scholarly journals Universal Participatory Design: Achievements and Challenges

2019 ◽  
Vol 10 (1) ◽  
pp. 1
Author(s):  
Rodrigo Bonacin ◽  
Julio Cesar Dos Reis ◽  
Maria Cecília Calani Baranauskas

According to the principles of participatory design, a genuine democratic process requires effective participation of all affected people in the design process; this must include affected disabled users. However, user participation entails complex problems, which are aggravated by conditions of illiteracy and/or aging. This article presents the concept of Universal Participatory Design, a design philosophy and practice that aims to be inclusive during the design process, and which has a positive result for all. We first conducted a review of the literature to understand the limits of the relationships between participatory design and universal design. This paper then addresses some of the challenges to achieve Universal Participatory Design (UPD) by juxtaposing deficits observed in the literature with issues we experienced during two research projects. We discuss the key components of Participatory Design and its relationship to UPD, and establish a research agenda that aims to conceptualize and investigate participatory design with universal access. Our findings indicate the need for flexible design methods, adaptable artifacts, and positive designers’ attitudes when encountering unexpected situations.

2017 ◽  
Vol 6 (2) ◽  
pp. 247-265 ◽  
Author(s):  
Melissa Brough ◽  
Charlotte Lapsansky ◽  
Carmen Gonzalez ◽  
Benjamin Stokes ◽  
François Bar

Despite the growing significance of mobile devices, especially among marginalized communities, there are few explorations of how participatory design (PD) can be applied to mobile communication technologies. This case study of Mobile Voices (VozMob) explores a community-based approach to PD and its potential to promote the participation of groups typically marginalized from the design process, and to empower users. VozMob is a mobile platform that was codesigned with and for immigrant workers and organizers to facilitate the online publishing of multimedia stories about their lives and their social justice efforts. Through collective visualization methods, observation, and interviews, this study investigates the factors that enabled or hindered meaningful user participation in the VozMob design process. Significant differences emerged between participants’ experiences of the design process, which allow for the exploration of themes related to technology appropriation, design ownership, and power sharing in collaborative processes. Our findings reveal that a community-based approach to PD can shed light on the degree to which—and how—collaborative design and equitable participation is possible through mobile media.


Author(s):  
Konstantin Aal ◽  
Anne Weibert ◽  
Kai Schubert ◽  
Mary-Ann Sprenger ◽  
Thomas Von Rekowski

The case study presented in this chapter discusses the design and implementation of an online platform, “come_NET,” in the context of intercultural computer clubs in Germany. This tool was built in close cooperation with the children and adult computer club participants. It was designed to foster the sharing of ideas and experiences across distances, support collaboration, and make skills and expertise accessible to others in the local neighborhood contexts. In particular, the participatory-design process involving the children in the computer clubs fostered a profound understanding of the platform structure and functionalities. The study results show how younger children in particular were able to benefit, as the closed nature of the platform enabled them to gather experience as users of social media, but in a safe and controlled environment.


Work ◽  
2012 ◽  
Vol 41 ◽  
pp. 5099-5107
Author(s):  
Conne Mara Bazley ◽  
Annelise De Jong ◽  
Peter Vink

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