Group Speed Parameter Effect for Clustering of Vehicles in VANETs: A Fuzzy-Based Approach

Author(s):  
Kosuke Ozera ◽  
Kevin Bylykbashi ◽  
Yi Liu ◽  
Makoto Ikeda ◽  
Leonard Barolli ◽  
...  
Keyword(s):  
Author(s):  
Courtney A. Trutna ◽  
Anna E. Knight ◽  
Ned C. Rouze ◽  
Lisa D. Hobson-Webb ◽  
Mark L. Palmeri ◽  
...  

2021 ◽  
pp. 100087
Author(s):  
A.K. Mishra ◽  
Sarang Medhekar ◽  
J. Parashar ◽  
Mukesh Kumar

2014 ◽  
Vol 13 (7) ◽  
pp. 821-826
Author(s):  
Tognolli de Almeida Tiago ◽  
Casarotti Orlandelli Ravely ◽  
Specian Vnia ◽  
Cesar Polonio Julio ◽  
Andressa Lino Loureno Daniela ◽  
...  

2012 ◽  
Vol 182-183 ◽  
pp. 1658-1661 ◽  
Author(s):  
Bi Jian Mao

Table tennis, as one of the most popular sports in China, has grown considerably since its developed in the 19th century in England. The biomechanics of the research methods in many sports has been widely used, for understanding of sports and technology and improve sports played an important role Fast break and curving ball technology is this game’s core technology. In this study, we based on fast break and curving ball features of kinematic to reveal the table tennis forehand techniques. Eight male volunteers were participated in this tests, the speed of the racket during the playing was recorded through Vicon Motion Capture System. The action was divided into three major phases: back swing, attack and follow through. At the end of back swing stage, break and curl technologies, the speed parameter shows some differences. While the peak speed in ball contact frame, the speed of curling ball was significantly higher than the fast break. Further study could be carried out in detailing analysis at sub-stage of the action for integral considering.


2020 ◽  
Vol 35 (15) ◽  
pp. 2025-2035
Author(s):  
Mohd Faizal Sadali ◽  
Mohamad Zaki Hassan ◽  
Fauzan Ahmad ◽  
Hafizal Yahaya ◽  
Zainudin A Rasid

Abstract


2012 ◽  
Vol 166-169 ◽  
pp. 3106-3109 ◽  
Author(s):  
Bi Jian Mao

Ping Pong has been considered as one of the most popular sports in the world. Fast break and curving ball technology is this game’s core technology, it will be very important to deeply understand this through biomechanical study. In this research, we based on fast break and curving ball features of kinematic to reveal the table tennis forehand techniques. High speed motion analysis was recorded from eight male subjects. The action was divided into three major phases: back swing, attack and follow through. At the end of back swing stage, break and curl technologies, the speed parameter shows some differences. While the fastest speed in ball contact frame, the speed of curling ball was significantly higher than the fast break. Further study could be carried out in detailing analysis at sub-stage of the action for integral considering.


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