transport layer protocols
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2021 ◽  
Author(s):  
Ramyashree Venkatesh Bhat ◽  
Jetmir Haxhibeqiri ◽  
Ingrid Moerman ◽  
Jeroen Hoebeke

Author(s):  
Dimitris N. Kanellopoulos ◽  
Ali H. Wheeb

Multimedia applications impose different QoS requirements (e.g., bounded end-to-end delay and jitter) and need an enhanced transport layer protocol that should handle packet loss, minimize errors, manage network congestion, and transmit efficiently. Across an IP network, the transport layer protocol provides data transmission and affects the QoS provided to the application on hand. The most common transport layer protocols used by Internet applications are TCP and UDP. There are also advanced transport layer protocols such as DCCP and TFRC. The authors evaluated the performance of UDP, DCCP, SCTP, and TFRC over wired networks for three traffic flows: data transmission, video streaming, and voice over IP. The evaluation criteria were throughput, end-to-end delay, and packet loss ratio. They compared their performance to learn in which traffic flow/service each of these protocols functions better than the others. The throughput of SCTP and TFRC is better than UDP. DCCP is superior to SCTP and TFRC in terms of end-to-end delay. SCTP is suitable for Internet applications that require high bandwidth.


2020 ◽  
Vol 34 (10) ◽  
pp. 13883-13884
Author(s):  
Nishtha Nayar ◽  
Divya Lohani

Communication using mediums like video and audio is essential for a lot of professions. In this paper, interaction with real-time audio transmission is looked upon using the tools in the domains of IoT and machine learning. Two transport layer protocols - TCP and UDP are examined for audio transmission quality. Further, different RNN models are examined for their efficiency in predicting music and being used as a substitute in case of loss of packets during transmission.


SIMULATION ◽  
2019 ◽  
Vol 96 (2) ◽  
pp. 185-197
Author(s):  
Adel A Ahmed ◽  
Omar Barukab

Real-time video communication has become one of the most significant applications extensively used by homogeneous/heterogeneous wireless network technologies, such as Wi-Fi, the Internet of things, the wireless sensor network (WSN), 5G, etc. This leads to enhanced deployment of multimedia streaming applications over wireless network technologies. In order to accomplish the optimal performance of real-time multimedia streaming applications over the homogeneous/heterogeneous wireless network, it is therefore necessary to develop a simulation tool-set that effectively measures the quality of service (QoS) for different multimedia streaming applications over transport layer protocols. This paper proposes an autonomous simulation tool (AST) that is entirely independent from the source code of transport layer protocols. Furthermore, the AST is integrated into NS-2 to evaluate the QoS of real-time video streaming over numerous transport layer protocols and it uses new QoS measurement tools to test the video delivery quality based on I-frames to speeds up the assessment of multimedia streaming quality and ensure high accuracy of performance metrics. The simulation results show that using the AST to simulate real-time multimedia stream results in between 13% and 36% higher delivery ratio and 150–250% less cumulative jitter delay compared with using baseline simulation tools. Also, the AST guarantees an optimal QoS performance measurements in terms of the peak signal-to-noise Ratio and visual quality of the received video.


2019 ◽  
Vol 21 (4) ◽  
pp. 3584-3608 ◽  
Author(s):  
Michele Polese ◽  
Federico Chiariotti ◽  
Elia Bonetto ◽  
Filippo Rigotto ◽  
Andrea Zanella ◽  
...  

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