Toward an Agent-Based Platform for Learning Objects Management

Author(s):  
Nicandro Farias Mendoza ◽  
Gabriel Cruz ◽  
Orvil Ceja ◽  
Miguel Díaz ◽  
José Macías
Keyword(s):  
Author(s):  
Ricardo Azambuja Silveira ◽  
Eduardo Rodrugues Gomes ◽  
Vinicius Heidrich Pinto ◽  
Rosa Maria Vicari
Keyword(s):  

Author(s):  
Saleh AlZahrani ◽  
Aladdin Ayesh ◽  
Hussein Zedan

Grids are increasingly being used in applications, one of which is e-learning. As most of business and academic institutions (universities) and training centres around the world have adopted this technology in order to create, deliver and manage their learning materials through the Web, the subject has become the focus of investigate. Still, collaboration between these institutions and centres is limited. Existing technologies such as grid, Web services and agents are promising better results. In this article the authors support building our architecture Regionally Distributed Architecture for Dynamic e-Learning Environment (RDADeLE) by combining those technologies via Java Agent DEvelopment Framework (JADE). By describing these agents in details, they prove that agents can be implemented to work well to extend the autonomy and interoperability for learning objects as data grid.


Author(s):  
Paula Rodriguez ◽  
Valentina Tabares ◽  
Nestor Duque ◽  
Demetrio Ovalle ◽  
Rosa Vicari

Author(s):  
Ricardo Azambuja Silveira ◽  
Júlia Marques Carvalho da Silva

The reusability of learning material is a very important feature to design learning environments for real-life learning. The reusability of learning material is based on three main features: modularity, discoverability, and interoperability. The object learning approach aims to provide these features. At the same time, several researchers on intelligent learning environments have proposed the use of artificial intelligence through architectures based on agent societies. Teaching systems based on multiagent architectures make it possible to support the development of more interactive and adaptable systems. We proposed an approach where learning objects are built based on agent architectures: the intelligent learning object (ILO). This chapter addresses the improvement of interoperability among learning objects in agent-based learning environments by integrating learning objects technology and the multiagent systems approach. It presents the ILO agent’s basic architecture and a case study.


2015 ◽  
Vol 13 (2) ◽  
pp. 73-92 ◽  
Author(s):  
Francisco Milton Mendes Neto ◽  
Raphael de Carvalho Muniz ◽  
Aquiles Medeiros Filgueira Burlamaqui ◽  
Rafael Castro de Souza

The support of technological resources in teaching and learning has contributed to make them more efficient and enjoyable. Through this support has become quite common to use media resources before explored only for entertainment for educational purposes, among them the TV. The interactive Digital TV (iDTV) provides resources that make possible the development of a plethora of educational applications. However, since TV is a mass distribution device, an aggravating factor in the use of this media for education is the presentation of contents (learning objects) inadequate according to both the users' previous knowledge and the subject of courses in which they are enrolled. This paper tries to fill this gap by proposing an educational environment for iDTV, supported by an adequate standard for classification of learning objects for t-learning, in order to deliver educational contents for iDTV, according to users' knowledge level and suitability of contents to ongoing course.


Author(s):  
João Carlos Gluz ◽  
Rosa M. Vicari ◽  
Liliana M. Passerino

RENOTE ◽  
2010 ◽  
Vol 8 (2) ◽  
Author(s):  
Marta Bez ◽  
Rosa Maria Vicari ◽  
Júlia Marques Carvalho da Silva ◽  
Alexandre Ribeiro ◽  
João Carlos Guz ◽  
...  

This paper presents the Agent Based Learning Objects - OBAA standard proposal. The main goal of the research was to establish a standardized specification of the technical and functional requirements of learning objects that should allow the interoperability of the contents between Web and Digital TV environment, supporting accessibility and pedagogical issues. In this proposal it has been explored the convergence among the multiagent systems, LO and ubiquitous computing technologies, allowing the authoring, storage and recovery of LO in varied contexts and through different digital platforms. The result of this research was the definition of the OBAA proposal containing the requirements, specifications and architectures that will compose the Brazilian standard for the management, transmission, storage, search, editing and use of LO that can be distributed and used in an integrated manner within the Web platforms, mobile devices and Digital TV.


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