Morphological Computation: Connecting Brain, Body, and Environment

Author(s):  
Rolf Pfeifer
Entropy ◽  
2018 ◽  
Vol 20 (12) ◽  
pp. 942 ◽  
Author(s):  
Marcin Miłkowski

The purpose of this paper is to argue against the claim that morphological computation is substantially different from other kinds of physical computation. I show that some (but not all) purported cases of morphological computation do not count as specifically computational, and that those that do are solely physical computational systems. These latter cases are not, however, specific enough: all computational systems, not only morphological ones, may (and sometimes should) be studied in various ways, including their energy efficiency, cost, reliability, and durability. Second, I critically analyze the notion of “offloading” computation to the morphology of an agent or robot, by showing that, literally, computation is sometimes not offloaded but simply avoided. Third, I point out that while the morphology of any agent is indicative of the environment that it is adapted to, or informative about that environment, it does not follow that every agent has access to its morphology as the model of its environment.


2018 ◽  
Vol 32 (21) ◽  
pp. 1122-1134 ◽  
Author(s):  
Toshinobu Takei ◽  
Mitsuhito Ando ◽  
Hiromi Mochiyama

2020 ◽  
Vol 7 ◽  
Author(s):  
Daniel F. B. Haeufle ◽  
Katrin Stollenmaier ◽  
Isabelle Heinrich ◽  
Syn Schmitt ◽  
Keyan Ghazi-Zahedi

Proceedings ◽  
2020 ◽  
Vol 47 (1) ◽  
pp. 36
Author(s):  
Lorenzo Magnani

Eco-cognitive computationalism sees computation in context, adopting the intellectual visions advanced by the cognitive science perspectives on embodied, situated, and distributed cognition. It is in this framework that we can fruitfully study the relevance in recent computer science devoted to the simplification of cognitive and motor tasks generated in organic entities by the morphological aspects. Ignorant bodies can be cognitively “domesticated” to become useful “mimetic bodies'', which originate eccentric new computational embodiments capable of rendering an involved computation simpler and more efficient. On the basis of these considerations, we will also see how the concept of computation changes, being related to historical and contextual factors, so that the “emergence'' of new kinds of computations can be epistemologically clarified, such as the one regarding morphological computation. Finally, my presentation will introduce and discuss the concept of overcomputationalism, as intertwined with the traditional concepts of pancognitivism, paniformationalism, and pancomputationalism, seeing them in a more naturalized intellectual disposition, more appropriate to the aim of bypass ontological or metaphysical overstatements.


Author(s):  
Van Anh Ho ◽  
Hideyasu Yamashita ◽  
Zhongkui Wang ◽  
Shinichi Hirai ◽  
Koji Shibuya

Proceedings ◽  
2020 ◽  
Vol 47 (1) ◽  
pp. 36
Author(s):  
Lorenzo Magnani

Eco-cognitive computationalism sees computation in context, adopting the intellectual visions advanced by the cognitive science perspectives on embodied, situated, and distributed cognition. It is in this framework that we can fruitfully study the relevance in recent computer science devoted to the simplification of cognitive and motor tasks generated in organic entities by the morphological aspects. Ignorant bodies can be cognitively “domesticated” to become useful “mimetic bodies'', which originate eccentric new computational embodiments capable of rendering an involved computation simpler and more efficient. On the basis of these considerations, we will also see how the concept of computation changes, being related to historical and contextual factors, so that the “emergence'' of new kinds of computations can be epistemologically clarified, such as the one regarding morphological computation. Finally, my presentation will introduce and discuss the concept of overcomputationalism, as intertwined with the traditional concepts of pancognitivism, paniformationalism, and pancomputationalism, seeing them in a more naturalized intellectual disposition, more appropriate to the aim of bypass ontological or metaphysical overstatements.


2019 ◽  
Vol 55 (11) ◽  
pp. 8463-8477 ◽  
Author(s):  
Satomi Yamaguchi ◽  
Sanjay Giri ◽  
Yasuyuki Shimizu ◽  
Jonathan M. Nelson

10.5772/5695 ◽  
2007 ◽  
Vol 4 (2) ◽  
pp. 23 ◽  
Author(s):  
Pedro F. Santana ◽  
José Barata ◽  
Luís Correia

This paper proposes a roadmap for the application of advanced technology (in particular robotics) for the humanitarian demining domain. Based on this roadmap, a portable demining kit to handle urgent situations in remote locations is described. A low-cost four-wheel steering robot with a biologically inspired locomotion control is the base of the kit. On going research on a method for all-terrain piloting, under the morphological computation paradigm is also introduced, along with the behavioural architecture underlying it, the Survival Kit. A multi-agent architecture, the DSAAR architecture, is also proposed as a way of promoting short time-to-market and soft integration of different robots in a given mission. A common denominator for all developments is the quest for sustainability with respect to (re-)engineering and maintainability effort, as well as economical and ecological impact. Failing to cope with these requirements greatly reduces the applicability of a given technology to the humanitarian demining domain. Finally it is concluded that biologically inspired design fits considerably well to support a sustainable demining paradigm.


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