scholarly journals The Need Analysis of Interactive Multimedia Program as the Medium for Volleyball Subject

Author(s):  
Muhammad Suhairi ◽  
James Tangkudung ◽  
Moch. Asmawi
Dysphagia ◽  
2000 ◽  
Vol 15 (1) ◽  
pp. 10-16 ◽  
Author(s):  
Ingrid Scholten ◽  
Alison Russell

Author(s):  
Sevie Safitri Rosalina ◽  
Andi Suhardi

This study aims to find out information related to the needs of interactive multimedia with a contextual approach as a science learning media. This research is a research and development that refers to the ADDIE development model (Analysis, Design, Development, Implementation, and Evaluation). Data collection techniques used were questionnaires, observations, and interviews and relevant literature studies. The population in this study is SMP Negeri 1 Jember. The samples in this study were 80 students of class VII and teachers of natural science subjects. Data were analyzed using descriptive analysis. The results of this study were obtained that the learning media used are still limited to textbooks and worksheets and there is no use of interactive multimedia so it is necessary to do interactive multimedia development on natural science materials especially environmental pollution materials that are appropriate to the needs of students in order to achieve learning objectives. Based on this it can be concluded that interactive multimedia with a contextual approach is needed to be developed in natural science subjects.


Author(s):  
Hastuti Wibowo ◽  
Syamsurizal Syamsurizal ◽  
Upik Yelianti

Research and development of interactive multimedia development model is adapted from Lee & Owens;the steps were analysis, design, development, implementation, and evaluation. The results of learningmaterials proportion analysis based curriculum: tissues: organs: totipotensi was 40%: 40%: 20%. Theresults of need analysis of science process skills indicated that students are lack of ability in terms ofgrouping and concluding skill. The analysis also reveals that students need multimedia, which isinteresting and aesthetics. In the design phase, developers create a storyboard based on the results of theanalysis. In development stage, we input all information in storyboard to the media. According to mediaexperts, the product is scored well and very well. Trials phase is conducted in a small groups and largegroups. The results of tests shows that the skills of students increased from 69.34 to 89.30, and knowledgeof students also increased from 75.7 to 91.9. The effectiveness of interactive multimedia structure andfunction of plant tissue seen by the changes in knowledge, performance, and the positive response ofstudents using interactive multimedia and facilitate students doing science process skills.


2001 ◽  
Vol 101 (9) ◽  
pp. A-66
Author(s):  
M.R. Meadows ◽  
L.O. Michalsky ◽  
M.B. Gillham ◽  
R.A. Loop

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