Psychology of Computer Use: XIII. Some Factors about an Information-Sending Device Which Senders Feel is Inconvenient

1989 ◽  
Vol 69 (2) ◽  
pp. 591-594
Author(s):  
Machiko Sannomiya

The present study examined three factors and their interactions which make us feel a voice-recognition system is inconvenient as a device for sending information: sending unit, accuracy of recognition per unit, and response time per unit. The main results were as follows: (1) All three factors influenced feelings of the inconvenience of a voice recognition system. (2) Sending tasks even with the smallest unit such as monosyllable do not cause feelings of inconvenience when recognition accuracy is high (95% or 100%) and response occurs almost in real time. (3) Recognition accuracy and response time cannot compensate for each other to reduce feelings of inconvenience.

2021 ◽  
Author(s):  
Linghui Xu ◽  
Jiansong Chen ◽  
Fei Wang ◽  
Yuting Chen ◽  
Wei Yang ◽  
...  

Abstract Background: Pathological gaits of children may lead to terrible diseases, such as osteoarthritis or scoliosis. By monitoring the gait pattern of a child, proper therapeutic measures can be recommended to avoid the terrible consequence. However, low-cost systems for pathological gait recognition of children automatically have not been on market yet. Our goal was to design a low-cost gait-recognition system for children with only pressure information.Methods: In this study, we design a pathological gait-recognition system (PGRS) with an 8 × 8 pressure-sensor array. An intelligent gait-recognition method (IGRM) based on machine learning and pure plantar pressure information is also proposed in static and dynamic sections to realize high accuracy and good real-time performance. To verifying the recognition effect, a total of seventeen children were recruited in the experiments wearing PGRS to recognize three pathological gaits (toe in, toe out, and flat) and normal gait. Children are asked to walk naturally on level ground in the dynamic section or stand naturally and comfortably in the static section. The evaluation of the performance of recognition results included stratified 10-fold cross-validation with recall, precision, and a time cost as metrics.Results: The experimental results show that all of the IGRMs have been identified with a practically applicable degree of average accuracy either in the dynamic or static section. Experimental results indicate that the IGRM has 92.41% and 97.79% recognition accuracy respectively in the static and dynamic sections. And we find methods in the static section have less recognition accuracy due to the unnatural gesture of children when standing.Conclusions: In this study, a low-cost PGRS has been verified and realize feasibility, highly average precision, and good real-time performance of gait recognition. The experimental results reveal the potential for the computer supervision of non-pathological and pathological gaits in the plantar-pressure patterns of children and for providing feedback in the application of gait-abnormality rectification.


1990 ◽  
Vol 6 (4) ◽  
pp. 299-306 ◽  
Author(s):  
N. Ty Smith ◽  
Robin A. Brien ◽  
Daniel C. Pettus ◽  
Brian R. Jones ◽  
Michael L. Quinn ◽  
...  

2021 ◽  
Vol 20 (1) ◽  
Author(s):  
Linghui Xu ◽  
Jiansong Chen ◽  
Fei Wang ◽  
Yuting Chen ◽  
Wei Yang ◽  
...  

Abstract Background Pathological gaits of children may lead to terrible diseases, such as osteoarthritis or scoliosis. By monitoring the gait pattern of a child, proper therapeutic measures can be recommended to avoid the terrible consequence. However, low-cost systems for pathological gait recognition of children automatically have not been on market yet. Our goal was to design a low-cost gait-recognition system for children with only pressure information. Methods In this study, we design a pathological gait-recognition system (PGRS) with an 8 × 8 pressure-sensor array. An intelligent gait-recognition method (IGRM) based on machine learning and pure plantar pressure information is also proposed in static and dynamic sections to realize high accuracy and good real-time performance. To verifying the recognition effect, a total of 17 children were recruited in the experiments wearing PGRS to recognize three pathological gaits (toe-in, toe-out, and flat) and normal gait. Children are asked to walk naturally on level ground in the dynamic section or stand naturally and comfortably in the static section. The evaluation of the performance of recognition results included stratified tenfold cross-validation with recall, precision, and a time cost as metrics. Results The experimental results show that all of the IGRMs have been identified with a practically applicable degree of average accuracy either in the dynamic or static section. Experimental results indicate that the IGRM has 92.41% and 97.79% intra-subject recognition accuracy, and 85.78% and 78.81% inter-subject recognition accuracy, respectively, in the static and dynamic sections. And we find methods in the static section have less recognition accuracy due to the unnatural gesture of children when standing. Conclusions In this study, a low-cost PGRS has been verified and realize feasibility, highly average precision, and good real-time performance of gait recognition. The experimental results reveal the potential for the computer supervision of non-pathological and pathological gaits in the plantar-pressure patterns of children and for providing feedback in the application of gait-abnormality rectification.


