Text-Based Affect Detection in Intelligent Tutors

Author(s):  
Sidney D’Mello ◽  
Arthur C. Graesser

Affect-sensitive Intelligent Tutoring Systems are an exciting new educational technology that aspire to heighten motivation and enhance learning gains in interventions that are dynamically adaptive to learners’ affective and cognitive states. Although state of the art affect detection systems rely on behavioral and physiological measures for affect detection, we show that a textual analysis of the tutorial discourse provides important cues into learners’ affective states. This chapter surveys the existing literature on text-based affect sensing and focuses on how learners’ affective states (boredom, flow/engagement, confusion, and frustration) can be automatically predicted by variations in the cohesiveness of tutorial dialogues during interactions with AutoTutor, an intelligent tutoring system with conversational dialogues. The authors discuss the generalizability of findings to other domains and tutoring systems, the possibility of constructing real-time cohesion-based affect detectors, and implications for text-based affect detection for the next generation affect-sensitive learning environments.

Author(s):  
Danielle S. McNamara ◽  
G. Tanner Jackson ◽  
Art Graesser

Intelligent Tutoring Systems (ITSs) have been producing consistent learning gains for decades. The authors describe here a conceptual framework that provides a guide to how adding game-based features and components may improve the effectiveness of ITS learning environments by improving students’ motivation to engage with the system. A problem consistently faced by ITS researchers is the gap between liking and learning. ITSs effectively produce learning gains, but students often dislike interacting with the system. A potential solution to this problem lies in games. ITS researchers have begun to incorporate game-based elements within learning systems. This chapter aims to describe some of those elements, categorize them within functional groups, and provide insight into how elements within each category may affect various types of motivation.


Author(s):  
Arthur C. Graesser ◽  
Sidney D’Mello ◽  
Xiangen Hu ◽  
Zhiqiang Cai ◽  
Andrew Olney ◽  
...  

AutoTutor is an intelligent tutoring system that helps students learn science, technology, and other technical subject matters by holding conversations with the student in natural language. AutoTutor’s dialogues are organized around difficult questions and problems that require reasoning and explanations in the answers. The major components of AutoTutor include an animated conversational agent, dialogue management, speech act classification, a curriculum script, semantic evaluation of student contributions, and electronic documents (e.g., textbook and glossary). This chapter describes the computational components of AutoTutor, the similarity of these components to human tutors, and some challenges in handling smooth dialogue. We describe some ways that AutoTutor has been evaluated with respect to learning gains, conversation quality, and learner impressions. AutoTutor is sufficiently modular that the content and dialogue mechanisms can be modified with authoring tools. AutoTutor has spawned a number of other agent-based learning environments, such as AutoTutor-lite, Operation Aries!, and Guru.


2021 ◽  
Vol 11 (11) ◽  
pp. 719
Author(s):  
Oleg Sychev ◽  
Nikita Penskoy ◽  
Anton Anikin ◽  
Mikhail Denisov ◽  
Artem Prokudin

Intelligent tutoring systems have become increasingly common in assisting students but are often aimed at isolated subject-domain tasks without creating a scaffolding system from lower- to higher-level cognitive skills, with low-level skills often neglected. We designed and developed an intelligent tutoring system, CompPrehension, which aims to improve the comprehension level of Bloom’s taxonomy. The system features plug-in-based architecture, easily adding new subject domains and learning strategies. It uses formal models and software reasoners to solve the problems and judge the answers, and generates explanatory feedback about the broken domain rules and follow-up questions to stimulate the students’ thinking. We developed two subject domain models: an Expressions domain for teaching the expression order of evaluation, and a Control Flow Statements domain for code-tracing tasks. The chief novelty of our research is that the developed models are capable of automatic problem classification, determining the knowledge required to solve them and so the pedagogical conditions to use the problem without human participation. More than 100 undergraduate first-year Computer Science students took part in evaluating the system. The results in both subject domains show medium but statistically significant learning gains after using the system for a few days; students with worse previous knowledge gained more. In the Control Flow Statements domain, the number of completed questions correlates positively with the post-test grades and learning gains. The students’ survey showed a slightly positive perception of the system.


Author(s):  
Maha Khemaja

Intelligent Tutoring Systems (ITS) provide an alternative to the traditional “one size fits all” approach. Their main aim is to adapt learning content, activities and paths to support learners. Meanwhile, during the last decades, advances in lightweight, portable devices and wireless technologies had drastically impacted Mobile and Ubiquitous environments' development which has driven opportunities towards more personalized, context-aware and dynamic learning processes. Moreover, mobile and hand held devices could be advantageous to incremental learning, based on very short and fine grained activities and resources delivery. However, measuring efficiency and providing the most relevant combination/orchestration of learning activities, resources and paths remains and open and challenging problem especially for enterprises where choices and decisions face several constraints as time, budget, targeted core competencies, etc. This paper, attempts to provide a knapsack based model and solution in order to implement ITS's intelligent decision making about best combination and delivery of e-training activities and resources especially in the context of fast changing Information and Communication Technology (ICT) domain and its required skills. An android and OSGi based prototype is implemented to validate the proposal through some realistic use cases.


