IoT to Support Active Learning in Engineering Education

Author(s):  
Abdellah Touhafi ◽  
Gianluca Cornetta

Engineering education requires a rather difficult learning process, which aims at building the student's capacities in theoretical insights in science, project-oriented thinking and co-operation, experimental verification of basic concepts in specific labs, deductive and creative thinking, and multi-disciplinary engineering. Many education techniques to help in that learning process have been proposed in literature and have found their way into the daily learning process. Two very prominent active learning techniques used in engineering education are on one hand the virtual and remote laboratories and on the other hand the fab labs. The upcoming internet of things paradigm is now adding new possibilities to further enhance those two techniques to support engineering education. In this chapter, the authors introduce some of those possibilities, describe use cases, and draw some conclusions on the current state of research.

2014 ◽  
Vol 4 (2) ◽  
pp. 31 ◽  
Author(s):  
Alexander Chuchalin ◽  
Mikhail Minin ◽  
Natalia Vyuzhanina

The article considers the current state of engineering education in Europe in general and in Russia in particular in the light of the need to meet employers’ requirement to graduates, and the role of practice-oriented learning technologies in this process. The demand for graduates on the labour market and their competitiveness is seen as the main indicator of the education system ability to react and adapt to the market demands. Thus the employers’ requirements should be one of the most important drivers for the learning process. And the practice-oriented learning technologies are given as the most effective answer to these needs as they imply involvement of the employer and solution of real-world tasks and problems.


2020 ◽  
Vol 69 ◽  
pp. 765-806
Author(s):  
Senka Krivic ◽  
Michael Cashmore ◽  
Daniele Magazzeni ◽  
Sandor Szedmak ◽  
Justus Piater

We present a novel approach for decreasing state uncertainty in planning prior to solving the planning problem. This is done by making predictions about the state based on currently known information, using machine learning techniques. For domains where uncertainty is high, we define an active learning process for identifying which information, once sensed, will best improve the accuracy of predictions. We demonstrate that an agent is able to solve problems with uncertainties in the state with less planning effort compared to standard planning techniques. Moreover, agents can solve problems for which they could not find valid plans without using predictions. Experimental results also demonstrate that using our active learning process for identifying information to be sensed leads to gathering information that improves the prediction process.


2001 ◽  
Vol 25 (2) ◽  
pp. 55-61 ◽  
Author(s):  
Sumangala P. Rao ◽  
Stephen E. DiCarlo

Active involvement in the learning process has been suggested to enhance creative thinking, judgement, interpretation, and problem-solving skills. Therefore, educators are encouraged to create an active-learning environment by incorporating active-learning strategies into the class. However, there is very little documentation of the effectiveness of active-learning strategies. Furthermore, faculty are often reluctant to incorporate new strategies without documentation of the effectiveness of these strategies. To address this concern, we compared the performance of two individual classes on an identical respiratory physiology examination. One class was taught respiratory physiology using active-learning strategies. The other class was taught respiratory physiology using the traditional lecture format. The results document that students who learned using active-learning strategies did significantly better ( P < 0.05) on the respiratory physiology examination than students who learned by the traditional lecture format (61 ± 2.2 vs. 86 ± 1.0). Thus, by actively involving students in the learning process, academic performance is enhanced.


Author(s):  
Manjit Singh Sidhu ◽  
Lee Chen Kang

Improving and enhancing education has been a prime goal for higher learning institutions that seek to provide better learning techniques, technologies, educators, and to generate knowledgeable students to fulfill the needs of industries. A significant area where improvements are required is in the engineering field. In this regard, one approach is to review the delivery and pedagogies used in current education systems. This paper examines the problems faced by staff and students in the field of Mechanical Engineering, which are found in the literature. Finally, the authors explore new technologies that could help enhance and promote the learning process of students experiencing problems.


Author(s):  
Manjit Singh Sidhu ◽  
Lee Chen Kang

Improving and enhancing education is a goal for higher learning institutions that seek to provide better learning techniques, technologies, and educators and generate knowledgeable students to fulfill the needs of industry. A field in need of significant improvement is engineering. One approach is to review the delivery and pedagogies used in the current educational system. This paper examines the problems faced by staff and students in the field of mechanical engineering. In addition, the authors explore new technologies that enhance and promote the learning process.


