Fast Background Subtraction Based on GPU
2011 ◽
Vol 341-342
◽
pp. 737-742
Keyword(s):
In this paper, a fast background subtraction algorithm using codebook model is presented to extract moving objects from surveillance videos. The time for stopped objects being absorbed into the background can be controlled to deal with different applications and have nothing to do with the complexity of the scene. We implement the algorithm on GPU using CUDA, and optimize the implementation using pinned memory and asynchronous execution techniques. Experimental results are provided to demonstrate the accuracy, effectiveness, and efficiency of the proposed algorithm.
2014 ◽
Vol 644-650
◽
pp. 4616-4619
2014 ◽
Vol 722
◽
pp. 353-358
2013 ◽
Vol 278-280
◽
pp. 1032-1035
2020 ◽
Vol 21
(1)
◽
pp. 17-31
2014 ◽
Vol 2014
◽
pp. 1-8
◽
2013 ◽
Vol 462-463
◽
pp. 421-427
2014 ◽
Vol 533
◽
pp. 218-225
◽
2012 ◽
Vol 239-240
◽
pp. 1000-1003
Keyword(s):