2017 ◽  
Vol 26 (4) ◽  
pp. 717-727 ◽  
Author(s):  
Vladimír Bradáč ◽  
Kateřina Kostolányová

AbstractThe importance of intelligent tutoring systems has rapidly increased in past decades. There has been an exponential growth in the number of ends users that can be addressed as well as in technological development of the environments, which makes it more sophisticated and easily implementable. In the introduction, the paper offers a brief overview of intelligent tutoring systems. It then focuses on two types that have been designed for education of students in the tertiary sector. The systems use elements of adaptivity in order to accommodate as many users as possible. They serve both as a support of presence lessons and, primarily, as the main educational environment for students in the distance form of studies – e-learning. The systems are described from the point of view of their functionalities and typical features that show their differences. The authors conclude with an attempt to choose the best features of each system, which would lead to creation of an even more sophisticated intelligent tutoring system for e-learning.


2018 ◽  
pp. 901-928
Author(s):  
Shweta ◽  
Praveen Dhyani ◽  
O. P. Rishi

Intelligent Tutoring Systems have proven their worth in multiple ways and in multiple domains in education. In this chapter, the proposed Agent-Based Distributed ITS using CBR for enhancing the intelligent learning environment is introduced. The general architecture of the ABDITS is formed by the three components that generally characterize an ITS: the Student Model, the Domain Model, and the Pedagogical Model. In addition, a Tutor Model has been added to the ITS, which provides the functionality that the teacher of the system needs. Pedagogical strategies are stored in cases, each dictating, given a specific situation, which tutoring action to make next. Reinforcement learning is used to improve various aspects of the CBR module: cases are learned and retrieval and adaptation are improved, thus modifying the pedagogical strategies based on empirical feedback on each tutoring session. The student modeling is a core component in the development of proposed ITS. In this chapter, the authors describe how a Multi-Agent Intelligent system can provide effective learning using Case-Based Student Modeling.


Author(s):  
Julieta Noguez ◽  
Karla Muñoz ◽  
Luis Neri ◽  
Víctor Robledo-Rella ◽  
Gerardo Aguilar

Active learning simulators (ALSs) allow students to practice and carry out experiments in a safe environment – anytime, anywhere. Well-designed simulations may enhance learning, and provide the bridge from concept to practical understanding. Nevertheless, learning with ALS depends largely on the student’s ability to explore and interpret the performed experiments. By adding an Intelligent Tutoring System (ITS), it is possible to provide individualized personal guidance to students. The challenges are how an ITS properly assesses the cognitive state of the student based on the results of experiments and the student’s interaction, and how it provides adaptive feedback to the student. In this chapter we describe how an ITS based on Dynamic Decision Networks (DDNs) is applied in an undergraduate Physics scenario where the aim is to adapt the learning experience to suit the learners’ needs. We propose employing Probabilistic Relational Models (PRMs) to facilitate the construction of the model. These are frameworks that enable the definition of Probabilistic Graphical and Entity Relationship Models, starting from a domain, and in this case, environments of ALSs. With this representation, the tutor can be easily adapted to different experiments, domains, and student levels, thereby minimizing the development effort for building and integrating Intelligent Tutoring Systems (ITS) for ALSs. A discussion of the methodology is addressed, and preliminary results are presented.


Author(s):  
Kiran Mishra ◽  
R. B. Mishra

Intelligent tutoring systems (ITS) aim at development of two main interconnected modules: pedagogical module and student module .The pedagogical module concerns with the design of a teaching strategy which combines the interest of the student, tutor’s capability and characteristics of subject. Very few effective models have been developed which combine the cognitive, psychological and behavioral components of tutor, student and the characteristics of a subject in ITS. We have developed a tutor-subject-student (TSS) paradigm for the selection of a tutor for a particular subject. A selection index of a tutor is calculated based upon his performance profile, preference, desire, intention, capability and trust. An aptitude of a student is determined based upon his answering to the seven types of subject topic categories such as Analytical, Reasoning, Descriptive, Analytical Reasoning, Analytical Descriptive, Reasoning Descriptive and Analytical Reasoning Descriptive. The selection of a tutor is performed for a particular type of topic in the subject on the basis of a student’s aptitude.


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