Neofilolog ◽  
2017 ◽  
pp. 179-191
Author(s):  
Monika Janicka

The contemporary learning culture perceives learners as active and aware participants in the learning process. This implies a new understanding of interactions in the classroom. The present paper is focused on feedback as a special type of teacher-learner interaction and its potential for cognitive activation of learners and constructive enhancement of individual learning processes. Feedback which activates learners and increases the amount of the input and output in the foreign language is able to enhance students` communicative language competence. The article discusses the changing role of feedback referring to the current state of research.


Author(s):  
Manjit Singh Sidhu ◽  
Lee Chen Kang

Improving and enhancing education has been a prime goal for higher learning institutions that seek to provide better learning techniques, technologies, educators, and to generate knowledgeable students to fulfill the needs of industries. A significant area where improvements are required is in the engineering field. In this regard, one approach is to review the delivery and pedagogies used in current education systems. This paper examines the problems faced by staff and students in the field of Mechanical Engineering, which are found in the literature. Finally, the authors explore new technologies that could help enhance and promote the learning process of students experiencing problems.


2021 ◽  
Author(s):  
Mohd Amir Mohd Zahari ◽  
Rohizani Yaakub ◽  
Azrul Azizi Amirul ◽  
Norazimah Zakaria ◽  
Anida Sarudin 

Kajian ini bertujuan untuk mengkaji salah satu sistem teknik The System, iaitu imaginasi yang telah diperkenalkan oleh Stanislavski. Teknik imaginasi yang diaplikasikan adalah bertujuan untuk membina watak perwatakan semasa proses yang dijalankan oleh seseorang pelakon. Proses imaginasi oleh pelakon merupakan satu usaha dalam memberi gambaran secara jujur melalui lakonannya. Sehubungan dengan itu, pendekatan imaginasi ini sekaligus dapat menerapkan daya kreativiti murid di sekolah. Menerusi kajian ini, kaedah temu bual dan penulisan jurnal murid digunakan untuk mengumpul maklumat berkenaan sejauh mana praktis sesi lakonan dengan menggunakan pendekatan The System mampu memupuk daya kreativiti murid yang terlibat. Seramai 20 murid dan seorang guru terlibat sebagai peserta kajian. Kajian ini dilaksanakan di sebuah sekolah menengah harian di daerah Kuala Nerang, Kedah. Hasil kajian menunjukkan pendekatan imaginasi dalam proses latihan telah membentuk tiga tema utama, iaitu 3E iaitu exploration, elobrate dan evaluate. Bermakna, murid menjalani proses dengan melalui proses eksplorasi terhadap watak, menghuraikan watak perwatakan dan menilai tahap watak yang dibawa. Aktiviti improvisasi bukan suatu hal yang dirancang sebaliknya penambahbaikan biasanya muncul akibat daripada suatu kesalahan ataupun kemunculan peristiwa yang tidak terancang. Improvisasi dapat melahirkan daya pemikiran kritis dan kreatif murid serta dapat mewujudkan proses pembelajaran secara aktif dalam kalangan murid sekolah menengah.   This study aims to examine one of technical system namely, The System which is imagination that has been introduced by Stanislavski. The imaginative technique applied is intended to build character during the process carried out by an actor. The process of imagination by the actor is an effort in giving an honest picture through his acting. In this regard, the imaginative approach can also apply creativity of students in school. Through this study, the method of interviewing students and student’s writing journal is used to gather information on the extent to which the practice of acting sessions by using the approach The System strives to cultivate the creativity of the students involved. A total of 20 students and 1 teacher were involved as study participants. The study was conducted in a daily secondary school in the district of Kuala Nerang, Kedah. The results show that the imaginary approach in the training process has formed three main themes namely 3E namely exploration, elobrate and evaluate. Meaning, students go through the process of exploring the character, describing the character and characterizing the level of the successful character. Improvisation activities are not something that is planned. Improvements usually arise as a result of an error or the occurrence of an unplanned event. Improvisation can produce students’ critical and creative thinking as well as can create an active learning process among secondary school students


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