Extraction of human face and transformable region by facial expression based on extended labeled graph matching

Author(s):  
Makoto Murakami ◽  
Masahide Yoneyama ◽  
Katsuhiko Shirai
2005 ◽  
Vol 16 (3) ◽  
pp. 184-189 ◽  
Author(s):  
Marie L. Smith ◽  
Garrison W. Cottrell ◽  
FrédéAric Gosselin ◽  
Philippe G. Schyns

This article examines the human face as a transmitter of expression signals and the brain as a decoder of these expression signals. If the face has evolved to optimize transmission of such signals, the basic facial expressions should have minimal overlap in their information. If the brain has evolved to optimize categorization of expressions, it should be efficient with the information available from the transmitter for the task. In this article, we characterize the information underlying the recognition of the six basic facial expression signals and evaluate how efficiently each expression is decoded by the underlying brain structures.


2020 ◽  
pp. 57-63
Author(s):  
admin admin ◽  
◽  
◽  
◽  
◽  
...  

The human facial emotions recognition has attracted interest in the field of Artificial Intelligence. The emotions on a human face depicts what’s going on inside the mind. Facial expression recognition is the part of Facial recognition which is gaining more importance and need for it increases tremendously. Though there are methods to identify expressions using machine learning and Artificial Intelligence techniques, this work attempts to use convolution neural networks to recognize expressions and classify the expressions into 6 emotions categories. Various datasets are investigated and explored for training expression recognition models are explained in this paper and the models which are used in this paper are VGG 19 and RESSNET 18. We included facial emotional recognition with gender identification also. In this project we have used fer2013 and ck+ dataset and ultimately achieved 73% and 94% around accuracies respectively.


Traditio ◽  
2014 ◽  
Vol 69 ◽  
pp. 125-145
Author(s):  
Kirsten Wolf

The human face has the capacity to generate expressions associated with a wide range of affective states. Despite the fact that there are few words to describe human facial behaviors, the facial muscles allow for more than a thousand different facial appearances. Some examples of feelings that can be expressed are anger, concentration, contempt, excitement, nervousness, and surprise. Regardless of culture or language, the same expressions are associated with the same emotions and vary only in intensity. Using modern psychological analyses as a point of departure, this essay examines descriptions of human facial expressions as well as such bodily “symptoms” as flushing, turning pale, and weeping in Old Norse-Icelandic literature. The aim is to analyze the manner in which facial signs are used as a means of non-verbal communication to convey the impression of an individual's internal state to observers. More specifically, this essay seeks to determine when and why characters in these works are described as expressing particular facial emotions and, especially, the range of emotions expressed. The Sagas andþættirof Icelanders are in the forefront of the analysis and yield well over one hundred references to human facial expression and color. The examples show that through gaze, smiling, weeping, brows that are raised or knitted, and coloration, the Sagas andþættirof Icelanders tell of happiness or amusement, pleasant and unpleasant surprise, fear, anger, rage, sadness, interest, concern, and even mixed emotions for which language has no words. The Sagas andþættirof Icelanders may be reticent in talking about emotions and poor in emotional vocabulary, but this poverty is compensated for by making facial expressions signifiers of emotion. This essay makes clear that the works are less emotionally barren than often supposed. It also shows that our understanding of Old Norse-Icelandic “somatic semiotics” may well depend on the universality of facial expressions and that culture-specific “display rules” or “elicitors” are virtually nonexistent.


Author(s):  
Christoph Bartneck ◽  
Michael J. Lyons

The human face plays a central role in most forms of natural human interaction so we may expect that computational methods for analysis of facial information, modeling of internal emotional states, and methods for graphical synthesis of faces and facial expressions will play a growing role in human-computer and human-robot interaction. However, certain areas of face-based HCI, such as facial expression recognition and robotic facial display have lagged others, such as eye-gaze tracking, facial recognition, and conversational characters. Our goal in this paper is to review the situation in HCI with regards to the human face, and to discuss strategies, which could bring more slowly developing areas up to speed. In particular, we are proposing the “The Art of the Soluble” as a strategy forward and provide examples that successfully applied this strategy.


Author(s):  
Farooq Ahmad Bhat ◽  
M. Arif Wani

In this paper performance of elastic bunch graph matching (EBGM) for face recognition under variation in facial expression, variation in lighting condition and variation in poses are given. In this approach faces are represented by labelled graphs. Experimental results of EBGM on ORL, Yale B and FERET datasets are provided. Strong and weak features of EBGM algorithm are discussed.


Sign in / Sign up

Export Citation Format

Share Document