Analyzing Critical Functions of Recording Tools for Synchronous Cyber Classroom Instruction

Author(s):  
Chun-Wang Wei ◽  
I-Chun Hung ◽  
Kinshuk ◽  
Nian-Shing Chen

Digital learning content is one of the crucial components for online courses. There are many ways for creating digital learning contents. Among them, recording of live instructional activities is becoming one of the most important methods to produce learning contents. However, the previous studies mainly focused on how to create digital learning content in offline mode, very few literatures addressed how to effectively record live instructional activities for digital learning content. This chapter focuses on how to effectively record live instructional activities conducted in synchronous cyber classrooms. The aims of this chapter are firstly to identify the recording scenarios for different modes of instructions in synchronous cyber classrooms, secondly to explore the functional requirements for different types of instruction modes, and finally to find out the best match between the instruction modes and the essential functions of recording tools.

2014 ◽  
pp. 643-656
Author(s):  
Chun-Wang Wei ◽  
I-Chun Hung ◽  
Kinshuk ◽  
Nian-Shing Chen

Digital learning content is one of the crucial components for online courses. There are many ways for creating digital learning contents. Among them, recording of live instructional activities is becoming one of the most important methods to produce learning contents. However, the previous studies mainly focused on how to create digital learning content in offline mode, very few literatures addressed how to effectively record live instructional activities for digital learning content. This chapter focuses on how to effectively record live instructional activities conducted in synchronous cyber classrooms. The aims of this chapter are firstly to identify the recording scenarios for different modes of instructions in synchronous cyber classrooms, secondly to explore the functional requirements for different types of instruction modes, and finally to find out the best match between the instruction modes and the essential functions of recording tools.


2019 ◽  
Vol 9 (2) ◽  
pp. 128 ◽  
Author(s):  
Jia-Xuan Han ◽  
Min-Yuan Ma

With the rapid development of online courses, digital learning has become a global trend. In this context, this study analyzed the high intake population of online courses for online affective cognition, and explored what the user’s attraction factors for online courses are. The key factors that affect consumers’ usage of online courses and the weights of impact relations are presented, aiming to provide guidance for future improvement of online courses. This study was conducted through the evaluation grid method of Miryoku engineering. In order to make the charm factors more accurate and representative, this study summarized the charm elements using the Kawakita Jiro (KJ) method, and then quantified the factors in the form of a questionnaire. Through the statistical analysis of the questionnaire and quantification theory type I, the correlation between the charm feeling and the online course as well as the weight of each item (original evaluation item) and category (specific evaluation item) were calculated. Through the research and discussion on the charm factors of online teaching, the results analyzed and integrated in this paper could give more substantive suggestions and help to the education industry.


1996 ◽  
Vol 271 (6) ◽  
pp. S48 ◽  
Author(s):  
M S Jensen

Physiology educators read journals, such as this one, to gather ideas about curriculum and instruction. Most articles focus on curriculum (i.e., what is taught), but this paper will focus on instruction (i.e., how curriculum is implemented). Just as there are different types of curricula, there are different types of instruction. The most common strategy is lecture. Lectures are extremely efficient for delivering large amounts of information in a short period of time. A common laboratory strategy is discovery or inquiry-based learning (i.e., giving students tools, cognitive and physical, to deduce new information via investigations). A third instructional strategy is the use of cooperative learning. Proper conditions are required for each instructional strategy, and problems arise when the wrong combinations are put together. This paper will describe how a cooperative learning environment can be created in the anatomy and physiology laboratory through the use of cooperative quizzes. It will include a brief introduction to the pedagogical theory behind cooperative learning and an evaluation of the effectiveness of quizzes compared with more traditional methods.


Author(s):  
Elsa Paukovics ◽  
Pierre-François Coen ◽  
Angelika Güsewell ◽  
Valentina Giovannini-Cartulano

