scholarly journals Energy redistribution in autonomous hybridization of agent-based computing

2021 ◽  
Vol 22 (3) ◽  
Author(s):  
Mateusz Godzik

Evolutionary multi-agent systems (EMAS) are very good at dealing with difficult, multi-dimensional problems. Currently, research is underway to improve this algorithm, giving even more freedom to agents not only in solving the problem but also in making decisions on the behavior of the algorithm. One way is to hybridize this algorithm with other existing algorithms creating Hybrid Evolutionary Multi Agent-System (HEMAS). Unfortunately, such connections generate problems in the form of an unbalanced energy level of agents who have made the decision to use such an improvement. One of the solutions is the mechanism of redistributing the agents' energy in the form of an operator. The article presents several proposals of redistribution operators along with numerous experimental results.

Author(s):  
Robert E. Smith ◽  
Claudio Bonacina

In the multi-agent system (MAS) context, the theories and practices of evolutionary computation (EC) have new implications, particularly with regard to engineering and shaping system behaviors. Thus, it is important that we consider the embodiment of EC in “real” agents, that is, agents that involve the real restrictions of time and space within MASs. In this chapter, we address these issues in three ways. First, we relate the foundations of EC theory to MAS and consider how general interactions among agents fit within this theory. Second, we introduce a platform independent agent system to assure that our EC methods work within the generic, but realistic, constraints of agents. Finally, we introduce an agent-based system of EC objects. Concluding sections discuss implications and future directions.


Author(s):  
Robert E. Smith ◽  
Claudia Bonacina

In the multi-agent system (MAS) context, the theories and practices of evolutionary computation (EC) have new implications, particularly with regard to engineering and shaping system behaviors. Thus, it is important that we consider the embodiment of EC in “real” agents, that is, agents that involve the real restrictions of time and space within MASs. In this chapter, we address these issues in three ways. First, we relate the foundations of EC theory to MAS and consider how general interactions among agents fit within this theory. Second, we introduce a platform independent agent system to assure that our EC methods work within the generic, but realistic, constraints of agents. Finally, we introduce an agent-based system of EC objects. Concluding sections discuss implications and future directions.


Author(s):  
Panagiotis Kouvaros ◽  
Alessio Lomuscio ◽  
Edoardo Pirovano

We study the problem of determining the robustness of a multi-agent system of unbounded size against specifications expressed in a temporal-epistemic logic. We introduce a procedure to synthesise automatically the maximal ratio of faulty agents that may be present at runtime for a specification to be satisfied in a multi-agent system. We show the procedure to be sound and amenable to symbolic implementation. We present an implementation and report the experimental results obtained by running this on a number of protocols from swarm robotics.


2021 ◽  
Author(s):  
Isabella V. Hernandez ◽  
Bryan C. Watson ◽  
Marc Weissburg ◽  
Bert Bras

Abstract Resilience is an emergent property of complex systems that describes the ability to detect, respond, and recover from adversity. Much of the modern world consists of multiple, interacting, and independent agents (i.e. Multi-Agent Systems). However, the process of improving Multi-Agent System resilience is not well understood. We seek to address this gap by applying Biologically Inspired Design to increase complex system resilience. Eusocial insect colonies are an ideal case study for system resilience. Although individual insects have low computing power, the colonies collectively perform complex tasks and demonstrate resilience. Therefore, analyzing key elements of eusocial insect colonies may offer insight on how to increase Multi-Agent System resilience. Before the strategies used in eusocial insects can be adapted for Multi-Agent Systems, however, the existing research must be identified and transferred from the biological sciences to the engineering field. These transfers often hinder or limit biologically inspired design. This paper translates the biological investigation of individual insects and colony network behavior into strategies that can be tested to increase Multi-Agent System resilience. These strategies are formulated to be applied to Agent-Based Modeling. Agent-Based Modeling has been applied to many Multi-Agent Systems including epidemiology, traffic management, and marketing. This provides a key step in the design-by-analogy process: Identifying and decoding analogies from their original context. The design principles proposed in this work provide a foundation for future testing and eventual implementation into Multi-Agent Systems.


2016 ◽  
Vol 40 (2) ◽  
pp. 504-513 ◽  
Author(s):  
Lei Chen ◽  
Kaiyu Qin ◽  
Jiangping Hu

In this paper, we investigate a tracking control problem for second-order multi-agent systems. Here, the leader is self-active and cannot be completely measured by all the followers. The interaction network associated with the leader–follower multi-agent system is described by a jointly connected topology, where the topology switches over time and is not strongly connected during each time subinterval. We consider a consensus control of the multi-agent system with or without time delay and propose two categories of neighbour-based control rules for every agent to track the leader, then provide sufficient conditions to ensure that all agents follow the leader, and meanwhile, the tracking errors can be estimated. Finally, some simulation results are presented to demonstrate our theoretical results.


