equilibrium computation
Recently Published Documents


TOTAL DOCUMENTS

64
(FIVE YEARS 24)

H-INDEX

11
(FIVE YEARS 2)

Author(s):  
Aris Filos-Ratsikas ◽  
Yiannis Giannakopoulos ◽  
Alexandros Hollender ◽  
Philip Lazos ◽  
Diogo Poças

Author(s):  
Tobias Harks ◽  
Veerle Timmermans

AbstractWe study the equilibrium computation problem for two classical resource allocation games: atomic splittable congestion games and multimarket Cournot oligopolies. For atomic splittable congestion games with singleton strategies and player-specific affine cost functions, we devise the first polynomial time algorithm computing a pure Nash equilibrium. Our algorithm is combinatorial and computes the exact equilibrium assuming rational input. The idea is to compute an equilibrium for an associated integrally-splittable singleton congestion game in which the players can only split their demands in integral multiples of a common packet size. While integral games have been considered in the literature before, no polynomial time algorithm computing an equilibrium was known. Also for this class, we devise the first polynomial time algorithm and use it as a building block for our main algorithm. We then develop a polynomial time computable transformation mapping a multimarket Cournot competition game with firm-specific affine price functions and quadratic costs to an associated atomic splittable congestion game as described above. The transformation preserves equilibria in either game and, thus, leads – via our first algorithm – to a polynomial time algorithm computing Cournot equilibria. Finally, our analysis for integrally-splittable games implies new bounds on the difference between real and integral Cournot equilibria. The bounds can be seen as a generalization of the recent bounds for single market oligopolies obtained by Todd (Math Op Res 41(3):1125–1134 2016, 10.1287/moor.2015.0771).


Author(s):  
Andrea Celli

AbstractThe computational study of game-theoretic solution concepts is fundamental to describe the optimal behavior of rational agents interacting in a strategic setting, and to predict the most likely outcome of a game. Equilibrium computation techniques have been applied to numerous real-world problems. Among other applications, they are the key building block of the best poker-playing AI agents [5, 6, 27], and have been applied to physical and cybersecurity problems (see, e.g., [18, 20, 21, 30–32]).


Sign in / Sign up

Export Citation Format

Share Document