“There Was No Green Tick”: Discovering the Functions of a Widget in a Joint Problem-Solving Activity and the Consequences for the Participants’ Discovering Process
Keyword(s):
Object A
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In recent years, tangible user interfaces (TUI) have gained in popularity in educational contexts, among others to implement problem-solving and discovery learning science activities. In the context of an interdisciplinary and cross-institutional collaboration, we conducted a multimodal EMCA-based video user study involving a TUI-mediated bicycle mechanics simulation. This article focusses on the discovering work of a group of three students with regard to a particular tangible object (a red button), designed to support participants engagement with the underlying physics aspects and its consequences with regard to their engagement with the targeted mechanics aspects.
2021 ◽
Vol ahead-of-print
(ahead-of-print)
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Keyword(s):
2020 ◽
Vol 58
(2)
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pp. 133-160
1999 ◽
Vol 8
(3-4)
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pp. 126
Keyword(s):
2011 ◽
Vol 71-78
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pp. 556-559
2019 ◽
Vol 37
(7)
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pp. 689-712
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