The Method of Real-Time Distance Measurement Based on Monocular Vision

2011 ◽  
Vol 403-408 ◽  
pp. 1451-1454 ◽  
Author(s):  
Wei Lu ◽  
Ting Ting Wang ◽  
Jing Hui Chu

The paper proposes a real-time monocular vision-based algorithm that can be applied to robot tracking. Unlike the models used in other papers, the model used in this paper is suitable for the condition that the camera is looking up. There is a common deficiency existing in previous models that the target point is constrained to some areas of the camera field. To overcome the shortcomings, the camera field of view is divided into three regions which also reduces the computational complexity. The intrinsic parameters of camera can be obtained by calibration. Pitch angle rectification, together with camera calibration, improves the ranging accuracy.

2018 ◽  
Vol 22 (3) ◽  
pp. 13-28 ◽  
Author(s):  
V. O. Antonov

Energy efficiency is an actual problem of the present, including in the field of robotics. Existing methods for planning the trajectory of motion of manipulators with excessive mobility face a number of problems, one of which is the impossibility of working in real time mode due to the high complexity of the scheduling algorithm. Moreover, the existing algorithms that work in real time are significantly inferior to the accuracy of the target operations. Therefore, earlier, in the author's articles, an iterative method of piecewise linear generation of the manipulator's trajectory was developed. In this paper, we analyze the computational complexity of the numerical method of iterative piecewise linear generation of the trajectory of a three-link anthropomorphic manipulator with 7 degrees of mobility in a volume space with an obstacle, an approximated hypersphere, in real time. A short description of the proposed method of planning the trajectory of motion is given. To move between the waypoints, the Denavite-Hartenberg representation used, with the formulation and solution of the problem of nonlinear optimization with the objective function of minimizing energy consumption when the manipulator moved to the target point. The initial generalized algorithm of the path planning method described. The number of operations that must performed in the process of execution of a recursive algorithm is considered. Parallelizing the branching recursive algorithm allows you to reduce the execution time to the time of executing a non-branching recursive algorithm with the same computational complexity and depth. A formula developed that allows you to select the values of variable parameters of the algorithm based on the available computational power and the allowable calculation time, and to determine the requirements for the manipulator computer system at the development stage.


2012 ◽  
Vol 178-181 ◽  
pp. 2775-2778
Author(s):  
Fu Lu Wei

The security warning system need to be real-time and far detection distance. In this article, we use the method of the camera calibration in surface which is based on the method of direct Linear Transformation, and which is simple calculation and can meet the needs of the long distance detection. And on the basis of the existing methord of monocular distance measure, we improved the method which can range in safety warning only using the monocular vision to calculate the distance between the vehicle and the pedestrian who is in front of the car.


2020 ◽  
Vol 15 (2) ◽  
pp. 144-196 ◽  
Author(s):  
Mohammad R. Khosravi ◽  
Sadegh Samadi ◽  
Reza Mohseni

Background: Real-time video coding is a very interesting area of research with extensive applications into remote sensing and medical imaging. Many research works and multimedia standards for this purpose have been developed. Some processing ideas in the area are focused on second-step (additional) compression of videos coded by existing standards like MPEG 4.14. Materials and Methods: In this article, an evaluation of some techniques with different complexity orders for video compression problem is performed. All compared techniques are based on interpolation algorithms in spatial domain. In details, the acquired data is according to four different interpolators in terms of computational complexity including fixed weights quartered interpolation (FWQI) technique, Nearest Neighbor (NN), Bi-Linear (BL) and Cubic Cnvolution (CC) interpolators. They are used for the compression of some HD color videos in real-time applications, real frames of video synthetic aperture radar (video SAR or ViSAR) and a high resolution medical sample. Results: Comparative results are also described for three different metrics including two reference- based Quality Assessment (QA) measures and an edge preservation factor to achieve a general perception of various dimensions of the mentioned problem. Conclusion: Comparisons show that there is a decidable trade-off among video codecs in terms of more similarity to a reference, preserving high frequency edge information and having low computational complexity.


Sensors ◽  
2021 ◽  
Vol 21 (4) ◽  
pp. 1091
Author(s):  
Izaak Van Crombrugge ◽  
Rudi Penne ◽  
Steve Vanlanduit

Knowledge of precise camera poses is vital for multi-camera setups. Camera intrinsics can be obtained for each camera separately in lab conditions. For fixed multi-camera setups, the extrinsic calibration can only be done in situ. Usually, some markers are used, like checkerboards, requiring some level of overlap between cameras. In this work, we propose a method for cases with little or no overlap. Laser lines are projected on a plane (e.g., floor or wall) using a laser line projector. The pose of the plane and cameras is then optimized using bundle adjustment to match the lines seen by the cameras. To find the extrinsic calibration, only a partial overlap between the laser lines and the field of view of the cameras is needed. Real-world experiments were conducted both with and without overlapping fields of view, resulting in rotation errors below 0.5°. We show that the accuracy is comparable to other state-of-the-art methods while offering a more practical procedure. The method can also be used in large-scale applications and can be fully automated.


Sensors ◽  
2021 ◽  
Vol 21 (6) ◽  
pp. 2106
Author(s):  
Ahmed Afifi ◽  
Chisato Takada ◽  
Yuichiro Yoshimura ◽  
Toshiya Nakaguchi

Minimally invasive surgery is widely used because of its tremendous benefits to the patient. However, there are some challenges that surgeons face in this type of surgery, the most important of which is the narrow field of view. Therefore, we propose an approach to expand the field of view for minimally invasive surgery to enhance surgeons’ experience. It combines multiple views in real-time to produce a dynamic expanded view. The proposed approach extends the monocular Oriented features from an accelerated segment test and Rotated Binary robust independent elementary features—Simultaneous Localization And Mapping (ORB-SLAM) to work with a multi-camera setup. The ORB-SLAM’s three parallel threads, namely tracking, mapping and loop closing, are performed for each camera and new threads are added to calculate the relative cameras’ pose and to construct the expanded view. A new algorithm for estimating the optimal inter-camera correspondence matrix from a set of corresponding 3D map points is presented. This optimal transformation is then used to produce the final view. The proposed approach was evaluated using both human models and in vivo data. The evaluation results of the proposed correspondence matrix estimation algorithm prove its ability to reduce the error and to produce an accurate transformation. The results also show that when other approaches fail, the proposed approach can produce an expanded view. In this work, a real-time dynamic field-of-view expansion approach that can work in all situations regardless of images’ overlap is proposed. It outperforms the previous approaches and can also work at 21 fps.


2014 ◽  
Vol 31 (3) ◽  
pp. 281-293 ◽  
Author(s):  
Baozhi Jia ◽  
Rui Liu ◽  
Ming Zhu

2014 ◽  
Vol 610 ◽  
pp. 339-344
Author(s):  
Qiang Guo ◽  
Yun Fei An

A UCA-Root-MUSIC algorithm for direction-of-arrival (DOA) estimation is proposed in this paper which is based on UCA-RB-MUSIC [1]. The method utilizes not only a unitary transformation matrix different from UCA-RB-MUSIC but also the multi-stage Wiener filter (MSWF) to estimate the signal subspace and the number of sources, so that the new method has lower computational complexity and is more conducive to the real-time implementation. The computer simulation results demonstrate the improvement with the proposed method.


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