autostereoscopic displays
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2021 ◽  
Author(s):  
Neil Dodgson

A head-tracked display could be made from a two-view autostereoscopic display where head-tracking allows the display to swap the two views when the eyes move from viewing zone to viewing zone. Variations in human interpupillary distance mean that this basic two-view version will not work well for the significant minority of the population who have interpupillary distance significantly different from the average. Woodgate et al. proposed, in 1997, that a three-view system would work well. Analysis of an ideal version of their proposal shows that it does work well for the vast majority of the population. However, most multi-view, multi-lobe autostereoscopic displays have drawbacks which mean that, in practice, such a system would be unacceptable because of the inter-view dark zones generated by the inter-pixel dark zones on the underlying display technology. Variations of such displays have been developed which remove the inter-view dark zones by allowing adjacent views to overlap with one another: the views appear to smoothly blend from one to the next at the expense of a little blurring. Such displays need at least five viewing zones to accommodate the majority of the adult population with head-tracking and at least six viewing zones to accommodate everyone. © 2006 SPIE-IS&T.


2021 ◽  
Author(s):  
Neil Dodgson

A head-tracked display could be made from a two-view autostereoscopic display where head-tracking allows the display to swap the two views when the eyes move from viewing zone to viewing zone. Variations in human interpupillary distance mean that this basic two-view version will not work well for the significant minority of the population who have interpupillary distance significantly different from the average. Woodgate et al. proposed, in 1997, that a three-view system would work well. Analysis of an ideal version of their proposal shows that it does work well for the vast majority of the population. However, most multi-view, multi-lobe autostereoscopic displays have drawbacks which mean that, in practice, such a system would be unacceptable because of the inter-view dark zones generated by the inter-pixel dark zones on the underlying display technology. Variations of such displays have been developed which remove the inter-view dark zones by allowing adjacent views to overlap with one another: the views appear to smoothly blend from one to the next at the expense of a little blurring. Such displays need at least five viewing zones to accommodate the majority of the adult population with head-tracking and at least six viewing zones to accommodate everyone. © 2006 SPIE-IS&T.


Author(s):  
Alexander Afanasievich Bolshakov ◽  
Arkady Viktorovich Klyuchikov

The article presents the architecture of a decision support system for a reasonable choice of the characteristics of autostereoscopic displays. Autostereoscopic displays are proposed as basic models developed by the corporate team, which are based on the original patented idea. It uses the combined reference images together with the appropriate optical systems. This allows to significantly reduce the requirements for the speed of data transmission channels, as well as to computers. The attention is paid to the main modules of the decision support system, which is a hybrid expert system. There is given the relationship in the form of adjacency matrix between characteristics that influence on the quality of the generated output volumetric image. The values of the coefficients of the influence of characteristics on the output image are described. A scheme has been developed for determining the user and design characteristics of autostereoscopic displays. There is given an example of determining the design characteristics of a given type of autostereoscopic displays using the proposed decision support system.


Crystals ◽  
2020 ◽  
Vol 10 (11) ◽  
pp. 977
Author(s):  
Xiaobing Shang ◽  
Dieter Cuypers ◽  
Tigran Baghdasaryan ◽  
Michael Vervaeke ◽  
Hugo Thienpont ◽  
...  

Emerging applications requiring light beam manipulation, such as high-efficiency sunlight concentrators for solar cells, switchable micro-lens arrays for autostereoscopic displays, tunable lenses for augmented reality goggles, auto-focusing spectacles, and smart contact lenses, mostly depend on one or more active optical components with the desired and controllable beam modifying functionalities, preferably manufactured at relatively low cost. Recent progress in research on components based on the combination of liquid crystals (LCs) and various polymer micro-structures is reviewed in this paper. It is found that such components can address the demands appropriately and have the potential of paving the way for large-scale applications of active optical beam shaping components.


2020 ◽  
Author(s):  
Neil Dodgson

A head-tracked display could be made from a two-view autostereoscopic display where head-tracking allows the display to swap the two views when the eyes move from viewing zone to viewing zone. Variations in human interpupillary distance mean that this basic two-view version will not work well for the significant minority of the population who have interpupillary distance significantly different from the average. Woodgate et al. proposed, in 1997, that a three-view system would work well. Analysis of an ideal version of their proposal shows that it does work well for the vast majority of the population. However, most multi-view, multi-lobe autostereoscopic displays have drawbacks which mean that, in practice, such a system would be unacceptable because of the inter-view dark zones generated by the inter-pixel dark zones on the underlying display technology. Variations of such displays have been developed which remove the inter-view dark zones by allowing adjacent views to overlap with one another: the views appear to smoothly blend from one to the next at the expense of a little blurring. Such displays need at least five viewing zones to accommodate the majority of the adult population with head-tracking and at least six viewing zones to accommodate everyone. © 2006 SPIE-IS&T.


2020 ◽  
Author(s):  
Neil Dodgson

A head-tracked display could be made from a two-view autostereoscopic display where head-tracking allows the display to swap the two views when the eyes move from viewing zone to viewing zone. Variations in human interpupillary distance mean that this basic two-view version will not work well for the significant minority of the population who have interpupillary distance significantly different from the average. Woodgate et al. proposed, in 1997, that a three-view system would work well. Analysis of an ideal version of their proposal shows that it does work well for the vast majority of the population. However, most multi-view, multi-lobe autostereoscopic displays have drawbacks which mean that, in practice, such a system would be unacceptable because of the inter-view dark zones generated by the inter-pixel dark zones on the underlying display technology. Variations of such displays have been developed which remove the inter-view dark zones by allowing adjacent views to overlap with one another: the views appear to smoothly blend from one to the next at the expense of a little blurring. Such displays need at least five viewing zones to accommodate the majority of the adult population with head-tracking and at least six viewing zones to accommodate everyone. © 2006 SPIE-IS&T.


2020 ◽  
Vol 17 (6) ◽  
pp. 2015-2027
Author(s):  
Taha Alfaqheri ◽  
Akuha Solomon Aondoakaa ◽  
Mohammad Rafiq Swash ◽  
Abdul Hamid Sadka

Abstract Due to the nature of holoscopic 3D (H3D) imaging technology, H3D cameras can capture more angular information than their conventional 2D counterparts. This is mainly attributed to the macrolens array which captures the 3D scene with slightly different viewing angles and generates holoscopic elemental images based on fly’s eyes imaging concept. However, this advantage comes at the cost of decreasing the spatial resolution in the reconstructed images. On the other hand, the consumer market is looking to find an efficient multiview capturing solution for the commercially available autostereoscopic displays. The autostereoscopic display provides multiple viewers with the ability to simultaneously enjoy a 3D viewing experience without the need for wearing 3D display glasses. This paper proposes a low-delay content adaptation framework for converting a single holoscopic 3D computer-generated image into multiple viewpoint images. Furthermore, it investigates the effects of varying interpolation step sizes on the converted multiview images using the nearest neighbour and bicubic sampling interpolation techniques. In addition, it evaluates the effects of changing the macrolens array size, using the proposed framework, on the perceived visual quality both objectively and subjectively. The experimental work is conducted on computer-generated H3D images with different macrolens sizes. The experimental results show that the proposed content adaptation framework can be used to capture multiple viewpoint images to be visualised on autostereoscopic displays.


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