2020 ◽  
Vol 5 (2) ◽  
pp. 504
Author(s):  
Matthias Omotayo Oladele ◽  
Temilola Morufat Adepoju ◽  
Olaide ` Abiodun Olatoke ◽  
Oluwaseun Adewale Ojo

Yorùbá language is one of the three main languages that is been spoken in Nigeria. It is a tonal language that carries an accent on the vowel alphabets. There are twenty-five (25) alphabets in Yorùbá language with one of the alphabets a digraph (GB). Due to the difficulty in typing handwritten Yorùbá documents, there is a need to develop a handwritten recognition system that can convert the handwritten texts to digital format. This study discusses the offline Yorùbá handwritten word recognition system (OYHWR) that recognizes Yorùbá uppercase alphabets. Handwritten characters and words were obtained from different writers using the paint application and M708 graphics tablets. The characters were used for training and the words were used for testing. Pre-processing was done on the images and the geometric features of the images were extracted using zoning and gradient-based feature extraction. Geometric features are the different line types that form a particular character such as the vertical, horizontal, and diagonal lines. The geometric features used are the number of horizontal lines, number of vertical lines, number of right diagonal lines, number of left diagonal lines, total length of all horizontal lines, total length of all vertical lines, total length of all right slanting lines, total length of all left-slanting lines and the area of the skeleton. The characters are divided into 9 zones and gradient feature extraction was used to extract the horizontal and vertical components and geometric features in each zone. The words were fed into the support vector machine classifier and the performance was evaluated based on recognition accuracy. Support vector machine is a two-class classifier, hence a multiclass SVM classifier least square support vector machine (LSSVM) was used for word recognition. The one vs one strategy and RBF kernel were used and the recognition accuracy obtained from the tested words ranges between 66.7%, 83.3%, 85.7%, 87.5%, and 100%. The low recognition rate for some of the words could be as a result of the similarity in the extracted features.


Author(s):  
Basavaraj N Hiremath ◽  
Malini M Patilb

The voice recognition system is about cognizing the signals, by feature extraction and identification of related parameters. The whole process is referred to as voice analytics. The paper aims at analysing and synthesizing the phonetics of voice using a computer program called “PRAAT”. The work carried out in the paper also supports the analysis of voice segmentation labelling, analyse the unique features of voice cues, understanding physics of voice, further the process is carried out to recognize sarcasm. Different unique features identified in the work are, intensity, pitch, formants related to read, speak, interactive and declarative sentences by using principle component analysis.


2021 ◽  
Vol 11 (11) ◽  
pp. 4758
Author(s):  
Ana Malta ◽  
Mateus Mendes ◽  
Torres Farinha

Maintenance professionals and other technical staff regularly need to learn to identify new parts in car engines and other equipment. The present work proposes a model of a task assistant based on a deep learning neural network. A YOLOv5 network is used for recognizing some of the constituent parts of an automobile. A dataset of car engine images was created and eight car parts were marked in the images. Then, the neural network was trained to detect each part. The results show that YOLOv5s is able to successfully detect the parts in real time video streams, with high accuracy, thus being useful as an aid to train professionals learning to deal with new equipment using augmented reality. The architecture of an object recognition system using augmented reality glasses is also designed.


2021 ◽  
Vol 11 (11) ◽  
pp. 4940
Author(s):  
Jinsoo Kim ◽  
Jeongho Cho

The field of research related to video data has difficulty in extracting not only spatial but also temporal features and human action recognition (HAR) is a representative field of research that applies convolutional neural network (CNN) to video data. The performance for action recognition has improved, but owing to the complexity of the model, some still limitations to operation in real-time persist. Therefore, a lightweight CNN-based single-stream HAR model that can operate in real-time is proposed. The proposed model extracts spatial feature maps by applying CNN to the images that develop the video and uses the frame change rate of sequential images as time information. Spatial feature maps are weighted-averaged by frame change, transformed into spatiotemporal features, and input into multilayer perceptrons, which have a relatively lower complexity than other HAR models; thus, our method has high utility in a single embedded system connected to CCTV. The results of evaluating action recognition accuracy and data processing speed through challenging action recognition benchmark UCF-101 showed higher action recognition accuracy than the HAR model using long short-term memory with a small amount of video frames and confirmed the real-time operational possibility through fast data processing speed. In addition, the performance of the proposed weighted mean-based HAR model was verified by testing it in Jetson NANO to confirm the possibility of using it in low-cost GPU-based embedded systems.


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