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2022 ◽  
Vol 163 (2) ◽  
pp. 49
Author(s):  
N. Luber ◽  
Sarah Pearson ◽  
Mary E. Putman ◽  
Gurtina Besla ◽  
Sabrina Stierwalt ◽  
...  

Abstract We present resolved H i synthesis maps from the Very Large Array of three interacting dwarf systems: the NGC 3664 dwarf pair, the NGC 3264 dwarf pair, and the UGC 4638 dwarf triplet. All three dwarf systems are captured at various stages of interaction and span a range of environments. We detect clear hallmarks of tidal interactions through the presence of H i bridges and diffuse H i extensions that surround the dwarfs. We overlay the H i data on Pan-STARRS r-band images and find further evidence of tidal interactions through coincident distorted H i and tidal stellar features in NGC 3264 and UGC 4638, and an unwound spiral arm pointing toward its smaller companion in NGC 3264. In UGC 4638, both the gas and diffuse stars are extended to similar radii east of the primary, which could indicate that the smaller dwarf in the system has already completed one pass through the primary. We additionally find that our three systems, and those from the Local Volume TiNy Titans survey, are not H i deficient and thus the interaction has not resulted in a loss of gas from the systems. A comparison with noninteracting dwarf galaxies shows that the interactions have a significant impact on the kinematics of the systems. Our new resolved H i kinematics, combined with detailed stellar and H i morphologies, provide crucial constraints for future dynamical modeling of hierarchical mergers and the baryon cycle at the low-mass scale.


2021 ◽  
Author(s):  
Celia Ruffino ◽  
Dylan Rannaud Monany ◽  
Charalambos Papaxanthis ◽  
Pauline M Hilt ◽  
Jeremie Gaveau ◽  
...  

Physical practice (PP) and motor imagery practice (MP) lead to the execution of fast and accurate arm movements. However, there is currently no information about the influence of MP on movement smoothness, nor about which performance parameters best discriminate these practices. In the current study, we assessed motor performances with an arm pointing task with constrained precision before and after PP (n= 15), MP (n= 15), or no practice (n= 15). We analyzed gains between Pre- and Post-Test for five performance parameters: movement duration, mean and maximal velocities, total displacements, and the number of velocity peaks characterizing movement smoothness. The results showed an improvement of performance after PP and MP for all parameters, except for total displacements. The gains for movement duration, and mean and maximal velocities were statistically higher after PP and MP than after no practice, and comparable between practices. However, motor gains for the number of velocity peaks were higher after PP than MP, suggesting that movements were smoother after PP than after MP. A discriminant analysis also identified the number of velocity peaks as the most relevant parameter that differentiated PP from MP. The current results provide evidence that PP and MP specifically modulate movement smoothness during arm reaching tasks. This difference may rely on online corrections through sensory feedback integration, available during PP but not during MP.


2021 ◽  
Vol 11 ◽  
Author(s):  
Thomas Jacquet ◽  
Bénédicte Poulin-Charronnat ◽  
Patrick Bard ◽  
Romuald Lepers

The effects of mental fatigue on both cognitive and physical performance are well described in the literature, but the recovery aspects of mental fatigue have been less investigated. The present study aimed to fill this gap by examining the persistence of mental fatigue on behavior and electrophysiological mechanisms. Fifteen participants performed an arm-pointing task consisting of reaching a target as fast as possible, before carrying out a 32-min cognitively demanding task [Time Load Dual Back (TLDB) task], and immediately, 10 and 20 min after completion of the TLDB task. During the experiment, electroencephalography was continuously recorded. The significant increase in mental fatigue feeling after the TLDB task was followed by a decrease during the 20 min of recovery without returning to premeasurement values. Brain oscillations recorded at rest during the recovery period showed an increase in both theta and alpha power over time, suggesting a persistence of mental fatigue. Arm-pointing movement duration increased gradually over time during the recovery period, indicating that behavioral performance remained impaired 20 min after the end of the cognitively demanding task. To conclude, subjective measurements indicated a partial recovery of mental fatigue following a cognitively demanding task, whereas electrophysiological and behavioral markers suggested that the effects of mental fatigue persisted for at least 20 min. While the subjective evaluation of mental fatigue is a very practical way to attest the presence of mental fatigue, electrophysiological and behavioral measures seem more relevant to evaluate the time course of mental fatigue effects.


Robotics ◽  
2018 ◽  
Vol 7 (3) ◽  
pp. 56 ◽  
Author(s):  
Federica Bazzano ◽  
Fabrizio Lamberti

Service robots are playing an increasingly relevant role in society. Humanoid robots, especially those equipped with social skills, could be used to address a number of people’s daily needs. Knowing how these robots are perceived and potentially accepted by ordinary users when used in common tasks and what the benefits brought are in terms, e.g., of tasks’ effectiveness, is becoming of primary importance. This paper specifically focuses on receptionist scenarios, which can be regarded as a good benchmark for social robotics applications given their implications on human-robot interaction. Precisely, the goal of this paper is to investigate how robots used as direction-giving systems can be perceived by human users and can impact on their wayfinding performance. A comparative analysis is performed, considering both solutions from the literature and new implementations which use different types of interfaces to ask for and give directions (voice, in-the-air arm pointing gestures, route tracing) and various embodiments (physical robot, virtual agent, interactive audio-map). Experimental results showed a marked preference for a physical robot-based system showing directions on a map over solutions using gestures, as well as a positive effect of embodiment and social behaviors. Moreover, in the comparison, physical robots were generally preferred to virtual agents.


PLoS ONE ◽  
2015 ◽  
Vol 10 (8) ◽  
pp. e0137031 ◽  
Author(s):  
Kazuyoshi Kigawa ◽  
Masahiko Izumizaki ◽  
Setsuro Tsukada ◽  
Naoyuki Hakuta
Keyword(s):  

2014 ◽  
Vol 40 (10) ◽  
pp. 3491-3503 ◽  
Author(s):  
Bastien Berret ◽  
Ambra Bisio ◽  
Marco Jacono ◽  
Thierry Pozzo
Keyword(s):  

PLoS ONE ◽  
2014 ◽  
Vol 9 (6) ◽  
pp. e99866 ◽  
Author(s):  
Cécile Scotto Di Cesare ◽  
Fabrice R. Sarlegna ◽  
Christophe Bourdin ◽  
Daniel R. Mestre ◽  
Lionel Bringoux

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