Enterprise Social Networks: Status Quo of Current Research and Future Research Directions

Author(s):  
Gerald Stei ◽  
Sebastian Sprenger ◽  
Alexander Rossmann
Author(s):  
Sylvaine Castellano ◽  
Insaf Khelladi

New opportunities and challenges are emerging thanks to the growing Internet importance and social media usage. Although practitioners have already recognized the strategic dimension of e-reputation and the power of social media, academic research is still in its infancy when it comes to e-reputation determinants in a social networks context. A study was conducted in the sports setting to explore the impact of social networks on the sportspeople's e-reputation. Whereas the study emphasized (1) the influence of social networks' perception on the sportspeople's e-reputation, and the neutral roles of (2) the motives for following sportspeople online, and (3) the negative content on the Internet, additional insights are formulated on maintaining, restoring and managing e-reputation on social networks. Finally, future research directions are suggested on the role of image to control e-reputation.


Author(s):  
Akanksha Mathur ◽  
◽  
Prof. C. P. Gupta ◽  

Online propagation of untrue information has been and is becoming an increasing problem. Understanding and modeling the diffusion of information on Online Social Networks (OSN's) of voluminous data is the prime concern. The paper provides the history of the epidemic spread and its analogy with untrue information. This paper provides a review of untrue information on online social networks and methods of detection of untrue information based on epidemiological models. Open research challenges and potential future research directions are also highlighted. The paper aimed at aiding research for the identification of untrue information on OSNs.


Author(s):  
Sherif Sakr ◽  
Ghazi Al-Naymat

Recently, there has been a lot of interest in the application of graphs in different domains. Graphs have been widely used for data modeling in different application domains such as: chemical compounds, protein networks, social networks and Semantic Web. Given a query graph, the task of retrieving related graphs as a result of the query from a large graph database is a key issue in any graph-based application. This has raised a crucial need for efficient graph indexing and querying techniques. In this chapter, we provide an overview of different techniques for indexing and querying graph databases. An overview of several proposals of graph query language is also given. Finally, we provide a set of guidelines for future research directions.


Author(s):  
Yulia Bachvarova ◽  
Stefano Bocconi

Social media and social networks have gained an unprecedented role in connecting people, knowledge, and experiences. Game industry is using the power of social networks by creating Social Network Games, which can be even more engaging than traditional games. In this chapter, the main characteristics of Social Network Games and their potential are discussed. This potentiality can also be used for serious games (i.e. games with purposes beyond entertainment) and especially games related to learning and behavioural changes. This leads to introducing the emerging field of Serious Social Network Games and their unique characteristics that make them suitable for serious applications. Finally, the rising phenomenon of Social TV is discussed, which combines the power of TV and social media. Based on a project by the authors, preliminary findings on the most engaging techniques of Social TV Games are presented, together with initial suggestions on what constitutes good game mechanics for such games. The chapter concludes with future research directions for Social Network Games to become even more engaging and effective for purposes beyond pure entertainment.


2006 ◽  
Vol 104 (3) ◽  
pp. 570-587 ◽  
Author(s):  
Martin S. Angst ◽  
J David Clark

Opioids are the cornerstone therapy for the treatment of moderate to severe pain. Although common concerns regarding the use of opioids include the potential for detrimental side effects, physical dependence, and addiction, accumulating evidence suggests that opioids may yet cause another problem, often referred to as opioid-induced hyperalgesia. Somewhat paradoxically, opioid therapy aiming at alleviating pain may render patients more sensitive to pain and potentially may aggravate their preexisting pain. This review provides a comprehensive summary of basic and clinical research concerning opioid-induced hyperalgesia, suggests a framework for organizing pertinent information, delineates the status quo of our knowledge, identifies potential clinical implications, and discusses future research directions.


2013 ◽  
pp. 222-239
Author(s):  
Sherif Sakr ◽  
Ghazi Al-Naymat

Recently, there has been a lot of interest in the application of graphs in different domains. Graphs have been widely used for data modeling in different application domains such as: chemical compounds, protein networks, social networks and Semantic Web. Given a query graph, the task of retrieving related graphs as a result of the query from a large graph database is a key issue in any graph-based application. This has raised a crucial need for efficient graph indexing and querying techniques. In this chapter, we provide an overview of different techniques for indexing and querying graph databases. An overview of several proposals of graph query language is also given. Finally, we provide a set of guidelines for future research directions.


Author(s):  
Sylvaine Castellano ◽  
Insaf Khelladi

New opportunities and challenges are emerging thanks to the growing Internet importance and social media usage. Although practitioners have already recognized the strategic dimension of e-reputation and the power of social media, academic research is still in its infancy when it comes to e-reputation determinants in a social networks context. A study was conducted in the sports setting to explore the impact of social networks on the sportspeople's e-reputation. Whereas the study emphasized (1) the influence of social networks' perception on the sportspeople's e-reputation, and the neutral roles of (2) the motives for following sportspeople online, and (3) the negative content on the Internet, additional insights are formulated on maintaining, restoring and managing e-reputation on social networks. Finally, future research directions are suggested on the role of image to control e-reputation.


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