to establish homogenous latent variables for experience, attitude, and motivation. Finally, we used structural equation models to evaluate the presence of direct and mediated effects. Results Students in the Duolingo® + workbook group scored higher on reading, grammar, vocabulary, and writing compared to the workbook group. Positive attitude toward video gaming had both a direct and mediating positive correlation with student achievement. Additionally, motivation toward ESL learning was independently and positively correlated with student achievement. As expected, the technology-enhanced group performed better in reading, grammar, and vocabulary while the control group showed more participation and timely completion of assignments. Conclusion Technology enhancement improves students’ performance for ESL, however, adequate integration of technology in the course curriculum is needed to minimize interference with class participation. Positive attitudes toward video games and motivation toward ESL learning are positive predictors of student achievement while experience with video games has no significant effect.


2021 ◽  
Author(s):  
Anna Siyanova ◽  
S Spina

© 2019 Language Learning Research Club, University of Michigan In the present study, we sought to advance the field of learner corpus research by tracking the development of phrasal vocabulary in essays produced at two different points in time. To this aim, we employed a large pool of second language (L2) learners (N = 175) from three proficiency levels—beginner, elementary, and intermediate—and focused on an underrepresented L2 (Italian). Employing mixed-effects models, a flexible and powerful tool for corpus data analysis, we analyzed learner combinations in terms of five different measures: phrase frequency, mutual information, lexical gravity, delta Pforward, and delta Pbackward. Our findings suggest a complex picture, in which higher proficiency and greater exposure to the L2 do not result in more idiomatic and targetlike output, and may, in fact, result in greater reliance on low frequency combinations whose constituent words are non-associated or mutually attracted.


Author(s):  
Shaoqun Wu ◽  
Ian H. Witten

We use digital library technology to help language learners express themselves by capitalizing on the human-generated text available on the Web. From a massive collection of n-grams and their occurrence frequencies we extract sequences that begin with the word “I”, sequences that begin a question, and sequences containing statistically significant collocations. These are preprocessed, filtered, and organized as a digital library collection using the Greenstone software. Users can search the collection to see how particular words are typically used and browse by syntactic class. The digital library is richly interconnected to other resources. It includes links to external vocabularies and thesauri so that users can retrieve words related to any term of interest, and links the collection to the web by locating sample sentences containing these patterns and presenting them to the user. We have conducted an evaluation of how useful the system is in helping students, and the impact it has on their writing. Finally, language activities generated from the digital library content have been designed to help learners master important emotion related vocabulary and expressions. We predict that the application of digital library technology to assist language students will revolutionize second language learning.


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