scholarly journals ROMISING AVENUES OF USING AUGMENTED REALITY IN CARTOGRAPHY

Author(s):  
S. Titova ◽  
B. Siryi

Augmented reality (AR) is the integration of digital information with the user’s environment in real time. AR software use in many different ways and for the needs of cartography too. This technology may be useful for the development of navigational mobile applications and actions with static (paper) maps. There are two main operating modalities for implementation of augmented reality in applications: by markers and by the positioning of customer and surrounding objects (by azimuths determination between customer’s device and real objects). The first way is applied for static maps when another way is applied for navigational mobile applications. Augmented reality provides at least six opportunities, which create better options for working with design and content of maps for cartographers. This technology also provides the new experience in the work on maps for customers. The advantages of using augmented reality in cartography are the partial equation of static maps to geographical information systems, adaptability of cartographic images to the needs of users, improving the quality of design and content possibilities of maps and making actions with maps more attractive for customers. However, this technology is not without disadvantages, which connected with the development of AR-applications and requirements to smartphones. In addition, this article reveals aspects of the creation of augmented maps in cartographic companies.

Respati ◽  
2018 ◽  
Vol 13 (3) ◽  
Author(s):  
Miftahul Madani ◽  
Arief Setyanto ◽  
Amir Fatah Sofyan

INTISARIPerkembangan teknologi saat ini telah memberikan dampak yang sangat besar dalam dunia teknologi informasi dan telekomunikasi salah satunya teknologi game dan animasi. Hal ini seiring dengan tuntutan kebutuhan tampilan 2D, 3D maupun suara dengan kualitas informasi yang baik untuk membangun virtual word menjadi menjadi lebih nyata di dalam komputer. Augmented reality adalah suatu lingkungan yang memasukkan objek virtual 3D kedalam lingkungan nyata secara real-time. Para peneliti memanfaatkan bidang ini sebagai salah satu cara baru untuk meningkatkan produktifitas, efektifitas, efisiensi dan meningkatkan kualitas informasi sebagai media entertainment. Dengan memanfaatkan teknologi augmented reality, informasi pada brosur yang biasa digunakan untuk memberikan informasi kepada pembaca dapat ditambahkan dalam bentuk informasi digital yang berupa video dan suara yang ditampilkan secara digital dengan bantuan smartphone android dan menjadikan brosur sebagai marker. Adapun teknik untuk perancangan augmented reality menggunakan teknik marker based tracking. Aplikasi ini dijalankan pada smartphone android kemudian akan melacak dan mendeteksi marker yang terdapat pada brosur, setelah marker terdeksi konten video akan muncul dan dapat dijalan. Dengan adanya aplikasi ini diharapkan dapat meningkatkan kualitas informasi yang lebih baik.Kata Kunci – Peancangan, Augmented Reality, Brosur, Marker Based Tracking, Android ABSTRACTThe current of technology developments have had a huge impact in the world of information technology and telecommunications one of the games and animation technology. This is in line with the demanding needs of 2D, 3D and sound display with good quality information to build a virtual word becomes more real in the computer. Augmented reality is an environment that incorporates 3D virtual objects into real-time environments in real-time. Researchers take advantage of this field as a new way to increase productivity, effectiveness, efficiency and improve the quality of information as a medium of entertainment. By utilizing augmented reality technology, information on brochures commonly used to provide information to readers can be added in the form of digital information in the form of video and sound that is displayed digitally with the help of android smartphone and make the brochure as a marker. The technique for designing augmented reality using marker based tracking technique. This app runs on android smartphone will then track and detect the marker contained in the brochure, after the detected video content marker will appear and can be run. With this application is expected to improve the quality of information better.Key Word –Desining, Augmented Reality, Brochure, Marker Based Tracking, Android


Author(s):  
Е.М. Studenikina ◽  
Yu.I. Stepkin ◽  
O.V. Klepikov ◽  
I.V. Kolnet ◽  
L.V. Popova

The paper considers the problematic issues of the geographical information systems (GIS) use in the sociohygienic monitoring (SHM). We analyzed scientific and practical publications on this subject that are freely available on the largest Russian information portal of scientific electronic library eLIBRARY.RU during 2014- 2018, which allowed us to formulate the principles of organization and requirements for effective operation of geographic and information systems in the socio-hygienic monitoring. An analysis of the implementation of these principles at the present stage of development for the socio-hygienic monitoring system is presented, the results of which were used in formulating priority tasks in the area of geographic and information technology implementation into socio-hygienic monitoring and risk-based planning of control and supervisory measures: to determine the necessary level of detail and an information list depicted on electronic maps for the implementation of risk-based control planning; to provide organizational and regulatory and methodological support for the hierarchical principle of GIS within Rospotrebnadzor operating on a single software product of domestic developers for organizations and institutions; to work out the need to combine GIS with similar systems of other departments involved in the data collection of social and hygienic monitoring (Rosstat, Roshydromet, Rosprirodnadzor, Ministry of Health, etc.) to enable automated data export and import; to solve staffing issues to ensure customization and subsequent GIS operation; to provide budget funding for the purchase of licensed software products for GIS in SHM, preferably of Russian developers.


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