Edu-Sains: Jurnal Pendidikan Matematika dan Ilmu Pengetahuan Alam
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Published By Faculty Of Education And Teacher Training, Jambi University

2503-2275, 2301-833x

Author(s):  
Arie Gusman ◽  
Kamid Kamid ◽  
Syamsurizal Syamsurizal

Learning quadratic functions that had been performed by the majority of vocational school and high school mathematics teacher in Kuala Tungkal is still using conventional learning media. The use of conventional learning media is experiencing a lot of obstacles, such as: a fairly long time in describing the graph function, especially when analyzing some quadratic function graphs with various characteristics. APOS is one of the constructivist learning theory which states that students learn through several stages, namely: action – process – object – schema. And to integrate into media APOS writer adapting ADDIE development model. The effectiveness of the use of media-based learning theory APOS seen from the student activity sheet can be concluded more increased activity of students in the learning process. Study of the test results, students were able to meet the completeness criteria stipulated minimum is 75. With an average value of learning outcomes, namely 87.14. It can be seen from the students' responses on a test group of small and large groups where it is concluded that researchers develop learning media can be categorized as good / interesting in the teaching and learning of mathematics.


Author(s):  
Nuraini Nuraini ◽  
Asni Johari ◽  
Revis Asra

Abstrak Pengembangan Lembar kerja siswa (LKS) penting dilakukan agar LKS sebagai salah satu bahan ajar dapat membiasakan siswa untuk berpikir logis, kritis dan sistematis. Penelitian ini bertujuan untuk menghasilkan LKS berbasis Problem Based Learning (PBL) pada mata pelajaran biologi SMA. Penelitian ini merupakan jenis penelitian dan pengembangan (Research and Development), dengan menggunakan model Dick, Carey and Carey (analisis, desain, pengembangan dan evaluasi). Data proses pengembangan dihimpun menggunakan instrumen validasi ahli materi dan ahli desain pembelajaran, angket respons siswa dan guru. Hasil penilaian kelayakan dari ahli materi mendapatkan rata-rata nilai 80%, dan dari ahli desain rata-rata nilai 81% termasuk dalam kategori  layak, dilihat dari aspek isi, aspek penyajian, aspek tampilan, aspek integrasi dan aspek bahasa. Respon siswa terhadap LKS yang dikembangkan sebesar 93% termasuk dalam kriteria sangat baik.  Respon guru terhadap LKS yang dikembangkan sebesar 88,48% termasuk dalam kriteria sangat baik, sehingga hasil observasi menunjukkan siswa lebih aktif. Dengan demikian dapat disimpulkan bahwa LKS berbasis PBL memenuhi syarat kelayakan sebagai bahan ajar dan mampu melatih kemampuan siswa dalam  berpikir kritis.


Author(s):  
Miko Pratama ◽  
Asni Johari ◽  
Jefri Marzal

The lack of Biology teaching materials in senior high school in the Kerinci District has promoted this research. The purpose of this development research is to produce e-modules as teaching materials used by students in Biology subjects. The model used in developing this e-module is the 4-D model, which consists of 4 stages, namely defining, designing, developing, and disseminating. Biology e-modules on plantae and animalia material based on the potential of the Kerinci region were validated by media and material experts. The results of the media expert validation obtained the final percentage of 90% (very valid category) and the material expert validation obtained a percentage of 75% (valid category). From the results of the field test, the teacher responded that the e-modules produced were suitable for use in biology class X high school learning with a percentage of 92.5% (very good category). Furthermore, e-module trials on students obtained responses that the products produced were also proper to be used in biology learning in class X of senior high school. The small group test obtained a score of 85% (excellent category) and the large group test obtained score 78.3% (good category). The use of the developed e-modules in learning resulted in a score of 76.3% (successful category).