Le développement d’une posture d’enseignant-praticien réflexif repose sur la collecte et le traitement de différentes traces de l’activité professionnelle. La nature des traces collectées, leur rôle dans la formation, leur utilisation et leur gestion diffèrent selon les contenus et les dispositifs de formation. Par l’utilisation d’une plateforme électronique d’apprentissage (e-portfolio), le master en pédagogie instrumentale et vocale vise à développer la posture de praticien réflexif des futurs enseignants d’instruments ou de chant. Cette plateforme permet le dépôt, la gestion et le partage de différents types de traces de l’activité. La présente recherche vise à capter la nature des traces collectées ainsi que leur utilisation pour la rédaction d’un bilan de compétences. Il ressort d’entretiens menés avec les étudiants que les e-portfolios contiennent essentiellement des traces élaborées de l’activité et que ces traces sont peu ou pas utilisées lors de la rédaction du bilan de fin de cursus. Les étudiants mentionnent plutôt l’utilisation de traces immatérielles de type souvenirs, récoltées durant leur pratique en enseignement dans et hors formation. À partir de ces constats, nous sommes amenés à nous questionner sur la compréhension du rôle de la trace par les étudiants et l’orientation de leur apprentissage vers le produit plutôt que vers le processus. The development of a reflexive teacher-practitioner position is based on gathering and processing various artifacts of professional activity. The nature of the artifacts collected, their role in training, their use and their management differ according to the content and the training provisions. By using a digital learning platform (eportfolio), the Haute école de musique Vaud Valais Fribourg’s master’s program in instrumental and vocal pedagogy intends to develop the reflexive practitioner position of future teachers in this field. Different types of artifacts of the activity can be deposited, managed, and shared on this platform. The aim of this research is to define the nature of the artifacts gathered and use them to write a skills report. It highlights the interviews conducted with students and the fact that eportfolios essentially contain artifacts developed from the activity and that these artifacts are hardly or not used in the end-of-course report. Rather, students mention the use of intangible artifacts such as memories, collected during their teaching practice both in and out of training. Based on these observations, we are led to question students’ understanding of the role of artifacts and the orientation of their learning towards the product rather than the process.


Author(s):  
Bo Xing

Massive open online courses (MOOCs), also known as kind of free and accessible online education environment, have been deeply appeals to people and broadly covered in different medium. Nowadays, it seems MOOCs are everywhere. Originally, MOOCs are designed to offer learning content to the participants who do not have an adequate educational infrastructure, or where cost has become a barrier to educational access. However, as the MOOCs become more popular, an important question need to be asked: how do traditional face-to-face learning students benefit from MOOC environments as well? This chapter introduces MOOCs as an assistant platform to rebuild the course structure in order to tie education more closely to work. The major advantage of this hybrid teaching and learning model is that it is flexible as it allows students to work through materials at their own pace and at a time that is most convenient to them. Although the successful integration of such different teaching and learning modalities is a big challenge, the presented case study and the preliminary experimental results demonstrated the effectiveness of the proposed hybrid methodology.


2008 ◽  
pp. 530-554
Author(s):  
Christos Bouras ◽  
Eleftheria Giannaka ◽  
Maria Nani ◽  
Alexandros Panagopoulos ◽  
Thrasyvoulos Tsiatosos

In this chapter, we present the design and implementation of an integrated platform for Educational Virtual Environments. This platform aims to support an educational community, synchronous online courses in multi-user three-dimensional (3D) environments, and the creation and access of asynchronous courses through a learning content management system. In order to offer synchronous courses, we have implementeda system called EVE-II, which supports stable event sharing for multi-user 3D places, easy creation of multi-user 3D places, H.323-based voice- over IP services fully integrated in a 3D space, as well as many concurrent 3D multi-user spaces.


2022 ◽  
pp. 587-612
Author(s):  
Eyup Yünkül

With the widespread use of instructional technology in the classroom environment, learning materials are designed according to the interests and needs of learners at different levels. These materials offer flexibility to learners and teachers about time and space. In the information age we live in, many digital materials are used to make learning more effective and permanent. When it comes to digital material, digital texts, videos, presentations, simulations, and animations come to mind. Videos that appeal to both visual and auditory senses appear as important teaching materials. Educational videos, one of the important digital learning resources, are also used in both traditional teaching and contemporary learning approaches. Many studies have shown that educational videos are a very important learning tool in face-to-face and online learning environments. In this context, the aim of this chapter is to talk about the design of educational videos that can be used in online courses in accordance with the principles of multimedia.


Author(s):  
Nikleia Eteokleous ◽  
Rita Panaoura

In this chapter, the two authors co-construct meaning of their individual lived experiences as education faculty engaging in online teaching and learning. It highlights each faculty unique experiences facilitating graduate student learning in an online environment. Co-construction of meaning centers on pedagogical approaches, program design and focus, reflection of faculty-self experiences, employment of digital learning tools, and utilization of best practices of each faculty experience with teaching and learning in an online environment. This narrative is co-constructed following a collaborative autoethnographic approach by two faculty, whereby the central descriptions of each faculty member is situated in one's lived experiences and rich story of facilitating and instructing courses in an online learning environment. The faculty experiences are mainly derived from teaching graduate courses offered by a department of education. The research method in presenting two self-reflective narratives in online teaching and learning extends to doing “collaborative autoethnography.”


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