“… Has Knowledge of [Interpersonal] Facilitation Techniques and Theory; Has the Ability to Facilitate [Interpersonally]… ”

Author(s):  
Abbyann Lynch
2018 ◽  
Vol 8 (3) ◽  
pp. 1-14 ◽  
Author(s):  
Nancy B. Sardone

Gaming has become a core activity with children and more teachers are using games for learning than five years ago. Yet, teachers report that they learn about game titles, impact studies, and facilitation techniques through their own initiatives or from other teachers rather than from their teacher education program. This article reports on a combined curricular approach built on game strategy research that asked teacher candidates (n= 102) to discuss headlines news about gaming, play games, review games and game research, teach others how to play games, and then construct games. Findings revealed that candidates saw value in using games in K-12 to teach content, were able to develop assessments based on game content at a novice level, and were able to construct games either alone or in small groups. Educators contemplating gaming as an instructional strategy may be interested in the espoused combination strategy to encourage game adoption in K-12 settings.


MedEdPORTAL ◽  
2010 ◽  
Vol 6 (1) ◽  
Author(s):  
Tracy Fulton ◽  
Christian Burke ◽  
Katherine Hyland ◽  
Marieke Kruidering-Hall ◽  
Susan Masters

Author(s):  
Mehmet Burak Uyaroglu ◽  
Yasemin Cirak ◽  
Nurgül Dürüstkan Elbasi ◽  
Hakan Parlak

Author(s):  
Kim E. Dooley ◽  
James R. Linder ◽  
Larry M. Dooley ◽  
Barry Boyd ◽  
Kathleen Kelsey ◽  
...  

You have just finished grading the first exam and the results are in. What does the grade really mean? Did the participants of the course or program learn? How do you know? How will you assess learning at a distance? A fundamental step in systematic instructional design and delivery is deciding how to assess learning outcomes. A well-written instructional objective includes outcome measures. Making certain that the assessment strategies match the objectives is an important first step, a step that must not be overlooked. A frequent concern raised by distance educators is that online delivery takes more time to facilitate and assess than traditional classrooms. In this chapter, we will discuss the use of formative evaluation and authentic assessment techniques to determine instructional effectiveness and learning outcomes. To establish viable online programs, we need to optimize the amount of time educators spend online. Tactics for optimizing time spent facilitating online learning will conclude the chapter.


2020 ◽  
pp. 153-166
Author(s):  
Morgan L. Jones

Author(s):  
Johanna Bragge ◽  
Hannu Kivijärvi

Knowledge is today more than ever the most critical resource of organizations. However, at the same time it is also the least-accessible resource that is difficult to share, imitate, buy, sell, store, or evaluate. Organizations should thus have an explicit strategy for the management of their knowledge resources. In this research the authors pay special attention to a knowledge management (KM) strategy called collaboration-centered strategy. This strategy builds on the assumption that a significant part of personal knowledge can be captured and transferred, and new knowledge created through deep collaboration between the organization’s members. A critical element in the collaboration-centered KM strategy is the facilitation process that involves managing relationships between people, tasks and technology. The authors describe how the Collaboration Engineering approach with packaged facilitation techniques called ThinkLets is able to contribute to this endeavour.


Author(s):  
Kim E. Dooley ◽  
James R. Linder ◽  
Larry M. Dooley ◽  
Barry Boyd ◽  
Kathleen Kelsey ◽  
...  

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