Author(s):  
Ismi Hafsari Idris ◽  
Syamsurizal Syamsurizal ◽  
Damris Muhammad

Students’ cognitive engagement in teaching and learning process is an important factor for successful learning. Improvement of students’cognitive engagement was investigated through a teaching and learning process using POE (predict-observe-explain) approach and self-developed interactive media. The objective of this study is to improve students’ cognitive engagement in teaching and learning process at junior high school. The development of interactive multimedia uses Animate CC and Four D and its validation were explained. The self-developed interactive multimedia was used with POE approachin teaching and learning process at junior high school. This three steps predict-observe-explain approach is used and students higher order thinking and total participants showing higher order thinking characteritics were analysed. It was found that the self-developed interactive multimedia isto contribute to the students’ active cognitive engagement.


Author(s):  
Dewi Ningsih ◽  
Muhammad Rusdi ◽  
Bambang Hariyadi

Most of the eleventh-grade students of SMAN 3 Jambi City find difficulties in understanding the concepts of Coordination Systems in Biology subject. This study aims to create a learning tools in the form of students’ worksheets based on problem-based learning-flipped classroom. This study employs ADDIE Model. Validations were undertaken by learning design, material, and product design experts.  Where as, best practice validation was done by a Biology teacher teaching in SMAN 3 Jambi City. Research subject was students of SMAN 3 consisting of 3 students for individual trial and 9 students for small group trial. Data from validation results were described qualitatively. The design stage produces a worksheet prototype based on problem-based learning-flipped classroom. The development stage produces a new version of student worksheet that has been positively responded by the research participants. In implementation stage, the worksheet has been considered very good by students. In evaluation stage, the study has produced a sudent worksheet that accommodates students needs to improve their ability in transforming knowledge. Based all stages of the ADDIE, it can be concluded that the produced student worksheet is interesting, easy to use and easy to understand. It helps students to learn coordination systems more effectively. The created student worksheet can be further developped into an e-student worksheet.


Author(s):  
Dodo Tomi ◽  
Evita Anggereini ◽  
Muhaimin Muhaimin

Integrating local wisdom with the concept of biodiversity is a learning innovation that can build cultural character for students to conserve the surrounding environment, including in maintaining cultural and social values. This study aims to develop local wisdom-based learning tools on biodiversity material. This research and the development employed the model used is a 4-D model, which consists of define, design, development and disseminate. Learning tools that are developed based on local wisdom can increase students’ interest in the science learning process. The response of the Koto Rendah Private Islamic High School biology teachers to the lesson plans is in the "Good" category. The developed students’ worksheet also obtained the similar response which is in the "Good" category. The results of small group trials obtained an average score of 31.67 with a percentage of 79.17% (good category). The large group trial results obtained an average score of 31.45 with a percentage of 78.63% (good category). The developed local wisdom-based learning instrument can be categorized as good to be used in learning in the Koto Rendah Private Islamic High School. 


Author(s):  
Wella Yosvita Sari ◽  
Aprizal Lukman ◽  
Afreni Hamidah

A person's character influences his habits. This can be seen from the habits of the people in the Griya Aur Duri Indah Housing in the City of Jambi in handling household waste; some people do not know how to handle household waste properly. This development research aims to produce products in the form of character-based household waste management comics for the community in the Griya Aur Duri Indah Housing in Jambi City, and to asses its feasibility and community responses to the comics produced. The development employs the Borg and Gall development model. This development research resulted in a product in the form of a character-based household waste management comic for the community at the Griya Aur Duri Indah Housing in Jambi City. Media validator considers the product in the valid category, whereas material validator considered the product as very valid. The results of trials in small groups and large group trials obtained values ​​with very good categories. Based on the results it can be concluded that the character-based household waste management comics for the community in the Griya Aur Duri Indah Housing in Jambi City can foster good community character related to waste management and can be implemented to the community.


