scholarly journals End-user development of knowledge bases for semi-automated formation of task cards

2021 ◽  
Author(s):  
N.O. Dorodnykh ◽  
Y.V. Kotlov ◽  
O.A. Nikolaychuk ◽  
V.M. Popov ◽  
A.Y. Yurin

The complexity of creating artificial intelligence applications remains high. One of the factors that cause such complexity is the high qualification requirements for developers in the field of programming. Development complexity can be reduced by using methods and tools based on a paradigm known as End-user development. One of the problems that requires the application of the methods of this paradigm is the development of intelligent systems for supporting the search and troubleshooting onboard aircraft. Some tasks connected with this problem are identified, including the task of dynamic formation of task cards for troubleshooting in terms of forming a list of operations. This paper presents a solution to this problem based on some principles of End-user development: model-driven development, visual programming, and wizard form-filling. In particular, an extension of the Prototyping expert systems based on transformations technology, which implements the End-user development, is proposed in the context of the problem to be solved for Sukhoi Superjet aircraft. The main contribution of the work is as follows: expanded the main technology method by supporting event trees formalism (as a popular expert method for formalizing scenarios for the development of problem situations and their localization); created a domain-specific tool (namely, Extended event tree editor) for building standard and extended event trees, including for diagnostic tasks; developed a module for supporting transformations of XML-like event tree representation format for the knowledge base prototyping system – Personal knowledge base designer. A description of the proposed extension and the means of its implementation, as well as an illustrative example, are provided.

2014 ◽  
Vol 513-517 ◽  
pp. 2141-2144
Author(s):  
Ying Jia ◽  
Be Jun Shen ◽  
Tian Yu Yu ◽  
Jian Gang Zhu

With the promotion of IT applications and the rise of Web 2.0, mass users' individual requirements continue to emerge. How to quickly meet increasing development and maintenance requirements has been a critical problem of software development. Is it possible for end-users to develop software? This paper chooses Web information systems as the research field, studies the end-user programming technology, and designs an end-user oriented visual domain-specific language VUDSL for university Web information systems. VUDSL programming tools are also implemented, to support end-users without the knowledge of software engineering to develop target information systems by visual programming.


Author(s):  
Ram Kumar ◽  
Shailesh Jaloree ◽  
R. S. Thakur

Knowledge-based systems have become widespread in modern years. Knowledge-base developers need to be able to share and reuse knowledge bases that they build. As a result, interoperability among different knowledge-representation systems is essential. Domain ontology seeks to reduce conceptual and terminological confusion among users who need to share various kind of information. This paper shows how these structures make it possible to bridge the gap between standard objects and Knowledge-based Systems.


2018 ◽  
Vol 1 (2) ◽  
pp. 1
Author(s):  
Santiago P. Jácome-Guerrero ◽  
Elizabeth Salazar-Jácome ◽  
Wilson E. Sánchez-Ocaña ◽  
Rolando X. Salazar-Paredes ◽  
Juan M. Ferreira

Abstract. Model-Driven Engineering (MDE) is the notion that we can construct a model of a system that we can then transform into the real thing. The development of software in MDE using Domain-Specific Languages (DSLs) has two phases. First, the development of artifacts such as DSLs and  transformation mechanisms by the modeling experts. Second, people non-technical experts (domain expert or end user) using the artifacts created develop applications simply because of the high level of abstraction allowed by technology. Several factors are considered to limit the use of MDE. One of them,  is the lack of knowledge the tools and the development activities with MDE. To support the MDE initiative, the present work makes a description of the theoretical foundations of MDE, also describes the main activities to build several MDE artifacts with some of the tools most known in this technology.


2004 ◽  
Vol 30 (1) ◽  
pp. 23-44 ◽  
Author(s):  
Zachary J. Mason

CorMet is a corpus-based system for discovering metaphorical mappings between concepts. It does this by finding systematic variations in domain-specific selectional preferences, which are inferred from large, dynamically mined Internet corpora. Metaphors transfer structure from a source domain to a target domain, making some concepts in the target domain metaphorically equivalent to concepts in the source domain. The verbs that select for a concept in the source domain tend to select for its metaphorical equivalent in the target domain. This regularity, detectable with a shallow linguistic analysis, is used to find the metaphorical interconcept mappings, which can then be used to infer the existence of higher-level conventional metaphors. Most other computational metaphor systems use small, hand-coded semantic knowledge bases and work on a few examples. Although Cor Met's only knowledge base is Word Net (Fellbaum 1998) it can find the mappings constituting many conventional metaphors and in some cases recognize sentences instantiating those mappings. CorMet is tested on its ability to find a subset of the Master Metaphor List (Lakoff, Espenson, and Schwartz 1991).


2012 ◽  
Vol 3 (1) ◽  
pp. 1
Author(s):  
Pablo A Figueroa

This paper presents our work on a visual programming environment (VPE) for portable, implementation-independent, virtual reality (VR) applications. Previously, we have defined InTml, the Interaction Techniques Markup Language , a domain specific language for VR applications, and some initial, command-line based development tools. By using the concept of Model Driven Development (MDD) and with the aid of tools from the Eclipse Graphical Modeling Project (GMF), we built an IDE for VR applications, that allows the visual description of components, application creation, and code generation to targeted runtime environments in C++, Java, and ActionScript. We report some advantages and shortcomings in this approach for tool development, some results from our preliminary user studies and lessons learned. In general, an MDD based approach to VPE is challenging both in terms of learning curve and usability of the final IDE.


2020 ◽  
Author(s):  
Matheus Pereira Lobo

This paper is about highlighting two categories of knowledge bases, one built as a repository of links, and other based on units of knowledge.


2010 ◽  
Vol 2010 ◽  
pp. 1-15
Author(s):  
Jorge A. Surís ◽  
Adolfo Recio ◽  
Peter Athanas

The RapidRadio framework for signal classification and receiver deployment is discussed. The framework is a productivity enhancing tool that reduces the required knowledge-base for implementing a receiver on an FPGA-based SDR platform. The ultimate objective of this framework is to identify unknown signals and to build FPGA-based receivers capable of receiving them. The architecture of the receiver deployed by the framework and its implementation are discussed. The framework's capacity to classify a signal and deploy a functional receiver is validated with over-the-air experiments.


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