1996 ◽  
Vol 4 ◽  
pp. 477-507 ◽  
Author(s):  
R. I. Brafman ◽  
M. Tennenholtz

Motivated by the control theoretic distinction between controllable and uncontrollable events, we distinguish between two types of agents within a multi-agent system: controllable agents, which are directly controlled by the system's designer, and uncontrollable agents, which are not under the designer's direct control. We refer to such systems as partially controlled multi-agent systems, and we investigate how one might influence the behavior of the uncontrolled agents through appropriate design of the controlled agents. In particular, we wish to understand which problems are naturally described in these terms, what methods can be applied to influence the uncontrollable agents, the effectiveness of such methods, and whether similar methods work across different domains. Using a game-theoretic framework, this paper studies the design of partially controlled multi-agent systems in two contexts: in one context, the uncontrollable agents are expected utility maximizers, while in the other they are reinforcement learners. We suggest different techniques for controlling agents' behavior in each domain, assess their success, and examine their relationship.


2017 ◽  
Vol 58 ◽  
Author(s):  
Jaroslav Meleško ◽  
Eugenijus Kurilovas ◽  
Irina Krikun

The paper aims to analyse application trends of intelligent multi-agent systems to personalise learning. First of all, systematic literature review was performed. Based on the systematic review analysis, the main trends on applying multi-agent systems to personalise learning were identified. Second, main requirements and components for an educational multi-agent system were formulated. Third, based on these components a model of intelligent personalized system is proposed. The system employs five intelligent agents: (1) learning styles identification software agent, (2) learner profile creation software agent, (3) pedagogical suitability software agent, (4) optimal learning units/scenarios creation software agent, and (5) learning analytics/educational data mining software agent.


2017 ◽  
pp. 083-096
Author(s):  
A.L. Yalovets ◽  

The features of the design, development and functioning of the multi-agent system Navigation are investigated. System architecture and substantiate the choice of language implementation of the system are provided. The functionality of the subsystems of multi-agent systems Navigation is analyzed in detail. The results of multi-agent modelling of pursuit/escape processes by means of the multi-agent system in different modes of its functioning are compared on meaningful example.


Author(s):  
MIHAELA ULIERU ◽  
RAINER UNLAND

In today's world, it is of utterly importance for enterprises to react in a timely and flexible way to upcoming complex market demands. One solution is given by the concept of virtual enterprise and enterprise alliances, respectively. In order to function efficiently and flexibly such enterprises need to be deeply integrated. Based on previous work combining the concepts of virtual enterprises, holonic organizations and multi-agent systems to support such deep integration, the paper discusses in detail how well-suiting partners and contributors for a given (bunch of) task(s) can be found using today's state-of-the-art technologies. Mapping an enterprise alliance onto a multi-agent system is enabled by a methodology equipping each agent with the ability to deal and consider its own goals (goals of the unit it represents) as well as the goals of the unit in which it is integrated (the higher level unit).


2021 ◽  
Vol 70 ◽  
pp. 389-407
Author(s):  
Guangqiang Xie ◽  
Junyu Chen ◽  
Yang Li

As an important field of Distributed artificial intelligence (DAI), multi-agent systems (MASs) have attracted the attention of extensive research scholars. Consensus as the most important issue in MAS, much progress has been made in studying the consensus control of MAS, but there are some problems remained largely unaddressed which cause the MAS to lose some useful network structure information. First, multi-agent consensus protocol usually proceeds over the low-order structure by only considering the direct edges between agents, but ignores the higher-order structure of the whole topology network. Second, the existing work assumes all the edges in a topology network have the same weight without exploring the potential diversity of the connections. In this way, multi-agent systems fail to enforce consensus, resulting in fragmentation into multiple clusters. To address the above issues, this paper proposes a Motif-aware Weighted Multi-agent System (MWMS) method for consensus control. We focus more on triangle motif in the network, but it can be extended to other kinds of motifs as well. First, a novel weighted network is used which is the combination of the edge-based lower-order structure and the motif-based higher-order structure, i.e., hybrid-order structure. Subsequently, by simultaneously considering the quantity and the quality of the connections in the network, a novel consensus framework for MAS is designed to update agents. Then, two baseline consensus algorithms are used in MWMS. In our experiments, we use ten topologies of different shapes, densities and ranges to comprehensively analyze the performance of our proposed algorithms. The simulation results show that the hybrid higher-order network can effectively enhance the consensus of the multi-agent system in different network topologies.


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