Author(s):  
Zaharah Zaharah ◽  
Upik Yelianti ◽  
Revis Asra

Abstrak Penelitian dan pengembangan ini bertujuan untuk: 1) Menghasilkan modul elektronik yang memenuhi aspek kesesuaian isi dengan kurikulum, penyajian materi dan keterbacaan. 2) Menguji kelayakan modul elektronik dengan pendekatan saintifik yang dibuat dengan memperhatikan prinsip pengembangan module ekronik melalui validasi dan ujicoba pada siswa kelas VIII. 3) Mengetahui respon siswa terhadap module ektronikdengan pendekatan saintifik   materi system peredaran darah pada manusia untuk kelas VIII SMP. 4) Mengetahui respon guru terhadap modul elektronik dengan pendekatan saintifik materi system peredaran darah pada manusia untuk kelas VIII SMP. Penelitian ini menggunakan pendekatan R&D (research and development/penelitian dan pengembangan) dengan menggunakan model Lee dan Owen, dengan langkah 1) Analysis, 2) Design, 3) Development, 4) Implementation dan 5) Evaluation (ADDIE). Penelitian pengembangan ini menghasilkan modul elektronik menggunakan 3D PageFlip Professional pada materi sistem peredaran darah pada manusia, berdasarkan hasil validasi dan ujicoba memperoleh kriteria “sangat baik”.  Maka dapat dikatakan bahwa modul elektronik yang dikembangkan sudah layak digunakan sebagai bahan ajar untuk siswa kelas VIII SMP.


Author(s):  
Roni Saputra ◽  
Syamsurizal Syamsurizal ◽  
Dwi Wiwik Ernawati

Abstrak Telah dilakukan penelitian tentang keterlaksanaan tahap cognitive conflict dalam model Inkuiri terbimbing pada materi laju reaksi. Penelitian ini bertujuan untuk menentukan keterlaksanaan cognitive conflict dalam model inkuiri terbimbing dan pengarunya terhadap kemampuan berpikir tingkat tinggi siswa pada materi laju reaksi. Penelitian ini merupakan penelitian Pre-Eksperimental dengan desain penelitian yang digunakan adalah One Group Pretest-Posttest. Pemilihan subjek dilakukan dengan cara purposive sampling berdasarkan pertimbangan hasil tes awal pada materi termokimia, dimana 12 siswa dengan nilai tertinggi pada kelas XI IPA 4 SMAN 10 Kota Jambi dijadikan subjek penelitian. Instrumen penelitian terdiri dari lembar observasi dengan hasil keseluruhan persentase aktivitas keterlaksanaan oleh guru 73% dengan kriteria baik. Kemudian hasil keterlaksanaan tahap cognitve conflict dalam model inkuiri terbimbing oleh siswa sebesar 75,13% dengan kategori baik, serta hasil posttest memiliki rata-rata 76, sehingga korelasi menunjukkan nilai signifikansi 0,174>0,05 yang berarti terdapat korelasi yang signifikan antara dua variabel, yaitu Ha diterima. Sehingga terdapat pengaruh pembelajaran menggunakan model inkuiri terbimbing dengan penambahan tahap cognitive conflict terhadap kemampuan berpikir tingkat tinggi siswa.


Author(s):  
Yuliana Yuliana ◽  
Evita Anggereini ◽  
Afreni Hamidah

Abstrak Penelitian ini bertujuan mengembangkan modul pembelajaran berbasis kontekstual pada materi ekosistem, untuk mengetahui cara pengembangan modul, serta untuk mengetahui tanggapan guru dan siswa terhadap modul pembelajaran berbasis kontekstual pada materi ekosistem. Pengembangan ini mengikuti model 4D. Validasi desain modul oleh ahli desain sebanyak 2 tahapsementara validasi modul oleh ahli materi sebanyak 3 tahap.Selain itu, diperoleh skor penilaian guru saat uji coba adalah sebesar 82 dengan persentase 82% kategori sangat baik. Di sisi lain respon siswa perorangan terhadap modul diperoleh skor sebesar 50,6 dengan persentase 84,3% dengan kategori sangat baik. Dan respon siswa kelompok kecil terhadap modul diperoleh skor sebesar 52,8 dengan persentase 88% kategori sangat baik. Berdasarkan proses dari validasi ahli hingga uji coba perorangan dan kelompok kecil pada siswa di SMP Al-Falah Kota Jambi, secara keseluruhan modul pembelajaran berbasis kontekstual ini dikategorikan sangat baik untuk digunakan dalam pembelajaran.


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