3d elements
Recently Published Documents


TOTAL DOCUMENTS

220
(FIVE YEARS 33)

H-INDEX

20
(FIVE YEARS 2)

2021 ◽  
Author(s):  
Geoffreyjen Edwards ◽  
Jonathan Caron-Roberge ◽  
Dominique Michaud ◽  
Jonathan Proulx Guimond

Inspired by ideas portrayed in science fiction, the authors sought to develop a set of augmented reality fashions that showcased scenes from a science fiction novel recently published by the principal author. The development team included artists and designers, a programmer, and the writer. Significant technical challenges needed to be overcome for success, including fabric construction and manipulation, image enhancement, robust image recognition and tracking capabilities, and the management of lighting and suitable backgrounds. Viewing geometries were also a non-trivial problem. The final solution permitted acceptable but not perfect real-time tracking of the fashion models and the visualization of both static and dynamic 3D elements overlaid onto the physical garments.


Author(s):  
A. Torresani ◽  
S. Rigon ◽  
E. M. Farella ◽  
F. Menna ◽  
F. Remondino

Abstract. Augmented Reality (AR) is already transforming many fields, from medical applications to industry, entertainment and heritage. In its most common form, AR expands reality with virtual 3D elements, providing users with an enhanced and enriched experience of the surroundings. Until now, most of the research work focused on techniques based on markers or on GNSS/INS positioning. These approaches require either the preparation of the scene or a strong satellite signal to work properly. In this paper, we investigate the use of visual-based methods, i.e., methods that exploit distinctive features of the scene estimated with Visual Simultaneous Localization and Mapping (V-SLAM) algorithms, to determine and track the user position and attitude. The detected features, which encode the visual appearance of the scene, can be saved and later used to track the user in successive AR sessions. Existing AR frameworks like Google ARCore, Apple ARKit and Unity AR Foundation recently introduced visual-based localization in their frameworks, but they target mainly small scenarios. We propose a new Mobile Augmented Reality (MAR) methodology that exploits OPEN-V-SLAM to extend the application range of Unity AR Foundation and better handle large-scale environments. The proposed methodology is successfully tested in both controlled and real-case large heritage scenarios. Results are available also in this video: https://youtu.be/Q7VybmiWIuI.


2021 ◽  
Author(s):  
David Hunt ◽  
Youming Yuan ◽  
Ian Gardner

Abstract This paper presents an implicit conjugate heat transfer (CHT) model designed for 1D systems of both solids and fluids. It demonstrates that this approach can be extended to include 2D and 3D elements being co-solved in a 2D or 3D thermal product. The approach is applied to a simple analytical problem and then to a Secondary Air Cavity within a Gas Turbine to illustrate the potential of this technique to be applied to more complex thermo-fluid simulations. Such simulations are important in trade off studies to balance minimizing engine bleed whilst ensuring sufficient cooling. The benefits of this CHT model are presented by comparison with the traditional approach of explicit co-simulation in which the temperature from the fluid domain is applied as a boundary condition to the thermal simulation and heat flux from the thermal simulation is applied as a boundary condition to the fluid domain (or vice versa). The ability to replace 1D elements with 2D or 3D elements allows model continuity from conceptual to detailed design and the reverse process potentially offers a route for model reduction later in lifecycle to support operation and maintenance through the use of an executable digital twin.


Author(s):  
Sergei N. Nazarenko ◽  
Galina A. Grudcina

This article presents the 3D computational modeling method for reinforced concrete structures. An example of calculation of the reinforced concrete beam, using the Finite Element Method in SCAD++ following proposed algorithm, is given. Results comparison to the analytical calculation of the model with selected reinforcement is presented. For concrete, the 3D solid Finite Elements are used and the 3D beam elements for reinforcement. The model is formed using AutoCAD and AutoLISP, which creates a text data file in SCAD format for the description of model. In addition, computation of the 3D model of the crossbar with a crack is performed. Crack sizes are set in the stretched zone based on data from initial calculation. Graphic results obtained in SCAD++ are presented.


2021 ◽  
Vol 66 (1) ◽  
pp. 89-95
Author(s):  
M. I. Nikitin ◽  
N. S. Chilingarov ◽  
A. S. Alikhanyan

2020 ◽  
Author(s):  
Roman Ezhov ◽  
Alireza Ravari ◽  
Gabriel Bury ◽  
Paul Smith ◽  
Yulia Pushkar

Abstract Development of economically viable artificial photosynthesis requires use of 3d metal-based catalysts. Water oxidation by [Co4O4]n+ cubane mimics water splitting by CaMn4O5 cluster in Nature but the exact mechanism of O-O bond formation is presently unknown. We demonstrate first in situ detection CoIV=O (~ 1.67 Å) moiety formed upon activation of [Co4O4Py4Ac4]0 (Py = pyridine and Ac = CH3COO−) towards O-O bond formation. Combined spectroscopic and DFT analyses show that the intermediate active in O-O bond formation has two CoIV centers and at least one CoIV=O unit of strong radicaloid character that participates in O-O bond formation via water nucleophilic attack. The multimetallic structure of the cubane provides unique stabilization for CoIV=O + H2O = Co-OOH + H+ transition with the carboxyl accepting the proton and the bridging oxygen stabilizing the peroxide via hydrogen bonding. Results are important for development of oxygen evolution catalysts based on Earth-abundant 3d elements.


Sign in / Sign up

Export Citation Format

Share Document