Mapping a Real-Time System Graphics Design Model to Windows CE
2013 ◽
Vol 462-463
◽
pp. 920-923
Keyword(s):
Presents mapping rules of a real-time system graphics design model to system calls and C++ application framework under Windows CE platform, based on research and analysis for an abstraction executive of real-time software and Windows CE, including the mapping rules of task, semaphore, interrupt and alarm object. The principles of communication between real-time objects and mapping methods are given.
2018 ◽
Vol 51
(4-6)
◽
pp. 333-345
Keyword(s):
2021 ◽
Vol 5
(1)
◽
pp. 1-25
Keyword(s):
2020 ◽