Human-Computer Interaction (HCI) Approach for the Optimal Generation and Selection of Batches Destination Options in Steel Making Factories

Author(s):  
Denis-Joaquín Zambrano-Ortiz ◽  
José Arzola-Ruiz ◽  
Rosa-Mariuxi Litardo-Velásquez ◽  
Umer Ashger
Author(s):  
Thorsten O. Zander ◽  
Laurens R. Krol

Brain-computer interfaces can provide an input channel from humans to computers that depends only on brain activity, bypassing traditional means of communication and interaction. This input channel can be used to send explicit commands, but also to provide implicit input to the computer. As such, the computer can obtain information about its user that not only bypasses, but also goes beyond what can be communicated using traditional means. In this form, implicit input can potentially provide significant improvements to human-computer interaction. This paper describes a selection of work done by Team PhyPA (Physiological Parameters for Adaptation) at the Technische Universität Berlin to use brain-computer interfacing to enrich human-computer interaction.


AI Magazine ◽  
2022 ◽  
Vol 42 (3) ◽  
pp. 3-6
Author(s):  
Dietmar Jannach ◽  
Pearl Pu ◽  
Francesco Ricci ◽  
Markus Zanker

The origins of modern recommender systems date back to the early 1990s when they were mainly applied experimentally to personal email and information filtering. Today, 30 years later, personalized recommendations are ubiquitous and research in this highly successful application area of AI is flourishing more than ever. Much of the research in the last decades was fueled by advances in machine learning technology. However, building a successful recommender sys-tem requires more than a clever general-purpose algorithm. It requires an in-depth understanding of the specifics of the application environment and the expected effects of the system on its users. Ultimately, making recommendations is a human-computer interaction problem, where a computerized system supports users in information search or decision-making contexts. This special issue contains a selection of papers reflecting this multi-faceted nature of the problem and puts open research challenges in recommender systems to the fore-front. It features articles on the latest learning technology, reflects on the human-computer interaction aspects, reports on the use of recommender systems in practice, and it finally critically discusses our research methodology.


10.28945/3282 ◽  
2008 ◽  
Author(s):  
Panagiotis Petratos

In this article the subject of Informing through user-centered Exploratory Search and Information Retrieval utilizing human-computer interaction strategies is analyzed. Exploratory Search is a new field that has sprung from the more general Information Retrieval. Informing Science is a trans-discipline which transcends a large variety of fields and seeks how to best inform all the clients of interest. One facet of Informing Science, the process of elucidating the best methods of informing inquiring clientele, is served by user-centered Exploratory Search and human-computer interaction strategies. This work explains a human factors method which allows the comparison of the performance of multiple IR systems and can enhance the comparative topic focused IR search quality. This human factors method also allows the human participants to provide their IR explicit feedback and record these judgments as a gold standard for future comparison. This human factors method is tested by established statistical analysis and allows the statistical comparison of the IR performance of a selection of IR systems. This work also demonstrates the results of this human factors method after testing it upon three leading IR systems, Google, Yahoo and Live Search.


2020 ◽  
pp. 47-53
Author(s):  
Arvind Atreya

In Small and Medium-sized Enterprises (SMEs), Human-Computer Interaction (HCI) is considered as a cross-disciplinary segment applied in ergonomics, psychology and the engineering departments. HCI deals with the evaluation, implementation, designing and theoretical evaluation of means in which humans utilize and relate with computing applications. The term ‘Interaction’ is differentiated from other terminologies in the same application interface. The term refers to the abstract system which allows humans to interact with devices of computing for a particular industrial task. An application interface in this case applies to the selection of the technical (software and hardware) realization of a specified interaction system. Because of extensive research to incorporate diversified HCI into an understandable model, this paper evaluates HCI model in SMEs to provide the projected guidance to designers of the system using Information Technology (IT). The choice of a good model provides the recommendable direction for presentation languages e.g., Task Action Grammar (TAG) and the design actions determine the feel and look of the system. In this contribution, critical design projects in every discipline are identified alongside the present study trends and future research directions.


Author(s):  
Tomaž Vodlan ◽  
Andrej Košir

This chapter presents the methodology for transformation of behavioural cues into Social Signals (SSs) in human-computer interaction that consists of three steps: acquisition of behavioural cues, manual and algorithmic pre-selection of behaviour cues, and classifier selection. The methodology was used on the SS class {hesitation, no hesitation} in the interaction between a user and video-on-demand system. The first step included observation of the user during interaction and obtaining information about behavioural cues. This step was tested on several users. The second step was the manual and algorithmic pre-selection of all cues that occurred into a subset of most significant cues. Different combinations of selected cues were then used in verification process with the aim of finding the combination with the best recognition rate. The last step involved the selection of an appropriate classifier. For example, a logistic regression model was obtained in combination with four features.


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