Six-degree-of-freedom guidance and control analysis of Mars aerocapture

1993 ◽  
Vol 16 (6) ◽  
pp. 1038-1044 ◽  
Author(s):  
Richard W. Powell ◽  
Robert D. Braun
Author(s):  
Jian Hua Wang ◽  
Yuan Wen Cai ◽  
Long Cheng ◽  
Yan Li ◽  
Chao Jun Xin ◽  
...  

An active disturbance rejection guidance and control scheme for homing missiles with three-dimensional impact angle constraints is proposed. The six-degree-of-freedom dynamical and kinematical models containing model uncertainties and disturbances are established. A strict feedback relative dynamics between the target and homing missile in three-dimensional space are deduced. A reconstructed reduced-order attitude controller design model is proposed. A two-loop control structure with respect to the centroid guidance loop and rotational control loop is conducted to implement the six-degree-of-freedom guidance and control system with the help of second-order sliding mode approach and extended state observers. The tracking loop of the Euler angles of the missile can be elided and the number of six-degree-of-freedom control parameters can be reduced. Finally, the effectiveness and robustness of the newly proposed guidance and control scheme are investigated and verified via six-degree-of-freedom nonlinear simulation studies.


SIMULATION ◽  
1965 ◽  
Vol 4 (5) ◽  
pp. 324-330 ◽  
Author(s):  
Maury E. Fowler

This paper illustrates a method of digitally simulating the motion and control of vehicles. This method of simulation has been used for the simulation of a large variety of systems, including a six-degree-of- freedom simulation of Gemini reentry with guidance and control, a six-degree-of-freedom aircraft simula tion, missile control simulations including bending modes, trajectory problems, and many others. The major advantage of the method, in addition to the speed of computation, is that a detailed an alysis of the system is carried out during the develop ment of the simulation. Although, for small problems, simulations using this method can be derived by hand, large simula tions generally require a computer program to com pute root locus points and z-transforms.


2015 ◽  
Vol 2015 ◽  
pp. 1-10 ◽  
Author(s):  
Yongjie Xu ◽  
Zhijun Wang ◽  
Benbing Gao

Six-degree-of-freedom ballistic trajectory model can be used to verify design indicators, performance parameters, and correctness so they have been put forward in the missile argumentation and design process. Mathematical simulation is the basis of late semiphysical simulation and field firing testing, and it can greatly reduce the field shooting test time, which shortens the missile test cycle and so reduces costs.


Author(s):  
Yuan Cheng ◽  
Qian Zhou ◽  
Ge-Xue Ren ◽  
Hui Zhang

This paper studies the six degree-of-freedom active isolation of flexible supporting structures using Gough-Stewart platform. The problem arises from a large radio telescope in which the astronomical equipment is mounted on a platform to be stabilized, while the base platform of the mechanism itself is carried by a cable car moving along flexible cables. In this paper, the stabilization problem is equivalent to a dynamics and control problem of multi-body system. A control law of the prediction of the base platform and PD feedback is proposed for the six actuators of the Gough-Stewart platform. Based on numerical results, a model experimental setup has been built up. The control effects are measured with LTD 500 Laser Tracker.


1984 ◽  
Vol 28 (6) ◽  
pp. 492-496 ◽  
Author(s):  
Dennis B. Beringer ◽  
George R. Gruetzmacher ◽  
Naomi Swanson

The problems posed by control of “walking” six-degree-of-freedom vehicles vary with specific task requirements. Different strategies are required for cruising “supervisory” control and precision foot placement. These, along with anthropometric and stereotypic considerations, directly affect the design of the manually operated controls and the degree to which multiple-axis/multiple-task integration can be achieved within a single controller. Systems that allow turn radius to be set in the absence of vehicle movement are best for planning and execution of slow close maneuvering while systems summing velocity vectors seem most advantageous for relatively high-speed cruise conditions.


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