The Vineyard Approach

Author(s):  
Adriana S. Vivacqua ◽  
Jano Moreira de Souza

Recent research has noted that individuals engage in multiple collaborations simultaneously and have difficulties managing these different contexts. Studies indicate that awareness of others’ activities plays an important part in collaboration. Proximity also has a strong effect on collaboration, as maintaining awareness of peers becomes harder in distributed environments. Many awareness systems have been proposed to deliver information on peers’ activities or status, which usually either require extensive configuration by the user or disseminate information regardless of users’ interests. With the increase in information available, systems must be sensitive to users’ attention foci, minimizing interruptions, and helping focus and providing information according to current tasks. We have been investigating ways to determine awareness foci through e-mail-based user interaction analysis. Our goal is to be able to draw inferences as to whom and about what a user is collaborating, enabling a system to automatically distribute awareness information and adapt itself according to users’ needs without much configuration.

2009 ◽  
pp. 1510-1529
Author(s):  
Adriana S. Vivacqua ◽  
Jana Moreira de Souza

Recent research has noted that individuals engage in multiple collaborations simultaneously and have difficulties managing these different contexts. Studies indicate that awareness of others’ activities plays an important part in collaboration. Proximity also has a strong effect on collaboration, as maintaining awareness of peers becomes harder in distributed environments. Many awareness systems have been proposed to deliver information on peers’ activities or status, which usually either require extensive configuration by the user or disseminate information regardless of users’ interests. With the increase in information available, systems must be sensitive to users’ attention foci, minimizing interruptions, and helping focus and providing information according to current tasks. We have been investigating ways to determine awareness foci through e-mail-based user interaction analysis. Our goal is to be able to draw inferences as to whom and about what a user is collaborating, enabling a system to automatically distribute awareness information and adapt itself according to users’ needs without much configuration.


2010 ◽  
Vol 9 (3) ◽  
pp. 1-7 ◽  
Author(s):  
Jing Qin ◽  
Kup-Sze Choi ◽  
Wai-Man Pang ◽  
Zhang Yi ◽  
Pheng-Ann Heng

While considerable effort has been dedicated to improve medical education with virtual reality based surgical simulators, relatively little attention is given to the simulation of the collaborative procedures in distributed environments. In this paper, we first present a literature review of techniques involved in the development of collaborative simulators, including network architecture, transmission protocol, collaboration mechanism, schedule algorithm, collaborative user-interaction feature and haptic communication. We introduce the details of each technique and discuss the advantages and drawbacks. Then, we review some of the existing applications to illustrate how to apply these techniques to implement an efficient and robust collaborative simulator. Finally, we discuss the challenges that need to be addressed in the future.


2018 ◽  
Vol 24 (9) ◽  
pp. 433-441
Author(s):  
Joo Yeon Moon ◽  
Huy Kang Kim ◽  
Jiyoung Woo

Author(s):  
Atilla Wohllebe ◽  
Manuel Rolf Adler ◽  
Szilárd Podruzsik

<p class="0abstract">With the increasing relevance of mobile apps for companies, push notifications to address app users are also becoming more important. While the acceptance factors of push notifications have already been extensively researched, the effect of the different design elements on user interaction by opening the mobile app is still completely unexplored. Based on existing scientific findings from related fields, especially banner advertising and e-mail marketing, the authors first develop hypotheses on the effect of title, button and image on user interaction with push notifications. In several experiments the hypotheses are tested using the example of a mobile shopping app. The results are evaluated using Chi-square test and Cramer's V. While the use of a title seems to have a positive effect on interaction rates, the hypotheses on the positive effect of buttons and images on interaction rates have to be rejected.</p>


2011 ◽  
Vol 27 (7) ◽  
pp. 914-923 ◽  
Author(s):  
Ratko Jagodic ◽  
Luc Renambot ◽  
Andrew Johnson ◽  
Jason Leigh ◽  
Sachin Deshpande

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